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2010-03-15Changing Imd::renderFrame() and Vmd::renderFrame() to properly clip the ↵Sven Hesse
drawing area to prevent overdrawing without producing garbage output svn-id: r48264
2010-03-15The frame coordinate cropping for IMDs is wrong, and should be unnecessary ↵Sven Hesse
anyway, since Imd::renderFrame() should already check for overblitting. This fixes bug #2969904 ("GOB3: Graphical Glitch in finished cutscene") svn-id: r48262
2010-03-11Removing a debug warning() and adding some commentsSven Hesse
svn-id: r48236
2010-03-11Adding support for the very primitive and simply early IMD format used in ↵Sven Hesse
Fascination svn-id: r48233
2010-03-08Remove unnecessary #includesMax Horn
svn-id: r48185
2010-02-06Revert r47944: useless debug messages, sorry for the wrong commitArnaud Boutonné
svn-id: r47946
2010-02-06Add an assert to avoid a crash when printing the character 0x00.Arnaud Boutonné
svn-id: r47944
2010-02-05Silence a valgrind warning. The sound buffer should be created with malloc ↵Matthew Hoops
and not new[]. svn-id: r47896
2010-02-05Have SCI look through the patches directory (except in KQ6 where the patches ↵Matthew Hoops
in that directory are broken) to fix some GK1 Windows problems. Add the MSRLE codec to AVI (from DrMcCoy's Dark Seed II engine, with permission). GK1 Windows now will play the credits video. svn-id: r47894
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir ↵Max Horn
sound/decoders/ svn-id: r47579
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-22Silenced some more cppcheck warnings. Some of these may seem silly, but the wayTorbjörn Andersson
I figure it the changes are harmless at worst, and making them will make it easier to find real errors in the (still quite long) list of warnings. svn-id: r47443
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
svn-id: r47395
2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
Also fix several recently introduced new/delete vs. malloc/free mismatches. svn-id: r47369
2010-01-09Add Mixer::getElapsedTime() method returning a Timestamp, thus offering a ↵Max Horn
higher precision than Mixer::getSoundElapsedTime(). Convert some video code to use it. svn-id: r47213
2010-01-09Yup, not checking for stereo sound was an accident hereSven Hesse
svn-id: r47195
2010-01-08Move DisposeAfterUse::Flag from Common to global namespace, and into a new ↵Max Horn
header common/types.h svn-id: r47180
2010-01-08Rename QueuedAudioStream to QueuingAudioStreamMax Horn
svn-id: r47179
2010-01-08Switch Tinsel, MADE and some of the video players to QueuedAudioStreamMax Horn
svn-id: r47178
2009-12-30The wrapper for the VMD decoder is only used in the SCI engine for SCI32 ↵Filippos Karapetis
games, so moved it inside the engine, instead of common code. Added support for VMD video playing from the "play_video" console command svn-id: r46737
2009-12-29Fix warningEugene Sandulenko
svn-id: r46726
2009-12-29Added a thin wrapper around the VMD player class, so that it can be used ↵Filippos Karapetis
with the common VideoPlayer interface, to be used with videos from SCI32 games svn-id: r46715
2009-12-29Adding a getFrameWaitTime() method to get the frame waiting time instead of ↵Sven Hesse
directly waiting svn-id: r46712
2009-12-29Adding CoktelVideo::hasExtraData(void), for checking if /any/ extra data ↵Sven Hesse
files are embedded in the video file svn-id: r46710
2009-12-06Adding support for mono signed 16bit little-endian uncompressed PCM audio ↵Sven Hesse
(thank you, clone :)) svn-id: r46270
2009-11-30Only print sound information if there actually is sound (preventing a ↵Sven Hesse
division by 0 exception) svn-id: r46210
2009-11-30Properly clear the chunk headers again on closingSven Hesse
svn-id: r46209
2009-11-28Adding a parameter to the AviDecoder constructor to allow changing the ↵Sven Hesse
SoundType (instead of it being fixed to Plain) svn-id: r46170
2009-11-28Fixing a valgrind warning by memsetting _paletteSven Hesse
svn-id: r46169
2009-11-27Fixing an invalid read in the destructorSven Hesse
svn-id: r46164
2009-11-2700AM is another compressed frame type, fixing this (thanks to digitall for ↵Sven Hesse
figuring that out :D) svn-id: r46163
2009-11-27Extended the AviDecoder a bitSven Hesse
svn-id: r46162
2009-11-25TypoFilippos Karapetis
svn-id: r46135
2009-11-24Fix incorrectly placed doxygen comments; replace Common::ID2string by ↵Max Horn
Common::tag2string svn-id: r46127
2009-11-11Add missing ")" in #if check.Johannes Schickel
svn-id: r45834
2009-11-10Move definition of stdint types to the only file that needs them (mpeg_player.h)Max Horn
svn-id: r45820
2009-10-18Introduced new type Common::DisposeAfterUse::FlagMax Horn
svn-id: r45233
2009-10-16Override getAudioLag() in the AviDecoder (blatantly borrowed from the ↵Matthew Hoops
SmackerDecoder). svn-id: r45172
2009-10-16Converting AVIPlayer into a class that inherits from VideoDecoder and adapt ↵Matthew Hoops
SCI to use this. Also, moving the codec and Codec class into their own folder. (Based on a patch by md5) svn-id: r45170
2009-10-16Added a new convenience method to the video player, which adds the event of ↵Filippos Karapetis
skipping videos with the escape key by default, thereby simplifying the video playing code in all places where it's used svn-id: r45151
2009-10-14gob: fix a regression in Bargon Attack intro caused by a fix of Ween ↵Arnaud Boutonné
problems. Still requires a more proper fix, but at least it doesn't hang anymore (closing bug #2878717) svn-id: r45080
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵Max Horn
things) svn-id: r44495
2009-09-08Fix what looks like a typo bug in the AVI playerMax Horn
svn-id: r44016
2009-09-01Add some more drawing constraints, so prevent overflowing the video memorySven Hesse
svn-id: r43902
2009-08-30Rename the WAVE_* constants to AVI_WAVE_* to fix compile on WinCE.Matthew Hoops
svn-id: r43839
2009-08-30Named some unnamed enums. Hopefully, this will fix compilation under WinCE.Filippos Karapetis
svn-id: r43836
2009-08-30Add an AVI player and MSVideo1 codec for use with some SCI Windows game ↵Matthew Hoops
(such as kq6). svn-id: r43833
2009-08-29Patch #2836424: "Optional compilation of CoktelVideo and Indeo3"Eugene Sandulenko
svn-id: r43807
2009-08-22Fixing some problems when calling the player with muted outputSven Hesse
svn-id: r43643
2009-08-02When ESCing videos, seek to the last frame that was meant to be played. ↵Sven Hesse
Fixes graphical glitches (bug #2830985) and crashes (bug #2830988) svn-id: r42995