Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
This fixes the crash, but the Midi Gain slider (and probably any other
slider bar in modern theme) still distorts the left corner shape when
the slider thumb is at very small values...
|
|
|
|
|
|
Conflicts:
video/qt_decoder.cpp
|
|
|
|
|
|
|
|
|
|
Previous triangle drawing was all wrong, rewrote it from the scratch.
Added padding to drawsteps in stx files
|
|
|
|
This makes the name match with the name of the STL function with the same
behavior.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
In preparation for adding support for multiple CompressedQuickTime opcodes
|
|
|
|
|
|
The code is not used anymore and neither the Mohawk developers, who expressed
that they might need dithering for some games, nor DrMcCoy, who wrote it, need
this code anymore.
In the worst case if anyone needs it again, we can revert this commit.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Based on the Mohawk one
|
|
|
|
|
|
|
|
Now it returns the Surface, so the caller does not need to create one and pass it.
|
|
|
|
|
|
Add support for Bink video to SCUMM HE
|
|
(as discussed with LordHoto this should rather be handled in the engine)
|
|
Also move font rom loader to graphics/sjis and make the necessary changes there.
|
|
|
|
|
|
|
|
|
|
|