Age | Commit message (Collapse) | Author |
|
different spacing; clicking outside any widget doesn't cause the focus widget to loose focus; other tweaks
svn-id: r4906
|
|
svn-id: r4842
|
|
can detect double/triple clicks); ListWidget sends a message if an item was double clicked or changed; you can abort editing in the ListWidget by pressing ESC; SaveLoadDialog will save when you double click and item, and when you finish editing an item by pressing return, will save
svn-id: r4656
|
|
class; took painelf's patch which implements save/load dialog in new GUI and fixed it slightly; various other minor changes
svn-id: r4591
|
|
svn-id: r4586
|
|
many mods to his patch by me :-)
svn-id: r4561
|
|
svn-id: r4540
|
|
svn-id: r4534
|
|
svn-id: r4529
|
|
class; ListWidget is usable (demo shows it off); added custom String/StringList classes
svn-id: r4521
|
|
Std C++ lib. Till this is resolved: here's a workaround (disabling the code which is not used anyway right now)
svn-id: r4517
|
|
it might look); renamed various NewGui methods and added frameRect method; made NewGui use our 'own' GUI colors (no worries if you don't like them, this is just an experiment); StaticTextWidget now clones its label (preventing problems when a game was loaded, thus invalidating string locations in memory)
svn-id: r4513
|