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2010-05-25Fix a regression with rewinding in QuickTime videos (looping works in Riven ↵Matthew Hoops
again) and some minor cleanup. svn-id: r49206
2010-05-24Surface is a struct, not a classFilippos Karapetis
svn-id: r49201
2010-05-24Move the PICT code to graphics/ with some updates; needed for SCI1.1 Mac.Matthew Hoops
svn-id: r49195
2010-05-23Add support for loading the QuickTime 'moov' atom from the file's resource ↵Matthew Hoops
fork, needed for SCI Mac. svn-id: r49172
2010-05-23Move the QDM2 code to the graphics module, removing the cyclic dependency.Matthew Hoops
svn-id: r49171
2010-05-23Hide the QDM2 implementation and only expose it via a factory method, ↵Matthew Hoops
hopefully fixing compilation on most systems at the same time. svn-id: r49170
2010-05-23FFMpeg switched to Git, so update link to original smacker decoder.Eugene Sandulenko
svn-id: r49166
2010-05-23Move Mohawk's QuickTime code to graphics/ (and QDM2 to sound, disabled when ↵Matthew Hoops
Mohawk is not enabled) so SCI can use the code. svn-id: r49165
2010-05-20Add a pause level system to VideoDecoder (blatantly ripped off from Engine) ↵Matthew Hoops
and adapt Mohawk to it. svn-id: r49120
2010-05-18Add a new class 'RewindableVideoDecoder' that allows a video to be rewound ↵Matthew Hoops
and have QTPlayer inherit from that. svn-id: r49084
2010-05-18Committing the rest of the VideoDecoder Rewrite from patch #2963496.Matthew Hoops
svn-id: r49079
2010-05-18Fix currentFrame semantics in Flic playerOri Avtalion
svn-id: r49073
2010-05-17Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of ↵Matthew Hoops
the next frame to draw. This is patch 1 from patch #2963496 (VideoDecoder Rewrite). svn-id: r49063
2010-05-10Revert r48979. Instead, make the HQ scalers depend on the normal ones. ↵Andre Heider
Configure reflects that now. svn-id: r48996
2010-05-09Since configure allows HQ scalers without the normal onces, allow this ↵Andre Heider
combination. svn-id: r48979
2010-05-09Rename DISABLE_*SCALERS to USE_*SCALERS, and move the mk/cpp defines to ↵Andre Heider
configure. svn-id: r48977
2010-04-20Use the faster memset() in Surface::fillRect() for 16bit modes when possible.Andre Heider
svn-id: r48756
2010-04-19Document that the current Hercules mode thumbnail scaler code is pretty much ↵Johannes Schickel
aimed for SCUMM games. svn-id: r48736
2010-04-19Cleanup.Johannes Schickel
svn-id: r48735
2010-04-19Do not call OSystem::grabPalette() for 16bit modes, when the result is not ↵Andre Heider
used anyway for those modes. svn-id: r48733
2010-04-17Fixing some warnings (with gcc 3.3.6)Max Horn
svn-id: r48694
2010-04-17Fix for ARM Normal2xAspect scaler that was causing crashes when the screenRobin Watts
'shakes' (such as when the head/bomb goes of at the start of sam'n'max). Was overwriting the end of the screen when asked to plot a non-multiple of 5 lines. svn-id: r48690
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
svn-id: r48637
2010-03-18Commit salty-horse's patch for VectorRendererSpec.cpp, which fixes the use ↵Johannes Schickel
of invalid C++. svn-id: r48291
2010-03-18COMMON: Move typedef StringList from str.h to new header str-array.hMax Horn
This removes the dependency on array.h from str.h. Also, begun migration from the confusing type name "StringList" to the more appropriate StringArray. svn-id: r48282
2010-03-15Changing Imd::renderFrame() and Vmd::renderFrame() to properly clip the ↵Sven Hesse
drawing area to prevent overdrawing without producing garbage output svn-id: r48264
2010-03-15The frame coordinate cropping for IMDs is wrong, and should be unnecessary ↵Sven Hesse
anyway, since Imd::renderFrame() should already check for overblitting. This fixes bug #2969904 ("GOB3: Graphical Glitch in finished cutscene") svn-id: r48262
2010-03-13Fix our DECLARE_SINGLETON macro to conform to the C++ specs.Johannes Schickel
We need to use a namespace Common { } there to make strict C++ compilers like clang++ and comeau happy. I also added a slight comment about why that is needed to the macro definition and a note that you need to use it from the global namespace. svn-id: r48254
2010-03-11Removing a debug warning() and adding some commentsSven Hesse
svn-id: r48236
2010-03-11Adding support for the very primitive and simply early IMD format used in ↵Sven Hesse
Fascination svn-id: r48233
2010-03-09Fix missing definition of gBitFormat.Robin Watts
svn-id: r48213
2010-03-08Conistenlty use USE_NASM instead of using HAVE_NASM in config.mk (this ↵Johannes Schickel
matches all the external library use too). svn-id: r48208
2010-03-08Use a template for hq2x and hq3x instead of using #include and defines.Johannes Schickel
svn-id: r48197
2010-03-08Fix compilation.Johannes Schickel
svn-id: r48196
2010-03-08Add new aspect ratio scaler variant, based on the Normal2xAspect ARM codeMax Horn
svn-id: r48195
2010-03-08Rewrite Normal1xAspect (untested, may be broken)Max Horn
svn-id: r48194
2010-03-08Remove redundant codeMax Horn
svn-id: r48193
2010-03-08Rename PocketPCLandscapeAspect to Normal1xAspect and move it toMax Horn
graphics/scaler/aspect.cpp svn-id: r48192
2010-03-08Rename PocketPCPortrait scaler to DownscaleHorizByThreeQuarters,Max Horn
and move it to graphics/scaler. svn-id: r48191
2010-03-08Move some var declarations into '#ifdef USE_NASM'Max Horn
svn-id: r48190
2010-03-08SCALERS: Get rid of MAKE_WRAPPER; make RGBtoYUV internalMax Horn
svn-id: r48189
2010-03-08Code formattingMax Horn
svn-id: r48188
2010-03-08SCALERS: Change 'bitformat' template params to 'colormasks';Max Horn
get rid of some #defines svn-id: r48187
2010-03-08Move some aspect ratio related stuff to graphics/scaler/aspect.hMax Horn
svn-id: r48186
2010-03-08Remove unnecessary #includesMax Horn
svn-id: r48185
2010-02-13Document Normal2xAspectMax Horn
svn-id: r48042
2010-02-06Revert r47944: useless debug messages, sorry for the wrong commitArnaud Boutonné
svn-id: r47946
2010-02-06Add an assert to avoid a crash when printing the character 0x00.Arnaud Boutonné
svn-id: r47944
2010-02-05Silence a valgrind warning. The sound buffer should be created with malloc ↵Matthew Hoops
and not new[]. svn-id: r47896
2010-02-05Have SCI look through the patches directory (except in KQ6 where the patches ↵Matthew Hoops
in that directory are broken) to fix some GK1 Windows problems. Add the MSRLE codec to AVI (from DrMcCoy's Dark Seed II engine, with permission). GK1 Windows now will play the credits video. svn-id: r47894