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path: root/gui/EditTextWidget.cpp
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2003-05-05Patch #732725: EditTextWidget: handleMouseDown positions caretMax Horn
svn-id: r7360
2003-05-05Patch #732707: EditTextWidget: long string supportMax Horn
svn-id: r7359
2003-05-05fixed cursor placementOliver Kiehl
svn-id: r7343
2003-05-05patch #732184Oliver Kiehl
svn-id: r7341
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06and more cleanup .... LastPaweł Kołodziejski
svn-id: r6721
2003-01-10Added some basic line editing to the EditText widgetOliver Kiehl
svn-id: r6393
2002-11-22improved keyboard input behaviour in SDL backend: make use of the unicode ↵Max Horn
feature in SDL. This way, Shift-1 on my german keyboard generates ! not 1 (on an US keyboard it'll be a different symbol). Should fix bug #600258 and #551447 svn-id: r5692
2002-11-22changed the key input system in NewGUI: pass both the keycode and the ascii ↵Max Horn
value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225) svn-id: r5691
2002-11-21allow some more chars as inputMax Horn
svn-id: r5672
2002-11-21added missing right borderMax Horn
svn-id: r5671
2002-11-21Implemented EditTextWidget; fixed Add Game/Remove Game in launcher; make use ↵Max Horn
of EditTextWidget in EditGameDialog; various other tweaks svn-id: r5665
2002-11-21factored out ChooserDialog into it's own header/source file, and made the ↵Max Horn
title adjustable; added a dummy file for EditFieldWidget (not implemented yet); some other cleanup svn-id: r5658