Age | Commit message (Collapse) | Author |
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copying strings needlessly
svn-id: r22873
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svn-id: r22798
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svn-id: r22678
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- Implemented padding in console
- Update only current line in console instead of whole screen
- Fixed caret positioning in edit text widget
- Improved buttons drawing, now they look more realistic
- Added label spacing in popup widget
- Correct shadow in popup widget
- Fixed up with selected popup widget being drawn on wrong tab
- Added shading to list dialog
- Adjusted shading of inactive widgets
- Proper coloring of browset (add game) dialog
- Introduced Container widget
- Used Container widget in scumm save/load dialog. Now it looks properly
- Adjusted button colors even more. Now they match almost perfectly albeit with banding
- Made scrollbar appear only when it is really needed
svn-id: r22670
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itself on scaler changes.
svn-id: r22537
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_leftPadding may be wrong, or even undefined, when getEditRect() is called,
which may cause ScummVM to trigger an "invalid rect" assertion.
svn-id: r22536
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- Introduce embossing shadow
- Less round corners in popup widget
- Custom border in editable text widget
- Matched color in popup widget and editable text widget with mock-ups
- Less round corners in editable text widget
- Text padding in editable text widget
svn-id: r22525
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- adds three different font styles to the themes (normal, bold (default one), italic)
- implements code for specifing the font files in the theme config ('fontfile_normal','fontfile_bold' and 'fontfile_italic' in the 'extra' section)
- changes EditTextWidget to use the normal font (has some minor aligment problems with the caret now, though)
- extends the FontManager (new functions: getFontByName, assignFontToName, removeFontName)
- adds the font style constans to the builtin constants for the evaluator)
svn-id: r21868
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test throghoutly.
svn-id: r21157
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svn-id: r20518
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- adds a ImageMan and ImageDec class for loading and managing image files
- adds a loader for zip files which is used by the new theme and the image manager
- changes the widgets to use the new gui code
- changes the scumm dialogs to use the new gui code
- fixes a #include problem in the sky debugger with the new gui code
To use the new gui copy gui/themes/default-theme.zip to your extrapath.
If the theme zip can not be found the gui will fallback to the classic theme.
If you want to change the gui styles use "gui_theme=classic" for the classic theme
and "gui_theme=default-theme" for the new theme.
Thanks to eriktorbjorn for testing and help with the new theme and to sev for
reviewing this patch.
svn-id: r20227
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svn-id: r20088
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svn-id: r19142
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svn-id: r18604
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svn-id: r18449
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svn-id: r18444
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svn-id: r18319
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that all our widgets are able to scale themselves now, but I could be
mistaken.
svn-id: r18192
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all the editing capabilities of EditTextWidget
svn-id: r16694
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svn-id: r16692
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reduced this (total dependencies on system.h went down from 193 to 85 files)
svn-id: r16527
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svn-id: r16398
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svn-id: r16379
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svn-id: r15332
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svn-id: r12722
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svn-id: r12176
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'arbitrary' BDF fonts (via convbdf)
svn-id: r11350
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svn-id: r11346
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svn-id: r11255
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svn-id: r11223
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ellipsis (disabled for the EditTextWidget for now)
svn-id: r11136
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widgets
svn-id: r11058
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making it possible to nest widgets (needed for TabWidget)
svn-id: r11052
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Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
svn-id: r11045
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style and more importantly doesn't conflict with the vline and hline Allegro functions
svn-id: r10520
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svn-id: r10390
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svn-id: r7360
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svn-id: r7359
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svn-id: r7343
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svn-id: r7341
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svn-id: r6726
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svn-id: r6721
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svn-id: r6393
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feature in SDL. This way, Shift-1 on my german keyboard generates ! not 1 (on an US keyboard it'll be a different symbol). Should fix bug #600258 and #551447
svn-id: r5692
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value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225)
svn-id: r5691
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svn-id: r5672
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svn-id: r5671
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of EditTextWidget in EditGameDialog; various other tweaks
svn-id: r5665
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title adjustable; added a dummy file for EditFieldWidget (not implemented yet); some other cleanup
svn-id: r5658
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