Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-29 | Move more text editing code into class EditableWidget; ListWidget now has ↵ | Max Horn | |
all the editing capabilities of EditTextWidget svn-id: r16694 | |||
2005-01-29 | Started to merge the text editing code in ListWidget and EditTextWidget | Max Horn | |
svn-id: r16692 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-10-01 | Patch #896096 (Restoring last selected game selection) with some personal ↵ | Max Horn | |
modifications svn-id: r15372 | |||
2004-07-21 | Allow user to select ListWidget entries by typing them (see FR #922921) | Max Horn | |
svn-id: r14295 | |||
2004-02-05 | renamed (Const)Iterator to (const_)iterator; changed size() to return an uint | Max Horn | |
svn-id: r12722 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2003-11-18 | cleanup; fixed return/enter in ListWidget when not in editing mode | Max Horn | |
svn-id: r11346 | |||
2003-11-10 | added namespace GUI | Max Horn | |
svn-id: r11255 | |||
2003-11-03 | added NumberingMode enum type | Max Horn | |
svn-id: r11109 | |||
2003-11-02 | introduced common base class GuiObject for Dialog/Widget -> step towards ↵ | Max Horn | |
making it possible to nest widgets (needed for TabWidget) svn-id: r11052 | |||
2003-10-02 | renamed namespace ScummVM to Common | Max Horn | |
svn-id: r10544 | |||
2003-03-06 | updated copyrights headers | Paweł Kołodziejski | |
svn-id: r6726 | |||
2002-12-25 | more -pedantic warnings fixed | Max Horn | |
svn-id: r6109 | |||
2002-11-22 | changed the key input system in NewGUI: pass both the keycode and the ascii ↵ | Max Horn | |
value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225) svn-id: r5691 | |||
2002-11-21 | factored out ChooserDialog into it's own header/source file, and made the ↵ | Max Horn | |
title adjustable; added a dummy file for EditFieldWidget (not implemented yet); some other cleanup svn-id: r5658 | |||
2002-11-14 | Browser already can display files and navigate down; TOOD: go up, choose | Max Horn | |
svn-id: r5551 | |||
2002-10-23 | use a 'real' caret instead of appending an understcore while editing | Max Horn | |
svn-id: r5289 | |||
2002-10-19 | reworked the way the save/load dialog works. yup, still not perfect, but ↵ | Max Horn | |
we're hopefully getting closer. Feedback welcome svn-id: r5189 | |||
2002-10-16 | patch #620627: mouse wheel support for NewGui | Max Horn | |
svn-id: r5169 | |||
2002-10-01 | fixed ListWidget drawin/behaviour if there are less items than fit on one ↵ | Max Horn | |
page; enhanced launcher dialog to disable start button if nothing is selected svn-id: r5068 | |||
2002-09-30 | fixed key repeat in NewGui; made the launcher game list non-editable | Max Horn | |
svn-id: r5052 | |||
2002-09-26 | added simple message dialog | Max Horn | |
svn-id: r5020 | |||
2002-09-08 | changed the way listbox draw selected items; list box now has a frame & ↵ | Max Horn | |
different spacing; clicking outside any widget doesn't cause the focus widget to loose focus; other tweaks svn-id: r4906 | |||
2002-08-25 | fixed some endian issues in the new SMUSH decoder; cleanup | Max Horn | |
svn-id: r4842 | |||
2002-07-27 | heaps of changes to NewGUI: mouseDown/Up events now count the clicks (so you ↵ | Max Horn | |
can detect double/triple clicks); ListWidget sends a message if an item was double clicked or changed; you can abort editing in the ListWidget by pressing ESC; SaveLoadDialog will save when you double click and item, and when you finish editing an item by pressing return, will save svn-id: r4656 | |||
2002-07-18 | put stuff in util.h into namespace ScummVM; fixed stupid bug in String ↵ | Max Horn | |
class; took painelf's patch which implements save/load dialog in new GUI and fixed it slightly; various other minor changes svn-id: r4591 | |||
2002-07-18 | painelf's key repeat patch | Max Horn | |
svn-id: r4586 | |||
2002-07-16 | patch by painelf that enables editing in the ListWidget (alas as usual with ↵ | Max Horn | |
many mods to his patch by me :-) svn-id: r4561 | |||
2002-07-13 | took painelf's change, modified it a lot, and now here's the result :-) | Max Horn | |
svn-id: r4540 | |||
2002-07-13 | some cleanup | Max Horn | |
svn-id: r4534 | |||
2002-07-13 | Let ListWidget have an 'active' item | James Brown | |
svn-id: r4529 | |||
2002-07-12 | Countless changes to the New GUI; some hightligths: new ScrollBarWidget ↵ | Max Horn | |
class; ListWidget is usable (demo shows it off); added custom String/StringList classes svn-id: r4521 | |||
2002-07-11 | seems there is a conflict with our operator new and certain versions of the ↵ | Max Horn | |
Std C++ lib. Till this is resolved: here's a workaround (disabling the code which is not used anyway right now) svn-id: r4517 | |||
2002-07-10 | added prototype ListWidget (doesn't do anything yet, only serves to demo how ↵ | Max Horn | |
it might look); renamed various NewGui methods and added frameRect method; made NewGui use our 'own' GUI colors (no worries if you don't like them, this is just an experiment); StaticTextWidget now clones its label (preventing problems when a game was loaded, thus invalidating string locations in memory) svn-id: r4513 |