aboutsummaryrefslogtreecommitdiff
path: root/graphics
AgeCommit message (Collapse)Author
2017-01-13DIRECTOR: Implement Shape Patterns and Borders for D3.stevenhoefel
2017-01-11DIRECTOR: Round rectangles for Buttons. Improved TextCast alignment.stevenhoefel
2017-01-10GRAPHICS: Fix buildWillem Jan Palenstijn
2017-01-10DIRECTOR: Load Shared Cast Bitmaps (anchor point is incorrect).stevenhoefel
More Text Cast Formatting.
2017-01-10GRAPHICS: Correct Unsigned vs. Signed Comparison Compiler Warning.D G Turner
2017-01-09DIRECTOR: System beep and Mouse Cursors.stevenhoefel
2016-12-26WINTERMUTE: Fix references to TransparentSurface templatesEugene Sandulenko
2016-12-26GRAPHICS: Avoid name clashes for templates/non-template functionEugene Sandulenko
2016-12-26GRAPHICS: Fix another instance of structures nested in templatesEugene Sandulenko
2016-12-26GRAPHICS: Increase portability. Hopefully it will fix PS2 backendEugene Sandulenko
2016-12-26WINTERMUTE: Add TFilteringMode to transparent_surface.hTobia Tesan
2016-12-22GRAPHICS: Implemented MacText::replaceLastLine()Eugene Sandulenko
2016-12-20GRAPHICS: Simplify MacTextEugene Sandulenko
2016-12-20GRAPHICS: Implement surface reallocation in MacTextEugene Sandulenko
2016-12-20GRAPHICS: Implemented partial MacText drawingEugene Sandulenko
2016-12-19GRAPHICS: Fix initializationEugene Sandulenko
2016-12-16GRAPHICS: Added stubs for pasting text to MacTextEugene Sandulenko
2016-12-15GRAPHICS: Implemented blitting code for MacTextEugene Sandulenko
2016-12-15GRAPHICS: Restrinct MacText to designated widthEugene Sandulenko
2016-12-14GRAPHICS: Implemented basic rendering for MacTextEugene Sandulenko
2016-12-14GRAPHICS: Further work on MacText classEugene Sandulenko
2016-12-14GRAPHICS: Added stub for MacText classEugene Sandulenko
2016-11-26GRAPHICS: Support varying bit depths in ManagedSurface transBlitFromPaul Gilbert
2016-11-23GRAPHICS: Allow 32-bit fast blitting when formats match in ManagedSurfacePaul Gilbert
2016-11-22IMAGE: Support blitting from different surface formats in ManagedSurfacePaul Gilbert
2016-10-31GRAPHICS: Fix compiler warning in BdfFontPaul Gilbert
2016-10-31JANITORIAL: TyposAlexandre Detiste
I've not fixed this one, maybe it's on purpose: RELASE -> RELEASE engines/mads/staticres.cpp:const char *const kGameReleaseTitleStr = "GAME RELASE VERSION INFO";
2016-10-18GRAPHICS: Declared few methods in MacFontManager publicEugene Sandulenko
2016-10-18GRAPHICS: Remove debug leftoverEugene Sandulenko
2016-10-15GRAPHICS: Fixed BDF font scalingEugene Sandulenko
2016-10-15GRAPHICS: Added all supported Mac fonts to enumEugene Sandulenko
2016-10-14GRAPHICS: Further work on BDF font scalingEugene Sandulenko
2016-10-12GRAPHICS: Fix BDF font referencing on font generationEugene Sandulenko
2016-10-12GRAPHICS: Fix built-in font parametersEugene Sandulenko
2016-10-12GRAPHICS: Further work on BDF font scalingEugene Sandulenko
2016-10-11GRAPHICS: Added stub for BDF font scalerEugene Sandulenko
2016-10-10GRAPHICS: Use PIXEL_SIZE as BDF font sizeEugene Sandulenko
2016-10-09JANITORIAL: Remove more trailing spacesEugene Sandulenko
2016-10-08GRAPHICS: Detect substitute for Mac fontsEugene Sandulenko
2016-10-07GRAPHICS: Search for font substitution for MacFontsEugene Sandulenko
2016-10-07GRAPHICS: Differentiate Mac fonts by slantEugene Sandulenko
2016-10-07GRAPHICS: Parse slant from BDF fontsEugene Sandulenko
2016-10-06GRAPHICS: Move font-related MacGUI code to MacFontManagerEugene Sandulenko
2016-10-06GRAPHICS: Fix BDF font parsingEugene Sandulenko
2016-10-06GRAPHICS: Parse font size from BDF fontsEugene Sandulenko
2016-10-06GRAPHICS: Use Family name instead of font name when reading from BDF fontsEugene Sandulenko
2016-10-05GRAPHICS: Use Face Name for Mac fonts if they're specified.Eugene Sandulenko
Allows to avoid situations with files named "NewYork" with "New York" font inside.
2016-10-05GRAPHICS: Load Face Name from BDF filesEugene Sandulenko
Also adjust the devtools and built-in fonts accordingly.
2016-09-29GRAPHICS: Added a PixelFormat bpp methodPaul Gilbert
2016-09-05GRAPHICS: Handle Windows and Mac line breaks when word-wrapping textTorbjörn Andersson
This seems like the right place to do it. Hopefully it's also the right way. It fixes line breaks in the MacVenture engine, where the text apparently uses Mac line breaks.