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2009-07-27Add ARM code version of Normal2x scaler.Robin Watts
Add ARM only aspect ratio correcting version of Normal2x scaler. Make WinCE port use Normal2x by default if the screen is large enough. Make WinCE port use aspect ratio correcting version if panel is hidden. svn-id: r42843
2009-07-26Add a todo to FontSJIS::drawChar taking an Graphics::Surface.Johannes Schickel
svn-id: r42824
2009-07-26Instead of only printing a warning, when no SJIS char data is present, just ↵Johannes Schickel
return to the caller. svn-id: r42823
2009-07-26Reflect code to test the magic bytes in the sjis.fnt header.Johannes Schickel
svn-id: r42821
2009-07-26Add way to overwrite default SJIS font.Johannes Schickel
svn-id: r42819
2009-07-26Specify that the chars passed to FontSJIS::drawChar should be little endian.Johannes Schickel
svn-id: r42818
2009-07-26Print warning, when client code does try to draw an unsupported SJIS char.Johannes Schickel
svn-id: r42817
2009-07-26Add a factory method, which tries to open different SJIS fonts/ROMs and ↵Johannes Schickel
returns a font for the first present data. svn-id: r42816
2009-07-26Change the way the font data for SJIS fonts is load.Johannes Schickel
svn-id: r42815
2009-07-26Add support for our custom SJIS font.Johannes Schickel
svn-id: r42813
2009-07-26Create base class FontSJIS16x16 for our own SJIS font.Johannes Schickel
svn-id: r42812
2009-07-26Reverting my fix for bug #2037158 ("In-Game animation shifted(?)"), because ↵Sven Hesse
it breaks Woodruff's intro svn-id: r42809
2009-07-25Adding more sanity checks to Vmd::renderFrame()Sven Hesse
svn-id: r42783
2009-07-25Adding support for (new-style) stereo in DPCM audioSven Hesse
svn-id: r42782
2009-07-25Fixing Woodruff videos again after enabling block type 2 transparencySven Hesse
svn-id: r42768
2009-07-24CoktelVideo cleanup: Splitting up some IMD methods and removing the obsolete ↵Sven Hesse
notifyPaused() svn-id: r42715
2009-07-24Moving all implementations into the cppSven Hesse
svn-id: r42714
2009-07-24Renaming getAnchor() to getFrameCoords()Sven Hesse
svn-id: r42713
2009-07-24Fixing bytes per pixel detectionSven Hesse
svn-id: r42712
2009-07-24Adding stubs for newer VMDs found in Addy 5Sven Hesse
svn-id: r42710
2009-07-24Properly reading the video codec fourcc, in case we need other codecs in the ↵Sven Hesse
future svn-id: r42708
2009-07-24Calculating the number of data bytes per initial sound slice, because ↵Sven Hesse
relying on the standard amount doesn't work for some videos svn-id: r42707
2009-07-24Adding subtitle support to WoodruffSven Hesse
svn-id: r42705
2009-07-24Adding support for ADPCM sound data (yet another IMA ADPCM variant). What ↵Sven Hesse
we've called ADPCM before is more like DPCM svn-id: r42704
2009-07-24Adding transparency for VMD video block type 2, fixing bug #2037158 ("n-Game ↵Sven Hesse
animation shifted(?)"). The problem was that the animation in question has an one pixel wide transparent bar on the left svn-id: r42690
2009-07-21Add ARM code implementation of Scaler2x, and enable it for the WinCERobin Watts
port. svn-id: r42645
2009-07-18Merged revisions ↵Travis Howell
42463,42468-42484,42486-42488,42490-42495,42498-42507,42510-42513,42516-42518,42521-42525,42527-42531,42533,42536-42540,42543,42545,42548,42551-42552,42558-42561,42563-42565,42570,42572 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r42463 | drmccoy | 2009-07-14 09:42:37 +1000 (Tue, 14 Jul 2009) | 1 line Allow resource loading from EXT even if the TOT has none again ........ r42468 | fingolfin | 2009-07-14 18:36:06 +1000 (Tue, 14 Jul 2009) | 1 line TINSEL: Don't use ioFailed to check if a file was opened succesfuly ........ r42469 | drmccoy | 2009-07-14 18:57:55 +1000 (Tue, 14 Jul 2009) | 1 line Removing ioFailed() usage and fixing a leak in case of error ........ r42470 | joostp | 2009-07-14 19:44:56 +1000 (Tue, 14 Jul 2009) | 2 lines commit peres' patch for #2813472: BASS: "showgrid" enabled triggers an assert ........ r42471 | dreammaster | 2009-07-14 20:26:56 +1000 (Tue, 14 Jul 2009) | 1 line Bugfix for player being able to walk through some objects against room walls ........ r42472 | dreammaster | 2009-07-14 20:55:51 +1000 (Tue, 14 Jul 2009) | 1 line Bugfix to cursor updates - it previously required that both X and Y positions had changed before a cursor change could occur ........ r42473 | joostp | 2009-07-14 21:15:21 +1000 (Tue, 14 Jul 2009) | 2 lines add workaround for #2687172: BASS: Occasional loss of speech ........ r42474 | Kirben | 2009-07-14 22:34:42 +1000 (Tue, 14 Jul 2009) | 1 line Add workaround for bug #1538873 - SIMON1 (French): Text wrongly displayed. ........ r42475 | vinterstum | 2009-07-14 22:55:54 +1000 (Tue, 14 Jul 2009) | 1 line Updated xcode project ........ r42476 | strangerke | 2009-07-14 23:25:38 +1000 (Tue, 14 Jul 2009) | 1 line Add detection for Playtoons CK 3 (FR) ........ r42477 | buddha_ | 2009-07-14 23:48:31 +1000 (Tue, 14 Jul 2009) | 1 line Fix some typos and grammar in sword1's Sound::checkSpeechFileEndianness-function's comments. ........ r42478 | Kirben | 2009-07-14 23:50:17 +1000 (Tue, 14 Jul 2009) | 1 line Change key combination to dump all script, due to conflict. ........ r42479 | vinterstum | 2009-07-14 23:52:11 +1000 (Tue, 14 Jul 2009) | 1 line Split the iPhone OSystem class up into several files ........ r42480 | Kirben | 2009-07-14 23:53:54 +1000 (Tue, 14 Jul 2009) | 1 line Update workaround for bug #1538873, which effects the Polish version of Simon the Sorcerer 2 too. ........ r42481 | Kirben | 2009-07-14 23:55:10 +1000 (Tue, 14 Jul 2009) | 1 line Remove last ioFailed() usage in AGOS game engine. ........ r42482 | buddha_ | 2009-07-15 01:02:17 +1000 (Wed, 15 Jul 2009) | 1 line Partially fix automatic restarting of AGI games (Addresses bug #2798797 ('AGI: larry 1 doesn't restart after dying') but doesn't fully fix it. There seems to be more to the problem still. Automatic restarting after dying of an STD doesn't take away the STD-condition and Larry continues to die in a loop). ........ r42483 | strangerke | 2009-07-15 01:48:05 +1000 (Wed, 15 Jul 2009) | 1 line Add detection for Playtoons 4 EN_ANY as supplied by goodoldgeorg in bug #2820006 ........ r42484 | eriktorbjorn | 2009-07-15 02:45:18 +1000 (Wed, 15 Jul 2009) | 3 lines Got rid of ioFailed(). I haven't actually tested it, but we don't use the MPEG decoder at the moment, and it was only used in the BACKEND_8BIT case anyway. ........ r42486 | lordhoto | 2009-07-15 04:14:20 +1000 (Wed, 15 Jul 2009) | 1 line Got rid of ioFailed in font code, also added another check for err() when loading bdf fonts from text files. ........ r42487 | lordhoto | 2009-07-15 04:15:07 +1000 (Wed, 15 Jul 2009) | 1 line Fix possible memory leak. ........ r42488 | fingolfin | 2009-07-15 04:24:20 +1000 (Wed, 15 Jul 2009) | 1 line Got rid of some more ioFailed uses (also fixed a potential leak in graphics/font.cpp, and handle eos correctly in the FLAC code) ........ r42490 | lordhoto | 2009-07-15 05:32:25 +1000 (Wed, 15 Jul 2009) | 2 lines Replaced char usage by int8, since char is unsigned on Linux/PPC by default. ........ r42491 | fingolfin | 2009-07-15 07:46:23 +1000 (Wed, 15 Jul 2009) | 1 line AGOS: Cleanup PN code a bit, trying to make sense out of it ........ r42492 | fingolfin | 2009-07-15 07:50:22 +1000 (Wed, 15 Jul 2009) | 1 line AGOS: Fixed potential OOBA crash in AGOSEngine_PN::opn_opcode26 ........ r42493 | lordhoto | 2009-07-15 08:47:33 +1000 (Wed, 15 Jul 2009) | 1 line Fix graphics glitch in LoL PC98 intro. ........ r42494 | fingolfin | 2009-07-15 09:03:25 +1000 (Wed, 15 Jul 2009) | 1 line AGOS: Some more cleanup and added some comments to the PN code ........ r42495 | buddha_ | 2009-07-15 09:03:40 +1000 (Wed, 15 Jul 2009) | 1 line Remove ioFailed() usage from AGI engine. ........ r42498 | Kirben | 2009-07-15 12:06:26 +1000 (Wed, 15 Jul 2009) | 1 line Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu. ........ r42499 | Kirben | 2009-07-15 15:00:59 +1000 (Wed, 15 Jul 2009) | 1 line Hack is no longer required, due to revision 42498. ........ r42500 | dreammaster | 2009-07-15 18:55:12 +1000 (Wed, 15 Jul 2009) | 1 line Created a system for inserting arbitrary code fragments into game scripts, and added an initial fragment to fix the bug of being stuck in the past in the DW1 SCN version ........ r42501 | fingolfin | 2009-07-15 20:04:50 +1000 (Wed, 15 Jul 2009) | 1 line Got rid of two more ioFailed uses ........ r42502 | buddha_ | 2009-07-15 23:04:17 +1000 (Wed, 15 Jul 2009) | 1 line Remove ioFailed() usage from Cine engine. ........ r42503 | buddha_ | 2009-07-15 23:10:29 +1000 (Wed, 15 Jul 2009) | 1 line Fix some typos in TransactionError-enumeration's comments. ........ r42504 | Kirben | 2009-07-15 23:19:49 +1000 (Wed, 15 Jul 2009) | 1 line Fix recent PN regression in vc32_saveScreen(). ........ r42505 | Kirben | 2009-07-15 23:53:18 +1000 (Wed, 15 Jul 2009) | 1 line Add Discworld 1/2. ........ r42506 | Kirben | 2009-07-15 23:58:23 +1000 (Wed, 15 Jul 2009) | 1 line Add Cruise for a Corpse and games from MADE engine. ........ r42507 | lordhoto | 2009-07-16 01:51:47 +1000 (Thu, 16 Jul 2009) | 1 line Bugfix: Disallow GMM Save/Load while in kyragem scene. ........ r42510 | lordhoto | 2009-07-16 03:07:45 +1000 (Thu, 16 Jul 2009) | 1 line Fix "search" filter being settings lost in launcher, when using the "Edit Game..." menu for example. ........ r42511 | lordhoto | 2009-07-16 03:23:27 +1000 (Thu, 16 Jul 2009) | 1 line Fix bug, which caused the ListWidget to draw a widget background around the selected item, when the ListWidget had no focus. ........ r42512 | lordhoto | 2009-07-16 04:05:37 +1000 (Thu, 16 Jul 2009) | 1 line For a smoother user experience, use different colors for inverted text of the ListWidget, depending on whether the widget has focus or not. ........ r42513 | lordhoto | 2009-07-16 04:08:54 +1000 (Thu, 16 Jul 2009) | 1 line Fix formatting of some switch statements. ........ r42516 | robinwatts | 2009-07-16 06:51:31 +1000 (Thu, 16 Jul 2009) | 4 lines New ARM code blending Smartphone landscale scaler for WinCE port. Seems to work in my mockup - I don't have a smartphone resolution device to test it. ........ r42517 | lordhoto | 2009-07-16 08:19:16 +1000 (Thu, 16 Jul 2009) | 1 line Fix ugly spacing between tabs in classic theme (as reported by sunmax on -devel). ........ r42518 | lordhoto | 2009-07-16 08:19:31 +1000 (Thu, 16 Jul 2009) | 1 line Slightly brighten up the active tab color in the modern theme. ........ r42521 | dreammaster | 2009-07-16 12:27:26 +1000 (Thu, 16 Jul 2009) | 1 line Game script fix for bug #2525010 - in the GRA version, the luggage blocked Rincewind's exit from the Inn, leaving him in a non-walkable area ........ r42522 | dreammaster | 2009-07-16 14:06:35 +1000 (Thu, 16 Jul 2009) | 1 line Added no blocking fix for Present Outside Inn scene as well ........ r42523 | thebluegr | 2009-07-16 18:13:08 +1000 (Thu, 16 Jul 2009) | 1 line Added a detection entry for Pepper's Adventures in Time, and fixed an issue with _gfxop_set_pic(), which was causing crashes in that game ........ r42524 | thebluegr | 2009-07-16 18:17:38 +1000 (Thu, 16 Jul 2009) | 1 line Added the French version of KQ5 floppy (bug report #2812611) ........ r42525 | thebluegr | 2009-07-16 18:21:06 +1000 (Thu, 16 Jul 2009) | 1 line Added missing information for the newly-added version of Pepper ........ r42527 | dreammaster | 2009-07-16 19:31:31 +1000 (Thu, 16 Jul 2009) | 1 line Added game script fix for bug #2680397 - game hang when using the brochure on the Beekeeper ........ r42528 | dreammaster | 2009-07-16 19:53:19 +1000 (Thu, 16 Jul 2009) | 1 line Prior script fix also fixes bug #2820788, with stealing wizard's mallets ........ r42529 | tanoku | 2009-07-16 21:37:36 +1000 (Thu, 16 Jul 2009) | 2 lines Fixed issue with beveled shapes being drawn outside their shapes. Possible regressions. ........ r42530 | lordhoto | 2009-07-16 21:41:45 +1000 (Thu, 16 Jul 2009) | 1 line Formatting. ........ r42531 | lordhoto | 2009-07-16 21:42:07 +1000 (Thu, 16 Jul 2009) | 1 line Update classic and builtin theme after r42529. ........ r42533 | thebluegr | 2009-07-16 22:43:42 +1000 (Thu, 16 Jul 2009) | 1 line Added a proper fix for Pepper (the previous one caused regressions in KQ6) ........ r42536 | eriktorbjorn | 2009-07-17 03:26:44 +1000 (Fri, 17 Jul 2009) | 2 lines Fixed GCC warning. ........ r42537 | tanoku | 2009-07-17 03:29:31 +1000 (Fri, 17 Jul 2009) | 2 lines Fixed bug 2820514 ("Help dialog causes crash") ........ r42538 | lordhoto | 2009-07-17 03:39:16 +1000 (Fri, 17 Jul 2009) | 1 line Formatting fixes. ........ r42539 | lordhoto | 2009-07-17 03:44:05 +1000 (Fri, 17 Jul 2009) | 1 line This commit is just for DrMcCoy. (forgot to fix two usages of whitespaces instead of tabs for indentation -.-) ........ r42540 | tanoku | 2009-07-17 03:51:12 +1000 (Fri, 17 Jul 2009) | 2 lines Fixed bug: In-game console doesn't stay centered when switching resolutions on the fly. ........ r42543 | lordhoto | 2009-07-17 07:47:57 +1000 (Fri, 17 Jul 2009) | 1 line Fix bug in "KyraEngine_v2::runSceneScript6", fixes text line Zanthia says, when picking up the spellbook page in the town. ........ r42545 | Kirben | 2009-07-17 10:10:10 +1000 (Fri, 17 Jul 2009) | 1 line Fix using subtitles only setting in The Dig. ........ r42548 | Kirben | 2009-07-17 10:25:27 +1000 (Fri, 17 Jul 2009) | 1 line Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable speech. ........ r42551 | drmccoy | 2009-07-17 10:55:42 +1000 (Fri, 17 Jul 2009) | 1 line Added some more debug warnings when resources can't be loaded ........ r42552 | drmccoy | 2009-07-17 10:55:56 +1000 (Fri, 17 Jul 2009) | 1 line Making TOTResourceItem::size unsigned, fixing a graphics bug that crept in ........ r42558 | dreammaster | 2009-07-17 15:10:24 +1000 (Fri, 17 Jul 2009) | 1 line Added an explicit break out of the event processing loop for mouse buttons and/or key-presses - this should allow stylus-based systems to properly process 'mouse down' events before the 'mouse up' is processed ........ r42559 | Kirben | 2009-07-17 16:26:37 +1000 (Fri, 17 Jul 2009) | 1 line Fix input glitch regression, after pausing in PN. ........ r42560 | Kirben | 2009-07-17 19:56:03 +1000 (Fri, 17 Jul 2009) | 1 line Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression). ........ r42561 | Kirben | 2009-07-17 20:48:30 +1000 (Fri, 17 Jul 2009) | 1 line Correct error in saveBackGround. ........ r42563 | lordhoto | 2009-07-17 23:35:56 +1000 (Fri, 17 Jul 2009) | 1 line Replace LGPL header by GPL header. ........ r42564 | lordhoto | 2009-07-17 23:50:59 +1000 (Fri, 17 Jul 2009) | 3 lines - Moved SoundAdlibPC definition to new header file sound_adlib.h - Made the future versions of sound.h GPL only - sound_adlib.h is dual licensed under GPL and LGPL (so AdPlug can still benefit from future changes) ........ r42565 | lordhoto | 2009-07-18 00:05:22 +1000 (Sat, 18 Jul 2009) | 1 line Cleanup. ........ r42570 | drmccoy | 2009-07-18 05:22:12 +1000 (Sat, 18 Jul 2009) | 1 line Adding a workaround for the vanishing Coh Cott bug (#1972466), which is actually an error in that video file ........ r42572 | drmccoy | 2009-07-18 06:03:41 +1000 (Sat, 18 Jul 2009) | 1 line /Finally/ fixing the longstanding flicker bug in Woodruff. I was completely mistaken about its cause, too ........ svn-id: r42576
2009-07-16Fixed bug 2820514 ("Help dialog causes crash")Vicent Marti
svn-id: r42537
2009-07-16Formatting.Johannes Schickel
svn-id: r42530
2009-07-16Fixed issue with beveled shapes being drawn outside their shapes. Possible ↵Vicent Marti
regressions. svn-id: r42529
2009-07-14Got rid of some more ioFailed uses (also fixed a potential leak in ↵Max Horn
graphics/font.cpp, and handle eos correctly in the FLAC code) svn-id: r42488
2009-07-14Fix possible memory leak.Johannes Schickel
svn-id: r42487
2009-07-14Got rid of ioFailed in font code, also added another check for err() when ↵Johannes Schickel
loading bdf fonts from text files. svn-id: r42486
2009-07-14Got rid of ioFailed(). I haven't actually tested it, but we don't use the MPEGTorbjörn Andersson
decoder at the moment, and it was only used in the BACKEND_8BIT case anyway. svn-id: r42484
2009-07-14Removing ioFailed() usage and fixing a leak in case of errorSven Hesse
svn-id: r42469
2009-07-14changed generic Graphics::PixelFormat constructor to take xBits instead of ↵Jody Northup
xLoss. Modified OSystem_SDL::getSupportedFormats and ScummEngine::init to account for this change. svn-id: r42467
2009-07-13Fixed logic error in Graphics::crossBlit which would result in no blit ↵Jody Northup
occuring if src and dst have the same format. Converted Graphics::crossBlit to take PixelFormats by reference, instead of copying them for each call. svn-id: r42451
2009-07-10Merged revisions ↵Travis Howell
42277-42278,42286-42290,42292-42293,42297,42300-42301,42303,42305-42306 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r42277 | drmccoy | 2009-07-09 12:54:10 +1000 (Thu, 09 Jul 2009) | 1 line Giving Font its own real class ........ r42278 | dreammaster | 2009-07-09 13:07:30 +1000 (Thu, 09 Jul 2009) | 1 line Changed the status of the cruise engine to be enabled by default ........ r42286 | drmccoy | 2009-07-09 19:39:51 +1000 (Thu, 09 Jul 2009) | 1 line Warn instead of crash when a video frame part was found although the header says there's no video ........ r42287 | thebluegr | 2009-07-09 23:17:46 +1000 (Thu, 09 Jul 2009) | 1 line Renamed sound/iff.* to sound/iff_sound.* to fix an issue with the upcoming changes to the MSVC project files (sound/iff.* produces iff.obj, which clashes with iff.obj from graphics/iff.*) ........ r42288 | thebluegr | 2009-07-10 01:12:35 +1000 (Fri, 10 Jul 2009) | 3 lines - Rewrote and greatly simplified the MSVC8 and MSVC9 project files so that they use common compilation properties, based on patch #2774908. These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically. - Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them - Simplified the MSVC9 <-> MSVC8 conversion tools a bit ........ r42289 | thebluegr | 2009-07-10 01:15:49 +1000 (Fri, 10 Jul 2009) | 1 line Reverted commit #42257, as the original issue was with the compilation process of MSVC and the ENABLE_* checks work correctly ........ r42290 | thebluegr | 2009-07-10 01:17:45 +1000 (Fri, 10 Jul 2009) | 1 line Added proper safeguards for shorten.*, thereby fixing commit 42259 ........ r42292 | lordhoto | 2009-07-10 01:32:06 +1000 (Fri, 10 Jul 2009) | 1 line Cleanup. ........ r42293 | lordhoto | 2009-07-10 01:32:25 +1000 (Fri, 10 Jul 2009) | 1 line Cleanup rollDice (the results of the old and the new function are almost identical). ........ r42297 | thebluegr | 2009-07-10 01:46:26 +1000 (Fri, 10 Jul 2009) | 1 line restAdjust should be a signed integer. Fixes crashes with SCI1 games that take absolute lofs parameters (a regression of commit #42260) ........ r42300 | thebluegr | 2009-07-10 01:54:18 +1000 (Fri, 10 Jul 2009) | 1 line Applied patch #2818845 - "SCI: resource.map detection for SCI1/1.1 fixed", with some slight formatting changes ........ r42301 | lordhoto | 2009-07-10 01:59:20 +1000 (Fri, 10 Jul 2009) | 1 line Fix wrong format arugment. ........ r42303 | lordhoto | 2009-07-10 02:16:08 +1000 (Fri, 10 Jul 2009) | 1 line By comparing the commit log of r42300, it seems that "off" was renamed to "lastDirectoryOffset". I changed the SCI32 specific code to use that now. I can't assure this is anyhow correct, so anyone with knowledge of this code please check it. ........ r42305 | lordhoto | 2009-07-10 02:23:22 +1000 (Fri, 10 Jul 2009) | 1 line Add fixme about SCI32 specific code. ........ r42306 | lordhoto | 2009-07-10 02:24:59 +1000 (Fri, 10 Jul 2009) | 1 line Oops specify the correct revsision number in the fixme. ........ svn-id: r42318
2009-07-09Reverted commit #42257, as the original issue was with the compilation ↵Filippos Karapetis
process of MSVC and the ENABLE_* checks work correctly svn-id: r42289
2009-07-09Warn instead of crash when a video frame part was found although the header ↵Sven Hesse
says there's no video svn-id: r42286
2009-07-09Merged revisions 42252,42255-42263,42269-42271 via svnmerge from Travis Howell
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r42252 | Kirben | 2009-07-08 11:07:41 +1000 (Wed, 08 Jul 2009) | 1 line Fix recent regression in vc61(). ........ r42255 | thebluegr | 2009-07-08 17:09:03 +1000 (Wed, 08 Jul 2009) | 1 line Synced the MSVC project files of the gob engine ........ r42256 | thebluegr | 2009-07-08 17:11:43 +1000 (Wed, 08 Jul 2009) | 1 line Updated the MSVC project files of the scummvm project (added graphics/sjis.*) ........ r42257 | thebluegr | 2009-07-08 17:13:56 +1000 (Wed, 08 Jul 2009) | 1 line The ENABLE_* flags are only checked for *.cpp files in MSVC, so move the ENABLE_* checks to sjis.cpp to fix compilation under MSVC ........ r42258 | thebluegr | 2009-07-08 17:25:09 +1000 (Wed, 08 Jul 2009) | 1 line Also added the ENABLE_IHNM and ENABLE_SAGA2 preprocessor definitions to the scummvm project files, not only the saga project files ........ r42259 | thebluegr | 2009-07-08 17:28:13 +1000 (Wed, 08 Jul 2009) | 1 line Added guards to only include the Shorten audio code when the SAGA2 code in the SAGA engine is enabled ........ r42260 | thebluegr | 2009-07-08 20:25:37 +1000 (Wed, 08 Jul 2009) | 3 lines Some cleanup for the script debugger code: - Renamed struct DebugState to ScriptState and r_amp_rest to restAdjust inside EngineState. Changed restAdjust to be a uint16 (actually it is a uint16, but it was being casted back and forth from an unsigned integer, so this clears up its type and size) - Moved the script state variables from inside the run_vm() into the ScriptState struct, so that they can be accessed by the console commands and the script debugger all the time, and removed the weird isValid code ........ r42261 | thebluegr | 2009-07-08 20:35:51 +1000 (Wed, 08 Jul 2009) | 1 line Fixed saving/loading again (broken with the latest changes for game feature auto-detection) ........ r42262 | thebluegr | 2009-07-08 20:44:25 +1000 (Wed, 08 Jul 2009) | 1 line Only the kernel needs to be initialized before anything else, when saving/loading ........ r42263 | thebluegr | 2009-07-08 23:08:51 +1000 (Wed, 08 Jul 2009) | 2 lines - Moved printObject inside the Console class - Enabled the parts where disassemble() is called ........ r42269 | athrxx | 2009-07-09 06:19:23 +1000 (Thu, 09 Jul 2009) | 1 line LOL: fix long standing bugs in the battle system (hit chance, damage, etc) by adapting original style random number generator ........ r42270 | athrxx | 2009-07-09 06:32:34 +1000 (Thu, 09 Jul 2009) | 1 line LOL: rename new function in last commit according to LordHoto's suggestion ........ r42271 | athrxx | 2009-07-09 07:12:03 +1000 (Thu, 09 Jul 2009) | 1 line LOL: cleanup ........ svn-id: r42275
2009-07-08Reinstated static inline Graphics::PixelFormat::createFormatCLUT8(), which I ↵Jody Northup
am told was not supposed to be removed with the others. svn-id: r42268
2009-07-08The ENABLE_* flags are only checked for *.cpp files in MSVC, so move the ↵Filippos Karapetis
ENABLE_* checks to sjis.cpp to fix compilation under MSVC svn-id: r42257
2009-07-07Merged revisions ↵Travis Howell
42205-42206,42208-42209,42211-42212,42214-42217,42219,42221-42222,42229-42235,42238-42240 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r42205 | dreammaster | 2009-07-07 17:41:02 +1000 (Tue, 07 Jul 2009) | 1 line Removed the shooting workaround delay - the overlay number can vary, so it isn't a reliable way of identifying the specific message ........ r42206 | thebluegr | 2009-07-07 17:44:25 +1000 (Tue, 07 Jul 2009) | 4 lines - Added auto-detection for EGA graphics. As a result of this, GF_SCI1_EGA has been removed and versions SCI_VERSION_01_EGA and SCI_VERSION_01_VGA have been merged into SCI_VERSION_01 - Simplified the checks for EGA and VGA graphics - Fixed a bug in script_adjust_opcode_formats() - Simplified the code in GfxResManager::getView() a bit ........ r42208 | strangerke | 2009-07-07 17:51:18 +1000 (Tue, 07 Jul 2009) | 1 line Add detection of Playtoons 2 En ........ r42209 | thebluegr | 2009-07-07 17:51:26 +1000 (Tue, 07 Jul 2009) | 1 line Added a SCI1.1 case in the lofss opcode, like in the lofsa opcode (essentially, lofss and lofsa both load an offset, with lofsa loading it in the accumulator and lofss in the stack). lofss is rarely used in SCI1.1 games, which explains why no lofss-related crashes have been observed in SCI1.1 ........ r42211 | thebluegr | 2009-07-07 20:28:05 +1000 (Tue, 07 Jul 2009) | 1 line Added auto-detection for games with older headers for script blocks, and removed game flag GF_SCI0_OLD ........ r42212 | thebluegr | 2009-07-07 21:14:18 +1000 (Tue, 07 Jul 2009) | 1 line Cleanup: added an enum for the auto-detected features, removed the selectors which are only used for auto-detection from the convenience selector map and placed feature auto-detection in a separate function. Also, now the automatically detected graphics resources are shown in the console. ........ r42214 | strangerke | 2009-07-07 21:58:22 +1000 (Tue, 07 Jul 2009) | 2 lines - Separate Playtoons gametypes from in GobEngine::initGameParts() - Add a specific save/load class for Playtoons as some specific files need to be tested ........ r42215 | strangerke | 2009-07-07 22:03:27 +1000 (Tue, 07 Jul 2009) | 3 lines - Add a new gametype for 'The Land of the Magic Stones' - Add detection of the french version - Add a new game feature for 800*600 ........ r42216 | thebluegr | 2009-07-07 22:29:55 +1000 (Tue, 07 Jul 2009) | 1 line Removed the superfluous sci_version_types array (it's essentially the same as the versionNames array) ........ r42217 | strangerke | 2009-07-07 22:51:21 +1000 (Tue, 07 Jul 2009) | 1 line Change SaveLoad_Playtoons case ........ r42219 | thebluegr | 2009-07-07 23:39:24 +1000 (Tue, 07 Jul 2009) | 1 line Removed the weird checks for a maximum resource number (the sci_max_resource_nr array), as it doesn't serve any real purpose and leads to strange errors: if a resource is found which is bigger than the maximum number, it will be remapped to an incorrect number from this check. This makes KQ5CD work properly again (resources would be remapped to incorrect resource numbers from this code as a result of not updating this array with the latest SCI version merges). ........ r42221 | lordhoto | 2009-07-08 00:22:23 +1000 (Wed, 08 Jul 2009) | 1 line Add generic functionallity to draw FM-Towns ROM. (To be used by KYRA and SCI) ........ r42222 | lordhoto | 2009-07-08 00:22:39 +1000 (Wed, 08 Jul 2009) | 1 line Adapt KYRA to use the new Graphics::FontSJIS code. ........ r42229 | sev | 2009-07-08 03:11:29 +1000 (Wed, 08 Jul 2009) | 2 lines kFeatures800 -> kFeatures800x600 in order to have more meaningful name ........ r42230 | lordhoto | 2009-07-08 04:10:35 +1000 (Wed, 08 Jul 2009) | 2 lines - Added support for outlined FM-Towns ROM drawing - Adapted KYRA to use that ........ r42231 | lordhoto | 2009-07-08 04:17:30 +1000 (Wed, 08 Jul 2009) | 2 lines - Rename FontSJIS::enableShadow to enableOutline. - Initialize outline to false by default in FontTowns. ........ r42232 | lordhoto | 2009-07-08 05:00:39 +1000 (Wed, 08 Jul 2009) | 1 line Change "FM-Towns" to "FM-TOWNS" for consistency. ........ r42233 | lordhoto | 2009-07-08 05:00:51 +1000 (Wed, 08 Jul 2009) | 1 line Add guards to only include SJIS font code, when KYRA or SCI is enabled. ........ r42234 | lordhoto | 2009-07-08 05:18:32 +1000 (Wed, 08 Jul 2009) | 1 line Simply compile guard of SJIS code and fix comment. ........ r42235 | lordhoto | 2009-07-08 05:18:53 +1000 (Wed, 08 Jul 2009) | 1 line Change all uses of FM-Towns/fm-towns to FM-TOWNS. ........ r42238 | thebluegr | 2009-07-08 06:01:15 +1000 (Wed, 08 Jul 2009) | 1 line Added a workaround for incorrect font references in LSL1VGA (which was the original purpose of the code removed in rev. 42219) ........ r42239 | thebluegr | 2009-07-08 06:17:07 +1000 (Wed, 08 Jul 2009) | 1 line Improved the LSL1VGA workaround after talking with waltervn ........ r42240 | thebluegr | 2009-07-08 06:43:27 +1000 (Wed, 08 Jul 2009) | 1 line Silenced the very chatty song iterator console messages by converting them to appropriate debug messages ........ svn-id: r42248
2009-07-07Simply compile guard of SJIS code and fix comment.Johannes Schickel
svn-id: r42234
2009-07-07Add guards to only include SJIS font code, when KYRA or SCI is enabled.Johannes Schickel
svn-id: r42233
2009-07-07Change "FM-Towns" to "FM-TOWNS" for consistency.Johannes Schickel
svn-id: r42232
2009-07-07- Rename FontSJIS::enableShadow to enableOutline.Johannes Schickel
- Initialize outline to false by default in FontTowns. svn-id: r42231
2009-07-07- Added support for outlined FM-Towns ROM drawingJohannes Schickel
- Adapted KYRA to use that svn-id: r42230
2009-07-07Add generic functionallity to draw FM-Towns ROM. (To be used by KYRA and SCI)Johannes Schickel
svn-id: r42221