Age | Commit message (Collapse) | Author |
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svn-id: r47395
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Also fix several recently introduced new/delete vs. malloc/free mismatches.
svn-id: r47369
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higher precision than Mixer::getSoundElapsedTime(). Convert some video code to use it.
svn-id: r47213
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svn-id: r47195
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header common/types.h
svn-id: r47180
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svn-id: r47179
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svn-id: r47178
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games, so moved it inside the engine, instead of common code. Added support for VMD video playing from the "play_video" console command
svn-id: r46737
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svn-id: r46726
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with the common VideoPlayer interface, to be used with videos from SCI32 games
svn-id: r46715
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directly waiting
svn-id: r46712
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files are embedded in the video file
svn-id: r46710
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(thank you, clone :))
svn-id: r46270
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division by 0 exception)
svn-id: r46210
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svn-id: r46209
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SoundType (instead of it being fixed to Plain)
svn-id: r46170
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svn-id: r46169
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svn-id: r46164
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figuring that out :D)
svn-id: r46163
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svn-id: r46162
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svn-id: r46135
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Common::tag2string
svn-id: r46127
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svn-id: r45834
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svn-id: r45820
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svn-id: r45233
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SmackerDecoder).
svn-id: r45172
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SCI to use this. Also, moving the codec and Codec class into their own folder. (Based on a patch by md5)
svn-id: r45170
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skipping videos with the escape key by default, thereby simplifying the video playing code in all places where it's used
svn-id: r45151
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problems. Still requires a more proper fix, but at least it doesn't hang anymore (closing bug #2878717)
svn-id: r45080
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things)
svn-id: r44495
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svn-id: r44016
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svn-id: r43902
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svn-id: r43839
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svn-id: r43836
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(such as kq6).
svn-id: r43833
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svn-id: r43807
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svn-id: r43643
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Fixes graphical glitches (bug #2830985) and crashes (bug #2830988)
svn-id: r42995
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svn-id: r42887
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svn-id: r42857
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svn-id: r42851
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it breaks Woodruff's intro
svn-id: r42809
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svn-id: r42783
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svn-id: r42782
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svn-id: r42768
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notifyPaused()
svn-id: r42715
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svn-id: r42714
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svn-id: r42713
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svn-id: r42712
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svn-id: r42710
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