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2017-09-05GUI: Remove code that closes debugger if # or ~ keys are pressedPaul Gilbert
2017-08-06GUI: Mark some fall-through cases as intentionalBastien Bouclet
Comments explain how the num lock handling works before the fall-through cases.
2014-02-18GUI: Make GPL headers consistent in themselves.Johannes Schickel
2013-11-14GUI: Use Common::String for console history, to ensure buffer safety.Joel Teichroeb
Previously, if the user enters a command that is more than 256 characters, it will overflow the history buffer. By using a Common::String, this is not possible.
2011-10-28GUI: Change scrollbar repeat handling from a timer proc to handleTickle.Johannes Schickel
This should be less heavy on timer usage and makes sure no race conditions will occur.
2011-09-19GUI: Silence GCC warningTorbjörn Andersson
Rename local variable 'buffer' to keep it from clashing with the buffer() method.
2011-09-19GUI: Replace ConsoleDialog use of vsnprintf by Common::String::vformat()Littleboy
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2010-11-16GUI: Fixed build failure in console due to missing header.David Turner
svn-id: r54268
2010-11-16GUI: Move major widgets to new directory gui/widgetsMax Horn
Also renamed the source/header files, now they are more closely aligned to how we rename most other source files svn-id: r54264
2010-11-01GUI: Rename ConsolDialog methods (v)printf, putcharMax Horn
svn-id: r54006
2010-10-18Revert "GUI: Use vprintf in Console class. Patch by littleboy"Eugene Sandulenko
svn-id: r53585
2010-10-18GUI: Use vprintf in Console class. Patch by littleboyEugene Sandulenko
svn-id: r53577
2010-07-17Remove PalmOS portMax Horn
svn-id: r50964
2010-06-28common console: also show prompt, if the engine wrote onto gui console since ↵Martin Kiewitz
last call - fixes sci breakpoints svn-id: r50449
2010-02-21Patch for bug 2943361 by littleboy, adding full kb modifier support to all ↵Yotam Barnoy
engines + GUI and proper keypad handling svn-id: r48101
2010-02-01Fix behavior of delete key, when the cursor is at the end of the input line.Johannes Schickel
svn-id: r47802
2010-02-01Fix assert after ^W and Delete key events in the debugger, when there's ↵Johannes Schickel
nothing on the line. svn-id: r47801
2010-02-01partly reverting r46807 ffs. Regression in numpad handling - ID: 2943361Martin Kiewitz
svn-id: r47796
2009-12-31Minor additions: added full keypad support to GUI and SCIYotam Barnoy
svn-id: r46808
2009-12-09Include font.h instead of fontman.h in places that don't need fontman :)Max Horn
svn-id: r46311
2009-07-16Fixed bug: In-game console doesn't stay centered when switching resolutions ↵Vicent Marti
on the fly. svn-id: r42540
2009-05-11Turned fixed-size lists of debugger/console commands and variables into more ↵Max Horn
flexible data structures svn-id: r40458
2009-03-04Fix bug #2621207 "GUI: Debug console glitch".Johannes Schickel
svn-id: r39128
2008-12-22Fixed indentation and removed whitespaces at the end of lineJordi Vilalta Prat
svn-id: r35481
2008-11-12GUI: Turn scrollbar width into a theme variableMax Horn
svn-id: r35021
2008-11-10Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.Vicent Marti
Massive cleanup. svn-id: r34983
2008-10-13Fixed: Ingame debug console in all games.Vicent Marti
svn-id: r34792
2008-08-13Finished legacy API cleanup. Removed all legacy code.Vicent Marti
Possible regressions. svn-id: r33833
2008-08-08Resolution-dependence in XML files.Vicent Marti
G1X scaler GUI now loads. Added layout for the launcher menu. MILESTONE: All core GUI dialogs/widgets working on G2x/G3x MILESTONE: Completely removed old Evaluator/Parser. Improved layout expanding again. Improved XML parser. Several bugfixes. svn-id: r33704
2008-05-07Changed all delete [] usages to delete[].Johannes Schickel
svn-id: r31927
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-06-30Changed GUI system to use Common::KeyState stateMax Horn
svn-id: r27786
2007-06-22Use KEYCODE constants.Torbjörn Andersson
svn-id: r27598
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class ↵Max Horn
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵Max Horn
the linker dependency graph). Porters will have to update project files svn-id: r23974
2006-09-16Renamed kLineWidth to kCharsPerLine, and moved some enum constants into ↵Max Horn
class ConsoleDialog (to avoid name clashes with other code) svn-id: r23889
2006-08-04Changed GUI code to do 'lazy'/'just-in-time' reflowing, so that client code ↵Max Horn
doesn't have to forward EVENT_SCREEN_CHANGED to us (this may initially cause some regressions, please report any induced crashes or oddities you observe to me) svn-id: r23663
2006-08-04Renamed handleScreenChanged() -> reflowLayout() in the GUI codeMax Horn
svn-id: r23662
2006-07-10Call handleScreenChanged() when opening the console. Otherwise, we may getTorbjörn Andersson
garbage and/or crashes if the scaler has changed since the console was created. svn-id: r23480
2006-06-20Applied patches from bug report #1276480, "GUI: Accented characters". ThisTorbjörn Andersson
changes quite a lot of things in the font renderer and the convbdf tools, so there may be regressions, but we want this feature for 0.9.0. svn-id: r23208
2006-06-05Fix various typenames to comply to the ScummVM coding guidelinesMax Horn
svn-id: r22928
2006-05-27Major GUI update:Eugene Sandulenko
- Implemented padding in console - Update only current line in console instead of whole screen - Fixed caret positioning in edit text widget - Improved buttons drawing, now they look more realistic - Added label spacing in popup widget - Correct shadow in popup widget - Fixed up with selected popup widget being drawn on wrong tab - Added shading to list dialog - Adjusted shading of inactive widgets - Proper coloring of browset (add game) dialog - Introduced Container widget - Used Container widget in scumm save/load dialog. Now it looks properly - Adjusted button colors even more. Now they match almost perfectly albeit with banding - Made scrollbar appear only when it is really needed svn-id: r22670
2006-05-26- Put scrollbar inside of list widgetEugene Sandulenko
- Use resize() instead of setPos() and setSize() where applicable svn-id: r22646
2006-05-26Do not create scrollbar copy on each resolution switchEugene Sandulenko
svn-id: r22645
2006-05-26Use Courier 12pt (free one) for 2x and 3x console. Looks much more useable now.Eugene Sandulenko
svn-id: r22644
2006-05-26Properly process screen change event in consoleEugene Sandulenko
svn-id: r22643
2006-03-09Converted last dialogs to new scheme. Now it seems to be everything. Please,Eugene Sandulenko
test throghoutly. svn-id: r21157