Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-01 | Silenced MSVC warning (MSVC is being silly here...) | Filippos Karapetis | |
svn-id: r36185 | |||
2009-02-01 | Merged r36175 from branch-0-13-0: | Marcus Comstedt | |
Fixed alpha blending in the UI dialogs by adding alpha computation to the blendPixelPtr() function. To minimize impact, pre-multiplied alpha is assumed, meaning that the blending of the R, G and B components is the same both with and without hardware alpha. svn-id: r36177 | |||
2009-01-30 | Got rid of VectorRenderer::surfacePitch() & ↵ | Max Horn | |
VectorRenderer::bytesPerPixel(): the latter was not used, for the former it is silly to go through a virtual method to compute that value; all in all, this code performs too many unnecessary divisions ;) svn-id: r36151 | |||
2009-01-30 | Removed unused area convolution code from VectorRenderer | Max Horn | |
svn-id: r36148 | |||
2009-01-30 | do not include common/debug.h from common/util.h | Max Horn | |
svn-id: r36143 | |||
2009-01-29 | A ton of code formatting fixes; also fixed warnings about single line loops ↵ | Max Horn | |
like 'while(cond);' by inserting newlines svn-id: r36127 | |||
2009-01-27 | Fixed hq2x ASM scaler | Max Horn | |
svn-id: r36115 | |||
2009-01-27 | Re-enabled ASM versions of HQx scalers (oops) | Max Horn | |
svn-id: r36099 | |||
2009-01-27 | Added new interpolate16_1_1_1_1 func, got rid of interpolate32_1_1_1_1 | Max Horn | |
svn-id: r36090 | |||
2009-01-27 | Replaced small lookup table in 2xsai by direct computation | Max Horn | |
svn-id: r36089 | |||
2009-01-27 | Removed interpolate16_2 and interpolate16_3 | Max Horn | |
svn-id: r36088 | |||
2009-01-27 | Speed up HQ2x/HQ3x C++ version a bit (about 20% faster with -O3 on my system) | Max Horn | |
svn-id: r36087 | |||
2009-01-27 | New code for interpolate32_1_1 overflowed in 565 mode, so reverting to the ↵ | Max Horn | |
old code (with some variable name changes to match the other interpolators) svn-id: r36086 | |||
2009-01-26 | Removed use of LUT16to32 in HQx asm versions, replacing some MMX code with ↵ | Max Horn | |
'plain' x86 code. Advantage: got rid of a 256kb table (reduces cache load, so over here the code is about as fast as before; in particular, since the affected interpolators are not used that often, it seems). Moreover, the new code is more accurate than the old ASM code, which actually differed from what our C++ HQx did (sacrificing precision for speed, i.e., cheating ;-) svn-id: r36078 | |||
2009-01-26 | Slightly improved interpolate32_1_1 | Max Horn | |
svn-id: r36075 | |||
2009-01-26 | error out when no renderer was created due to unknown/unsupported PixelFormat | Joost Peters | |
svn-id: r36074 | |||
2009-01-25 | TUCKER: modified flic playback to make use of dirtyrects | Gregory Montoir | |
svn-id: r36060 | |||
2009-01-25 | Fixed compilation | Filippos Karapetis | |
svn-id: r36054 | |||
2009-01-25 | Renamed lowBits -> kLowBitsMask and highBits -> kHighBitsMask | Max Horn | |
svn-id: r36049 | |||
2009-01-24 | HQX: Removed some more branches (like in my previous commit) from ↵ | Max Horn | |
interpolation macros (they are meant to speed up things, but in reality cause a slowdown -- branches are expensive on modern CPUs) svn-id: r36047 | |||
2009-01-24 | Turned two vars of the HQ2x/HQ3x ASM implementation into global vars, to ↵ | Max Horn | |
make it possible to adjust them for 555 vs. 565 mode (555 mode is still a bit buggy, due to the interpolation code they use) svn-id: r36046 | |||
2009-01-24 | Moved 565 mode specific bits of HQ2x/HQ3x asm to 'variables' | Max Horn | |
svn-id: r36034 | |||
2009-01-23 | Changed Graphics::ImageDecoder to allow custom PixelFormats | Max Horn | |
svn-id: r36026 | |||
2009-01-23 | Remark that the HQnx ASM code only works in 565 mode | Max Horn | |
svn-id: r36025 | |||
2009-01-23 | Added some comments to hq2x/hq3x asm code | Max Horn | |
svn-id: r36024 | |||
2009-01-23 | Renamed Archive::openFile to createReadStreamForMember | Max Horn | |
svn-id: r36021 | |||
2009-01-23 | Made InitLUT use a PixelFormat instead of a ColorMask | Max Horn | |
svn-id: r36008 | |||
2009-01-22 | Added an '!=' operator to PixelFormat. | Johannes Schickel | |
svn-id: r35998 | |||
2009-01-22 | Speed up HQ2x/HQ3x C versions by reordering tests in diffYUV: most likeliest ↵ | Max Horn | |
to be taken now is first, least likely is last svn-id: r35996 | |||
2009-01-22 | Got rid of several occurrences of gBitFormat | Max Horn | |
svn-id: r35995 | |||
2009-01-22 | Got rid of gBitFormat in thumbnail scaler code (and even simplified it in ↵ | Max Horn | |
the process) svn-id: r35994 | |||
2009-01-22 | Moved Graphics::PixelFormat into its own header file; turned RGBToColor etc. ↵ | Max Horn | |
into methods, and added an operator== svn-id: r35993 | |||
2009-01-20 | Moved Surface::blit to backends/vkeybd/virtual-keyboard-gui.cpp | Max Horn | |
svn-id: r35965 | |||
2009-01-20 | merge SurfaceKeyColored into Surface | Andre Heider | |
svn-id: r35951 | |||
2009-01-11 | Stop recalculating the x and y coordinates for every frame in playVideo() | Filippos Karapetis | |
svn-id: r35819 | |||
2009-01-11 | Oops... *really* fixed compilation | Filippos Karapetis | |
svn-id: r35818 | |||
2009-01-11 | Fixed compilation | Filippos Karapetis | |
svn-id: r35817 | |||
2009-01-11 | Committed a modified version of wjp's patch for the video player: | Filippos Karapetis | |
- Split the video player from the video decoders. It's now possible to have one video player for multiple decoders - Added the palette weight calculation from the BS1 engine into VideoPlayer::setPalette. It's now possible to find the values of the white and black colors via getWhite() and getBlack() (useful for subtitle overlays) - Adapted FTA2's movie playing code to the new changes to video player - Fixed a slight bug in the DXA decoder (_videoinfo.startTime was not initialized) svn-id: r35816 | |||
2009-01-11 | Merge in Virtual Keybpard & KeyMapper branch, | Eugene Sandulenko | |
- Merge is perfromed in order to not let rotting the code - Makefile modifications were avoided Stuff to resolve: - Circular dependency of common/vkeybd from graphics/ - Make it compilable (?) - Add some keyboards - Decide on the key bindings svn-id: r35813 | |||
2009-01-07 | Reduced header deps | Max Horn | |
svn-id: r35781 | |||
2009-01-07 | videoIsLoaded() -> isVideoLoaded() | Filippos Karapetis | |
svn-id: r35777 | |||
2009-01-07 | Clear the screen to black before showing a video with playVideo() (it's ↵ | Filippos Karapetis | |
meant to play full screen videos) svn-id: r35776 | |||
2009-01-07 | Initialize DXA buffers to 0 when they're allocated | Filippos Karapetis | |
svn-id: r35775 | |||
2009-01-07 | Move videoPalette inside setPalette(), as it's only used there | Filippos Karapetis | |
svn-id: r35774 | |||
2009-01-07 | Further merging of the SMK and DXA players (the FLIC player is not done yet): | Filippos Karapetis | |
- Added a new class, VideoPlayer(), from which both the SMK and the DXA player inherit. This class provides generic functions and public methods for the inherited video classes. Default implementations have been made for these public methods, and the virtual ones can be overriden in inherited classes - There is now a default implementation of the function that sets the video palette - A basic video player for inherited classes has been added with method playVideo(). This is able to play a fullscreen non-interactive video, which can be skipped with events set by the caller. Postprocessing methods, which draw upon each frame (e.g. subtitles) can be done by implementing performPostProcessing() - The FTA2 movie player now uses the new playVideo() method - The new video player code is compatible with the old one (i.e. no changes to the existing engine code are necessary), but it's now possible to reduce engine code for video playing considerably svn-id: r35772 | |||
2009-01-06 | An attempt to unify the different video players (FLIC player is not finished ↵ | Filippos Karapetis | |
yet) - step 1 svn-id: r35757 | |||
2009-01-06 | Specify that implementations of setPalette() should use an RGB palette | Filippos Karapetis | |
svn-id: r35755 | |||
2009-01-05 | Workaround issue in Graphics::Surface code on Haiku | Max Horn | |
svn-id: r35745 | |||
2009-01-05 | Added a copyFrameToBuffer() method to the FLIC player too, like in the other ↵ | Filippos Karapetis | |
players svn-id: r35742 | |||
2009-01-05 | Added Doxygen-like comments to the FLIC player, and changed it a bit to have ↵ | Filippos Karapetis | |
similar method names as the DXA and Smacker players. Also, removed the convenience method hasFrames(), as it's the same as getFrameCount() > 0 svn-id: r35741 |