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2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
svn-id: r30667
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
svn-id: r30664
2008-01-05Converted some spaces to tabs.Torbjörn Andersson
svn-id: r30225
2007-12-19Replaced sqrtf by sqrt (the former causes more problems than the tiny ↵Max Horn
potential improvement is worth it) svn-id: r29905
2007-12-19Include SQRTFS missing fix also for Symbian OSLars Persson
svn-id: r29904
2007-12-09Fixed typosMax Horn
svn-id: r29793
2007-12-09Fix for bug #1845876: MACOSX 10.2.8: sqrtf undefinedMax Horn
svn-id: r29791
2007-11-25An attempt to implement thick line drawing.Eugene Sandulenko
svn-id: r29639
2007-11-16Added assert for bit depth in Surface::move.Johannes Schickel
svn-id: r29522
2007-11-16Typo.Johannes Schickel
svn-id: r29521
2007-11-06Muting the compiler :PSven Hesse
svn-id: r29443
2007-11-06- little bit more cleanupJohannes Schickel
- added fixme about Surface::move svn-id: r29442
2007-11-06Cleanup.Johannes Schickel
svn-id: r29441
2007-11-06Removed unnecessary extern.Johannes Schickel
svn-id: r29440
2007-11-01Revert patch #1709219 - DXA Player: double size scaling option.Travis Howell
svn-id: r29351
2007-10-31Indentation.Torbjörn Andersson
svn-id: r29348
2007-10-31Slighly modified patch #1709219: "DXA Player: double size scaling option"Eugene Sandulenko
svn-id: r29347
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-01Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)Chris Apers
svn-id: r28803
2007-08-11make use of RGBToColor<ColorMasks> > template functionMax Horn
svn-id: r28516
2007-08-04Fix bug ##1767235 - Feeble Files: Video Playback garbled, game crashes.Travis Howell
svn-id: r28438
2007-07-12Some optimisations to the DXA player to reduce the amount of needless mallocingRobin Watts
and memcpying it does. This commit also contains some code protected by #ifdef DXA_EXPERIMENT_MAXD that allows for reading an extended header on a .dxa file and using a MAXD chunk, if found, to reduce the amount of memory required to play a movie. Whether this gets enabled or not will ultimately depend on whether the savings are justified (i.e. if we can find a case where it makes enough difference). svn-id: r28047
2007-06-30Added minimal doxygen comments to CursorManager::isVisible() and ↵Max Horn
CursorManager::showMouse() svn-id: r27796
2007-06-27Fix crash regression, when playing OmniTV videos in The Feeble Files. Caused ↵Travis Howell
by _fd not been reset, after been delete. svn-id: r27735
2007-06-19Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All ↵Max Horn
changes are just fine, and won't cause any compile problems or regressions, despite the fact that I can't test most of the non-SDL backend changes, at an improbability level of two to the power of two hundred and seventy-six thousand to one against - possibly much higher. Anything you still can't cope with is therefore your own problem. Please relax. svn-id: r27548
2007-06-12Add support for pausing/resume cutscenes shown on the OmniTV in The Feeble ↵Travis Howell
Files. svn-id: r27371
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-27Reverted r26922.Johannes Schickel
svn-id: r26967
2007-05-22oopsJohannes Schickel
svn-id: r26923
2007-05-22Simpilified Singleton implementation and usage.Johannes Schickel
svn-id: r26922
2007-05-01Renamed decodeILBM to decodePBM, removed a TODOFilippos Karapetis
svn-id: r26731
2007-05-01- Fixed 32/64 bits pointer mismatch.Nicola Mettifogo
- Changed Surface's forward from class to struct. svn-id: r26727
2007-05-01Fix missing include.Nicola Mettifogo
svn-id: r26725
2007-05-01Fix compilation.Nicola Mettifogo
svn-id: r26720
2007-05-01Implemented a IFF (Interchange File Format) parser and added subclasses to ↵Nicola Mettifogo
parse graphics (ILBM, PBM) and audio (8SVX), thus replacing old decoding routines. SAGA and Parallaction have been adjusted to work with the new code. svn-id: r26719
2007-04-27Patch #1705747: Speedups for plotYUV and related functionsMax Horn
svn-id: r26603
2007-04-25Removing lots of superfluous semicola (see mail by David Weinehall on ↵Max Horn
scummvm-devel) svn-id: r26594
2007-03-27- added new subclass ILBMDecoder, to decode ILBM subtype of IFF filesNicola Mettifogo
- some bug fixing on the hierarchy svn-id: r26310
2007-03-25cleanupJohannes Schickel
svn-id: r26303
2007-03-25Added new base class Graphics::IFFDecoder and subclass Graphics::PBMDecoder ↵Nicola Mettifogo
as a reimplementation of Graphics::decodeILBM. Old function will be removed when engines are updated. svn-id: r26302
2007-03-08Replaced uses of fprintf() with warning() or error()Max Horn
svn-id: r26022
2007-02-12Merged the "palette manager" into the cursor manager. It was only used toTorbjörn Andersson
manage *cursor* palettes, so the name was misleading. svn-id: r25500
2007-02-03Fixing various doxygen warningsMax Horn
svn-id: r25362
2007-01-01Always reset _scaledBuffer to zero when playing video, to prevent double free.Travis Howell
svn-id: r24962
2006-12-18Change position of scale code, Scale code shouldn't have been FRAM specificTravis Howell
svn-id: r24871
2006-12-18Check _scaleMode when decoding a NULL frame. Otherwise we will draw theTorbjörn Andersson
unscaled frame when playing a scaled movie. (The Broken Sword 1 intro is a good example of this since it is scaled and uses NULL frames early on.) svn-id: r24870
2006-12-15Fix regression. It crashed with orignial DXA files.Eugene Sandulenko
svn-id: r24856
2006-12-14Only allocate _scaleBuffer when required.Travis Howell
svn-id: r24847
2006-12-14When drawing an interlaced frame, only clear every other line instead of theTorbjörn Andersson
entire buffer. Introduced a _drawBuffer pointer which points either to _scaledBuffer or _frameBuffer1. That way, we don't need to copy _frameBuffer1 every time we draw an unscaled frame. (Probably the most common case by far.) Adjusted the Broken Sword 1 DXA player for the second change. (It sneakily avoids copying each frame by using _drawBuffer directly.) svn-id: r24846
2006-12-11Add cyx's patch for endian issues in DXA playerTravis Howell
svn-id: r24844