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2008-11-09minor tweaksMax Horn
svn-id: r34961
2008-11-09Partially merge classes Theme and ThemeEngine (saves another couple KB), ↵Max Horn
somebody (Tanoku?) should do a proper merge svn-id: r34951
2008-11-08Pushing down some header depsMax Horn
svn-id: r34936
2008-11-08Moved some internal stuff from ThemeEngine.h to ThemeEngine.cppMax Horn
svn-id: r34935
2008-11-04Some cleanup / handle the case where the themepath is neither pointing to a ↵Max Horn
dir nor to a .zip file svn-id: r34897
2008-11-04Reordered initialization lists to kill a ton of warnings.Nicola Mettifogo
svn-id: r34892
2008-10-29Store names for renderer configuration in config file instead of integers.Johannes Schickel
svn-id: r34867
2008-10-29Committed my patch from -devel, which reintroduces DISABLE_FANCY_THEMES to ↵Johannes Schickel
strip functionallity in theme renderer uneeded by small devices. svn-id: r34864
2008-10-29Bugfix: Dirty rectangle out of range when blitting into the overlay.Vicent Marti
svn-id: r34862
2008-10-12Merged ThemeEngine::themeEval() and ThemeEngine::evaluator() methods into a ↵Max Horn
single getEvaluator() method svn-id: r34789
2008-10-12Don't force inline on big funcs if you don't have to (in this case, it added ↵Max Horn
24k to the binary size for no good reason) svn-id: r34783
2008-10-11GUI ThemeEngine changes:Max Horn
- removed unused typedefs - fixed some typos - got rid of pointless parser() method - unified theme XML loading code for Zip files and regular directories svn-id: r34774
2008-09-20Added global ingame menu definitions to theme files.Vicent Marti
svn-id: r34608
2008-09-05Fixing some compiler warningsMax Horn
svn-id: r34341
2008-09-02Massive refactoring/cleanup on the theme engine/parser.Vicent Marti
svn-id: r34285