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2016-12-26GRAPHICS: Increase portability. Hopefully it will fix PS2 backendEugene Sandulenko
2016-12-26WINTERMUTE: Add TFilteringMode to transparent_surface.hTobia Tesan
2016-12-22GRAPHICS: Implemented MacText::replaceLastLine()Eugene Sandulenko
2016-12-20GRAPHICS: Simplify MacTextEugene Sandulenko
2016-12-20GRAPHICS: Implement surface reallocation in MacTextEugene Sandulenko
2016-12-20GRAPHICS: Implemented partial MacText drawingEugene Sandulenko
2016-12-19GRAPHICS: Fix initializationEugene Sandulenko
2016-12-16GRAPHICS: Added stubs for pasting text to MacTextEugene Sandulenko
2016-12-15GRAPHICS: Implemented blitting code for MacTextEugene Sandulenko
2016-12-15GRAPHICS: Restrinct MacText to designated widthEugene Sandulenko
2016-12-14GRAPHICS: Implemented basic rendering for MacTextEugene Sandulenko
2016-12-14GRAPHICS: Further work on MacText classEugene Sandulenko
2016-12-14GRAPHICS: Added stub for MacText classEugene Sandulenko
2016-11-26GRAPHICS: Support varying bit depths in ManagedSurface transBlitFromPaul Gilbert
2016-11-23GRAPHICS: Allow 32-bit fast blitting when formats match in ManagedSurfacePaul Gilbert
2016-11-22IMAGE: Support blitting from different surface formats in ManagedSurfacePaul Gilbert
2016-10-31GRAPHICS: Fix compiler warning in BdfFontPaul Gilbert
2016-10-31JANITORIAL: TyposAlexandre Detiste
I've not fixed this one, maybe it's on purpose: RELASE -> RELEASE engines/mads/staticres.cpp:const char *const kGameReleaseTitleStr = "GAME RELASE VERSION INFO";
2016-10-18GRAPHICS: Declared few methods in MacFontManager publicEugene Sandulenko
2016-10-18GRAPHICS: Remove debug leftoverEugene Sandulenko
2016-10-15GRAPHICS: Fixed BDF font scalingEugene Sandulenko
2016-10-15GRAPHICS: Added all supported Mac fonts to enumEugene Sandulenko
2016-10-14GRAPHICS: Further work on BDF font scalingEugene Sandulenko
2016-10-12GRAPHICS: Fix BDF font referencing on font generationEugene Sandulenko
2016-10-12GRAPHICS: Fix built-in font parametersEugene Sandulenko
2016-10-12GRAPHICS: Further work on BDF font scalingEugene Sandulenko
2016-10-11GRAPHICS: Added stub for BDF font scalerEugene Sandulenko
2016-10-10GRAPHICS: Use PIXEL_SIZE as BDF font sizeEugene Sandulenko
2016-10-09JANITORIAL: Remove more trailing spacesEugene Sandulenko
2016-10-08GRAPHICS: Detect substitute for Mac fontsEugene Sandulenko
2016-10-07GRAPHICS: Search for font substitution for MacFontsEugene Sandulenko
2016-10-07GRAPHICS: Differentiate Mac fonts by slantEugene Sandulenko
2016-10-07GRAPHICS: Parse slant from BDF fontsEugene Sandulenko
2016-10-06GRAPHICS: Move font-related MacGUI code to MacFontManagerEugene Sandulenko
2016-10-06GRAPHICS: Fix BDF font parsingEugene Sandulenko
2016-10-06GRAPHICS: Parse font size from BDF fontsEugene Sandulenko
2016-10-06GRAPHICS: Use Family name instead of font name when reading from BDF fontsEugene Sandulenko
2016-10-05GRAPHICS: Use Face Name for Mac fonts if they're specified.Eugene Sandulenko
Allows to avoid situations with files named "NewYork" with "New York" font inside.
2016-10-05GRAPHICS: Load Face Name from BDF filesEugene Sandulenko
Also adjust the devtools and built-in fonts accordingly.
2016-09-29GRAPHICS: Added a PixelFormat bpp methodPaul Gilbert
2016-09-05GRAPHICS: Handle Windows and Mac line breaks when word-wrapping textTorbjörn Andersson
This seems like the right place to do it. Hopefully it's also the right way. It fixes line breaks in the MacVenture engine, where the text apparently uses Mac line breaks.
2016-09-04GRAPHICS: Add setBackgroundPattern() to MacWindowTorbjörn Andersson
Set a background pattern for the window surface. For instance, the exits window in the MacVenture engine should have a light gray background, rather than a white one, and this will allow it to get one without having to draw it by itself.
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2016-09-02Merge pull request #816 from blorente/macgui-fixEugene Sandulenko
GRAPHICS: [GSoC] Fix leaks and bugs in MacGui
2016-08-30Merge pull request #788 from Tkachov/cloudEugene Sandulenko
ALL: Add Cloud storage support
2016-08-26GRAPHICS: Fix leak in ninepatch destructorBorja Lorente
2016-08-25GRAPHICS: Fix big leak when blitting macgui bordersBorja Lorente
2016-08-25GRAPHICS: Fix leak in macgui border loadingBorja Lorente
2016-08-25GRAPHICS: Correcting think line thicknessEugene Sandulenko
2016-08-25GRAPHICS: Fix potential rounding errors in the h/v thick line drawingEugene Sandulenko