Age | Commit message (Expand) | Author |
2009-06-11 | Renamed Graphics::ColorFormat to Graphics::ColorMode, streamlined enum by rem... | Jody Northup |
2009-06-10 | Add a convenience wrapper to CursorMan for checking whether cursor palettes a... | Johannes Schickel |
2009-06-10 | Fix a bug in disableCursorPalette, where it never allowed the palette to be e... | Johannes Schickel |
2009-06-09 | Laying the foundation for preliminary bitdepth negotiation. (No functionality... | Jody Northup |
2009-06-07 | Changed the bitstream buffer used to initialize the big Huffman trees to be a... | Filippos Karapetis |
2009-06-07 | Formatting | Filippos Karapetis |
2009-06-07 | Applied madmoose's patch from bug report #2794216 - "Loading large Smacker mo... | Filippos Karapetis |
2009-06-06 | Implement widget property "textalign". Added it to all theme layouts | Eugene Sandulenko |
2009-06-06 | Corrected cursor display errors introduced by revision 41204, reimplemented 1... | Jody Northup |
2009-06-05 | Fixes ScummEngine_v70he::setDefaultCursor to work in 16-bit, using a temporar... | Jody Northup |
2009-06-05 | Corrected backend to be able to accept a 16-bit mouseKeyColor without overflow | Jody Northup |
2009-06-05 | Converted cursor code to use 16-bit. | Jody Northup |
2009-06-05 | Ooops, update asserts in grabScreen565() too. | Travis Howell |
2009-06-04 | Add 16bit color support for later HE games. | Travis Howell |
2009-06-03 | Revert last change, better to wait for 16bit backend support. | Travis Howell |
2009-06-03 | Update thumbnail code to capture RGB565 screen. | Travis Howell |
2009-05-28 | Tweak the hq2x/hq3x a little bit (interpolation code is little bit shorter, f... | Max Horn |
2009-05-26 | Reserve some space in the Huffman tree arrays before starting to decode the H... | Filippos Karapetis |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-05-21 | Move Indeo3 static data from indeo3data.h to indeo3.cpp. | Johannes Schickel |
2009-05-21 | I'm no longer sure I've really seen case 12 happen, so don't mention it. | Torbjörn Andersson |
2009-05-21 | Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're... | Filippos Karapetis |
2009-05-21 | Moved the Coktel video player into its own subdirectory | Filippos Karapetis |
2009-05-21 | Added comment and warning message about possibly missing cases. | Torbjörn Andersson |
2009-05-21 | Fixed indentation. (Don't worry, it's just a small change, and it matches the | Torbjörn Andersson |
2009-05-20 | Moving CoktelVideo (IMD/VMD) and the Indeo3 code (needed for Urban Runner's V... | Sven Hesse |
2009-05-20 | - Reverted commit #40730, as it introduced rounding errors | Filippos Karapetis |
2009-05-19 | Changed calculations based on frame delay to be based on the scale of 1ms, no... | Filippos Karapetis |
2009-05-19 | Some fixes to the video decoders, thanks to salty-horse's comments | Filippos Karapetis |
2009-05-19 | COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate... | Max Horn |
2009-05-17 | The 'frameSize' variable isn't used at the moment. | Torbjörn Andersson |
2009-05-17 | Changed the FLIC player to the common VideoDecoder interface. Note that curre... | Filippos Karapetis |
2009-05-16 | Add initial support for DOS non-interactive demos of The Feeble Files. | Travis Howell |
2009-05-12 | Must include common/scummsys.h in graphics/pixelformat.h because it uses type... | Max Horn |
2009-05-06 | Silence warnings. Const correctness | Eugene Sandulenko |
2009-03-27 | Add color component bit count (rBits, gBits, bBits, aBits) and maximum value ... | Kari Salminen |
2009-03-20 | Oops forgot one line in last commit, now the file should compile cleanly with... | Johannes Schickel |
2009-03-20 | Fix compilation on mingw64. | Johannes Schickel |
2009-03-15 | * Improved ILBMDecoder to also handle files with width non divisible by 8. | Nicola Mettifogo |
2009-03-11 | Fixed bug #2619802 (Game name overwrites scroll bar). | Vicent Marti |
2009-03-09 | Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as s... | Max Horn |
2009-03-08 | Patch #2658710: "Add comments to specify which engines use which decoders" | Eugene Sandulenko |
2009-02-18 | Honour alpha bits in applyScreenShading() (used in "add game", "edit game" an... | Joost Peters |
2009-02-18 | Use 4444 overlay on PSP (instead of 1555). | Joost Peters |
2009-02-17 | Fixed bug #2609755 (GUI memory corruption). | Vicent Marti |
2009-02-17 | Remove VECTOR_RENDERER_FORMAT check and related documentation. | Johannes Schickel |
2009-02-16 | Change formatting to match our code guidelines. | Johannes Schickel |
2009-02-16 | Cleanup. | Johannes Schickel |
2009-02-16 | Removed obsolete FIXME. | Johannes Schickel |
2009-02-16 | Fixed VectorRenderSpec for no fancy theme! | Lars Persson |