Age | Commit message (Collapse) | Author |
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svn-id: r30709
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svn-id: r29971
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- reworked state (enabled/disabled/highlighted) handling of widgets
- cleanup in ModernTheme.cpp
svn-id: r29403
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been updated.
svn-id: r28966
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svn-id: r28131
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svn-id: r27786
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svn-id: r27598
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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calling Widget::reflowLayout(). I've simplified that by calling reflowLayout()
directly instead. This may be a bit of a hack, but it was the best way I could
think of to ensure that _entriesPerPage was properly initialised. It wasn't
before, because _h had not been initialised, causing Valgrind to complain.
svn-id: r23705
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svn-id: r23662
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svn-id: r23295
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copying strings needlessly
svn-id: r22873
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svn-id: r22799
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svn-id: r22798
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svn-id: r22736
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scrollbar widget.
svn-id: r22672
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- Implemented padding in console
- Update only current line in console instead of whole screen
- Fixed caret positioning in edit text widget
- Improved buttons drawing, now they look more realistic
- Added label spacing in popup widget
- Correct shadow in popup widget
- Fixed up with selected popup widget being drawn on wrong tab
- Added shading to list dialog
- Adjusted shading of inactive widgets
- Proper coloring of browset (add game) dialog
- Introduced Container widget
- Used Container widget in scumm save/load dialog. Now it looks properly
- Adjusted button colors even more. Now they match almost perfectly albeit with banding
- Made scrollbar appear only when it is really needed
svn-id: r22670
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svn-id: r22647
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- Use resize() instead of setPos() and setSize() where applicable
svn-id: r22646
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widgets. (The glitch was most noticeable in the modern theme.)
svn-id: r22052
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(some little things could be missing yet though)
svn-id: r22017
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not work yet.
- Implemented highlisght padding in ListWidget
- Eval::getVar() method with default value
- Removed unused constructors for ListWidget and PoUpWidget
- cleanup
- bumped theme version
svn-id: r21934
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to a minimum
svn-id: r21426
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o Converted global options dialog to new scheme.
svn-id: r21137
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o Implemented special alias 'prev'
o Added new calling scheme to several widgets
o Partially converted launcher dialog to new scheme
o Converted couple widgets of chooser dialog
svn-id: r21118
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svn-id: r20840
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It seems the only purpose of 'deltax' in this function was to introduce such
redrawing glitches. Weird...
svn-id: r20839
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svn-id: r20518
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(new color entries for highlighted buttons and for other widgets).
Also added a 'highlight' check to the CheckBox widget.
Changed the PopUpDialog to use a shadow around itself.
svn-id: r20341
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svn-id: r20296
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redrawing. There may be regressions, but none are known at the moment.
svn-id: r20271
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- adds a ImageMan and ImageDec class for loading and managing image files
- adds a loader for zip files which is used by the new theme and the image manager
- changes the widgets to use the new gui code
- changes the scumm dialogs to use the new gui code
- fixes a #include problem in the sky debugger with the new gui code
To use the new gui copy gui/themes/default-theme.zip to your extrapath.
If the theme zip can not be found the gui will fallback to the classic theme.
If you want to change the gui styles use "gui_theme=classic" for the classic theme
and "gui_theme=default-theme" for the new theme.
Thanks to eriktorbjorn for testing and help with the new theme and to sev for
reviewing this patch.
svn-id: r20227
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svn-id: r20088
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svn-id: r19142
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svn-id: r19102
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svn-id: r18748
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svn-id: r18604
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svn-id: r18449
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svn-id: r18444
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svn-id: r18319
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that all our widgets are able to scale themselves now, but I could be
mistaken.
svn-id: r18192
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the list. There's a slight hack here: I've assumed that all digits have the
same width.
svn-id: r18129
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svn-id: r18118
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param to the ListWidget constructor to choose a 'big' variant
svn-id: r18115
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svn-id: r17975
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svn-id: r17650
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svn-id: r17482
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svn-id: r17260
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svn-id: r17099
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all the editing capabilities of EditTextWidget
svn-id: r16694
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