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AgeCommit message (Expand)Author
2011-01-02VIDEO: Stop leaking surface data in several codecs.Alyssa Milburn
2010-12-19GRAPHICS: Fixed code analysis warnings (bug #3087917)Filippos Karapetis
2010-12-16VIDEO: Add CDToons decoderAlyssa Milburn
2010-12-16VIDEO: Extend Codec to support internal palettesMatthew Hoops
2010-12-16VIDEO: Make Codec::decodeImage() return a const Surface pointerMatthew Hoops
2010-12-16VIDEO: Remove the need to call updateAudioBuffer() externally for QuickTimeMatthew Hoops
2010-12-16VIDEO: Make VideoDecoder::getPalette() return a const byte pointerMatthew Hoops
2010-12-16VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointerMatthew Hoops
2010-12-10VIDEO: Fix QuickTimeDecoder::hasDirtyPalette() by allocating the palette only...Matthew Hoops
2010-12-09VIDEO: Allow for 8bpp Cinepak videosMatthew Hoops
2010-12-09VIDEO: Implement multiple video codec support for QuickTimeMatthew Hoops
2010-12-09VIDEO: Fix a truncation in the SMC decoder (thanks, fuzzie)Matthew Hoops
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
2010-11-19ALL: Push down deps on stream.h from .h to .cpp filesMax Horn
2010-11-17GRAPHICS: colour -> colorMax Horn
2010-11-16COMMON: Simplify DECLARE_SINGLETON macroMax Horn
2010-11-13VIDEO: Switch Truemotion 1 to RGB565 for potential use with SCI CLUT tablesMatthew Hoops
2010-11-11VIDEO: Add support for DK3 in videos; fix sample rate locationMatthew Hoops
2010-11-11VIDEO: Cleanup AVI audio in preparation for DK3Matthew Hoops
2010-11-11VIDEO: Add the TrueMotion 1 codec for Phantasmagoria 2Matthew Hoops
2010-11-10GRAPHICS: Enforce alphabetical order on the codec objectsMatthew Hoops
2010-11-08VIDEO: PreIMD: End frame when stream depletedSven Hesse
2010-11-07GRAPHICS: Cleanup advmame scaler code; don't include assert.hMax Horn
2010-11-05GRAPHICS/SJIS: cleanupFlorian Kagerer
2010-11-05GRAPHICS/SJIS: fix out of bounds shadow mode text drawingFlorian Kagerer
2010-11-05SCUMM/FM-TOWNS JAPANESE: fix out of bounds text drawingFlorian Kagerer
2010-11-04VIDEO: PreIMD: End frame when frameSize == 0Sven Hesse
2010-10-27TOON: fix some evaluation order bugs in smacker decoderFlorian Kagerer
2010-10-24ALL: Fix various typos (patch #3093266)Max Horn
2010-10-19SCUMM/FM-TOWNS JAPANESE: implement flipped textFlorian Kagerer
2010-10-17GRAPHICS: enable sjis code for scumm engineFlorian Kagerer
2010-10-17SCUMM/FM-TOWNS: more improvements to japanese font drawingFlorian Kagerer
2010-10-15GRAPHICS: Fix code analysis warningsSven Hesse
2010-10-15VIDEO : Corrections to QDM2 codec for bug #3087917 "Code Analysis Warnings"David Turner
2010-10-12JANITORIAL: Cleanup (mostly whitespace)Torbjörn Andersson
2010-10-12JANITORAL: Clean trailing whitespaces.Jordi Vilalta Prat
2010-10-10GRAPHICS: Turn static AviDecoder methods into local funcsMax Horn
2010-10-09VIDEO: Remove useless references in handleAudioTrack functionSylvain Dupont
2010-10-08VIDEO: Factor out handleAudioTrack() to be used by Toons engineEugene Sandulenko
2010-10-01GRAPHICS: Add BPP check to Surface::move.Johannes Schickel
2010-10-01GRAPHICS: Cleanup.Johannes Schickel
2010-10-01SCUMM/FM-TOWNS: fix palette and other graphics issuesFlorian Kagerer
2010-09-30GOB: Make GCC happier.Torbjörn Andersson
2010-09-30VIDEO: Interpolate U and V valuesSven Hesse
2010-09-30VIDEO: Allow for Indeo3'd VMDsSven Hesse
2010-09-30VIDEO: Allow for scaled Indeo3 framesSven Hesse
2010-09-29IPHONE: The overlay will now always be in the native device resolutionOystein Eftevaag
2010-09-18JANITORIAL: Removed most punctuation at end of warning() and error()Torbjörn Andersson
2010-09-12VIDEO: Fix rounding the Smacker frame rateMatthew Hoops
2010-09-10GRAPHICS: Improve PICT supportMatthew Hoops