Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-15 | Remove uglyness with PixelFormat initialization. | Eugene Sandulenko | |
svn-id: r41541 | |||
2009-06-15 | made Graphics::PixelFormat(ColorMode) constructor explicit, removed ↵ | Jody Northup | |
Graphics::PixelFormat(int bitFormat) constructor that was never really implemented anyway svn-id: r41540 | |||
2009-06-15 | Added kUnsupportedColorMode error code brought Scumm engine and SDL backend ↵ | Jody Northup | |
into compliance with API outlined in http://scummvmupthorn09.wordpress.com/2009/06/14/how-this-is-going-to-work/ Provided convenient Graphics::PixelFormat constructors for ColorMode enums, and bitformat integers. Removed last vestiges (I think) of initial cursor hack. svn-id: r41539 | |||
2009-06-13 | Fixed cursor code to keep track of cursor formats so that ThemeEngine and/or ↵ | Jody Northup | |
GuiManager cursors will render properly over the game (on spacebar hit, for instance) svn-id: r41491 | |||
2009-06-12 | * Moved the updated IFF code from Parallaction to common/ | Nicola Mettifogo | |
* Updated Parallaction and SAGA to use the new decoder infrastructure. svn-id: r41465 | |||
2009-06-12 | Unfinished proof of concept regarding my compromise with LordHoto in IRC. | Jody Northup | |
svn-id: r41464 | |||
2009-06-11 | Renamed Graphics::ColorFormat to Graphics::ColorMode, streamlined enum by ↵ | Jody Northup | |
removing order section and temporarily removing kFormatARGB1555 Converted cursor code to make use of _screenFormat, instead of a parameter passed directly to it by the engine. Adjusted scumm engine to account for these changes. This should probably have been two separate commits, but the changes concern the same files... svn-id: r41443 | |||
2009-06-10 | Add a convenience wrapper to CursorMan for checking whether cursor palettes ↵ | Johannes Schickel | |
are supported. svn-id: r41432 | |||
2009-06-10 | Fix a bug in disableCursorPalette, where it never allowed the palette to be ↵ | Johannes Schickel | |
enabled properly again. svn-id: r41428 | |||
2009-06-09 | Laying the foundation for preliminary bitdepth negotiation. (No ↵ | Jody Northup | |
functionality changes yet) svn-id: r41396 | |||
2009-06-07 | Changed the bitstream buffer used to initialize the big Huffman trees to be ↵ | Filippos Karapetis | |
a normal byte array, instead of a Common::Array svn-id: r41356 | |||
2009-06-07 | Formatting | Filippos Karapetis | |
svn-id: r41354 | |||
2009-06-07 | Applied madmoose's patch from bug report #2794216 - "Loading large Smacker ↵ | Filippos Karapetis | |
movies is slow" svn-id: r41353 | |||
2009-06-06 | Implement widget property "textalign". Added it to all theme layouts | Eugene Sandulenko | |
svn-id: r41265 | |||
2009-06-06 | Corrected cursor display errors introduced by revision 41204, reimplemented ↵ | Jody Northup | |
16-bit cursor support in a less hacky, but still temporary way. svn-id: r41209 | |||
2009-06-05 | Fixes ScummEngine_v70he::setDefaultCursor to work in 16-bit, using a ↵ | Jody Northup | |
temporary hack. svn-id: r41204 | |||
2009-06-05 | Corrected backend to be able to accept a 16-bit mouseKeyColor without overflow | Jody Northup | |
svn-id: r41194 | |||
2009-06-05 | Converted cursor code to use 16-bit. | Jody Northup | |
svn-id: r41191 | |||
2009-06-05 | Ooops, update asserts in grabScreen565() too. | Travis Howell | |
svn-id: r41183 | |||
2009-06-04 | Add 16bit color support for later HE games. | Travis Howell | |
svn-id: r41153 | |||
2009-06-03 | Revert last change, better to wait for 16bit backend support. | Travis Howell | |
svn-id: r41131 | |||
2009-06-03 | Update thumbnail code to capture RGB565 screen. | Travis Howell | |
svn-id: r41130 | |||
2009-05-28 | Tweak the hq2x/hq3x a little bit (interpolation code is little bit shorter, ↵ | Max Horn | |
faster and easier to read... but 70+% of the time is spent on computing diffYUV etc. anyway, so I guess this a bit pointless... whatever... ;) svn-id: r40964 | |||
2009-05-26 | Reserve some space in the Huffman tree arrays before starting to decode the ↵ | Filippos Karapetis | |
Huffman trees. Hopefully, this will speed up the tree constructing phase somewhat svn-id: r40900 | |||
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel | |
svn-id: r40867 | |||
2009-05-21 | Move Indeo3 static data from indeo3data.h to indeo3.cpp. | Johannes Schickel | |
svn-id: r40762 | |||
2009-05-21 | I'm no longer sure I've really seen case 12 happen, so don't mention it. | Torbjörn Andersson | |
svn-id: r40761 | |||
2009-05-21 | Renamed the DXA, SMK and FLIC video decoders to reflect the fact that ↵ | Filippos Karapetis | |
they're decoders, not players svn-id: r40759 | |||
2009-05-21 | Moved the Coktel video player into its own subdirectory | Filippos Karapetis | |
svn-id: r40755 | |||
2009-05-21 | Added comment and warning message about possibly missing cases. | Torbjörn Andersson | |
svn-id: r40752 | |||
2009-05-21 | Fixed indentation. (Don't worry, it's just a small change, and it matches the | Torbjörn Andersson | |
original FFmpeg code, as far as I can tell.) svn-id: r40749 | |||
2009-05-20 | Moving CoktelVideo (IMD/VMD) and the Indeo3 code (needed for Urban Runner's ↵ | Sven Hesse | |
VMDs) to graphics/video/ svn-id: r40744 | |||
2009-05-20 | - Reverted commit #40730, as it introduced rounding errors | Filippos Karapetis | |
- Properly fixed the FLIC player - The sound chunk tag of DXA files is now read by the DXADecoder's loadFile() method svn-id: r40736 | |||
2009-05-19 | Changed calculations based on frame delay to be based on the scale of 1ms, ↵ | Filippos Karapetis | |
not 1/100. This fixes the FLIC player and also makes the overall code a bit clearer and easier to understand svn-id: r40730 | |||
2009-05-19 | Some fixes to the video decoders, thanks to salty-horse's comments | Filippos Karapetis | |
svn-id: r40729 | |||
2009-05-19 | COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are ↵ | Max Horn | |
deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses) svn-id: r40725 | |||
2009-05-17 | The 'frameSize' variable isn't used at the moment. | Torbjörn Andersson | |
svn-id: r40640 | |||
2009-05-17 | Changed the FLIC player to the common VideoDecoder interface. Note that ↵ | Filippos Karapetis | |
currently the double animation in Bud Tucker's intro credits is broken, as the second background animation is not played svn-id: r40638 | |||
2009-05-16 | Add initial support for DOS non-interactive demos of The Feeble Files. | Travis Howell | |
svn-id: r40619 | |||
2009-05-12 | Must include common/scummsys.h in graphics/pixelformat.h because it uses ↵ | Max Horn | |
type 'byte' svn-id: r40513 | |||
2009-05-06 | Silence warnings. Const correctness | Eugene Sandulenko | |
svn-id: r40347 | |||
2009-03-27 | Add color component bit count (rBits, gBits, bBits, aBits) and maximum value ↵ | Kari Salminen | |
(rMax, gMax, bMax, aMax) convenience functions to PixelFormat-struct (If someone objects to adding these, holler and/or revert this commit, I can live without 'em but they'd ease some parts of Cine::Palette-code). svn-id: r39711 | |||
2009-03-20 | Oops forgot one line in last commit, now the file should compile cleanly ↵ | Johannes Schickel | |
with mingw64. svn-id: r39555 | |||
2009-03-20 | Fix compilation on mingw64. | Johannes Schickel | |
svn-id: r39554 | |||
2009-03-15 | * Improved ILBMDecoder to also handle files with width non divisible by 8. | Nicola Mettifogo | |
* Changed PackBitsReadStream to discard padding bytes on ditto files. svn-id: r39410 | |||
2009-03-11 | Fixed bug #2619802 (Game name overwrites scroll bar). | Vicent Marti | |
svn-id: r39335 | |||
2009-03-09 | Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as ↵ | Max Horn | |
some other tweaks svn-id: r39255 | |||
2009-03-08 | Patch #2658710: "Add comments to specify which engines use which decoders" | Eugene Sandulenko | |
svn-id: r39236 | |||
2009-02-18 | Honour alpha bits in applyScreenShading() (used in "add game", "edit game" ↵ | Joost Peters | |
and "options" dialogs). svn-id: r38478 | |||
2009-02-18 | Use 4444 overlay on PSP (instead of 1555). | Joost Peters | |
svn-id: r38475 |