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path: root/gui/ListWidget.cpp
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2005-06-24Whitespace changes.Torbjörn Andersson
svn-id: r18449
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
svn-id: r18444
2005-06-03Cleanup.Torbjörn Andersson
svn-id: r18319
2005-05-20Added big editable text widget, and removed some cruft. I think this meansTorbjörn Andersson
that all our widgets are able to scale themselves now, but I could be mistaken. svn-id: r18192
2005-05-16Use the same offset - string width for the item number - for every line inTorbjörn Andersson
the list. There's a slight hack here: I've assumed that all digits have the same width. svn-id: r18129
2005-05-15Use big font in ListWidget if it is in kBigScrollBarWidth modeMax Horn
svn-id: r18118
2005-05-15Draw scrollbar arrows using drawLine, instead of hard coding bitmaps; add a ↵Max Horn
param to the ListWidget constructor to choose a 'big' variant svn-id: r18115
2005-05-08Comply to our coding conventionsMax Horn
svn-id: r17975
2005-04-17Allow usage of ScrollBarWidget with a non-standard widthMax Horn
svn-id: r17650
2005-04-09Init _editModeMax Horn
svn-id: r17482
2005-03-27Patch #1171300: ListWidget + Chooser PatchMax Horn
svn-id: r17260
2005-03-12Fix popup widget in scaled GUI modeMax Horn
svn-id: r17099
2005-01-29Move more text editing code into class EditableWidget; ListWidget now has ↵Max Horn
all the editing capabilities of EditTextWidget svn-id: r16694
2005-01-29Started to merge the text editing code in ListWidget and EditTextWidgetMax Horn
svn-id: r16692
2005-01-10system.h was being included in tons of places, without any good reason; ↵Max Horn
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-10-06Fix bug reported by salty-horse. When list is so short so it fitsEugene Sandulenko
one page, list position gets negative values. This never was triggered until lastselectedgame config file key was introduced. svn-id: r15441
2004-10-01Patch #896096 (Restoring last selected game selection) with some personal ↵Max Horn
modifications svn-id: r15372
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn
svn-id: r15332
2004-07-21Allow user to select ListWidget entries by typing them (see FR #922921)Max Horn
svn-id: r14295
2004-02-05renamed (Const)Iterator to (const_)iterator; changed size() to return an uintMax Horn
svn-id: r12722
2004-01-26Undo old tweak not necessary anymoreNicolas Bacca
svn-id: r12603
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2003-11-19new font code (currently disabled by default), which allows using ↵Max Horn
'arbitrary' BDF fonts (via convbdf) svn-id: r11350
2003-11-18cleanup; fixed return/enter in ListWidget when not in editing modeMax Horn
svn-id: r11346
2003-11-10added namespace GUIMax Horn
svn-id: r11255
2003-11-08cleanup whitespacesPaweł Kołodziejski
svn-id: r11223
2003-11-02make coordinate calculation based on position of parent -> needed for nested ↵Max Horn
widgets svn-id: r11058
2003-11-02introduced common base class GuiObject for Dialog/Widget -> step towards ↵Max Horn
making it possible to nest widgets (needed for TabWidget) svn-id: r11052
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added ↵Max Horn
Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045
2003-10-02renamed namespace ScummVM to CommonMax Horn
svn-id: r10544
2003-10-01vline -> vLine, hline-> hLine, slightly more in line with ScummVM naming ↵Jonathan Gray
style and more importantly doesn't conflict with the vline and hline Allegro functions svn-id: r10520
2003-04-30PalmOS changes: allow 8 bit GUI modeMax Horn
svn-id: r7226
2003-03-09only treat double clicks as double clicks, but not triple/quadruple/etc. clicks)Max Horn
svn-id: r6781
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06and more cleanup .... LastPaweł Kołodziejski
svn-id: r6721
2002-11-23removed debug printfMax Horn
svn-id: r5696
2002-11-22improved keyboard input behaviour in SDL backend: make use of the unicode ↵Max Horn
feature in SDL. This way, Shift-1 on my german keyboard generates ! not 1 (on an US keyboard it'll be a different symbol). Should fix bug #600258 and #551447 svn-id: r5692
2002-11-22changed the key input system in NewGUI: pass both the keycode and the ascii ↵Max Horn
value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225) svn-id: r5691
2002-11-21allow some more chars as inputMax Horn
svn-id: r5672
2002-11-21Implemented EditTextWidget; fixed Add Game/Remove Game in launcher; make use ↵Max Horn
of EditTextWidget in EditGameDialog; various other tweaks svn-id: r5665
2002-11-21factored out ChooserDialog into it's own header/source file, and made the ↵Max Horn
title adjustable; added a dummy file for EditFieldWidget (not implemented yet); some other cleanup svn-id: r5658
2002-11-15don't crash when the list is emptyMax Horn
svn-id: r5569
2002-11-14Browser already can display files and navigate down; TOOD: go up, chooseMax Horn
svn-id: r5551
2002-10-23use a 'real' caret instead of appending an understcore while editingMax Horn
svn-id: r5289
2002-10-22Do not repeat keys for WinCE (problems with GAPI and virtual keyboard)Nicolas Bacca
svn-id: r5251
2002-10-19reworked the way the save/load dialog works. yup, still not perfect, but ↵Max Horn
we're hopefully getting closer. Feedback welcome svn-id: r5189
2002-10-16patch #620627: mouse wheel support for NewGuiMax Horn
svn-id: r5169
2002-10-01fixed ListWidget drawin/behaviour if there are less items than fit on one ↵Max Horn
page; enhanced launcher dialog to disable start button if nothing is selected svn-id: r5068
2002-09-30fixed key repeat in NewGui; made the launcher game list non-editableMax Horn
svn-id: r5052