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path: root/gui/credits.h
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2016-09-26CREDITS: Core team has been disbanded and LordHoto retiredThierry Crozat
2016-09-02CREDITS: RegenerateEugene Sandulenko
2016-07-20CREDITS: Add myself as developer for the drascula engineThierry Crozat
I forgot to do it when I rewrote big chunks of the engine code three months ago.
2016-06-06GUI: Add credits for GnapStrangerke
2016-05-20CREDITS - Mark Clone2727 as RetiredStrangerke
2016-05-17CREDITS: Add Lubomyr to Android portersEugene Sandulenko
2016-05-16Merge pull request #745 from Cruel/3dsEugene Sandulenko
3DS: New Backend
2016-04-063DS: Initial commitThomas Edvalson
2016-04-02CREDITS: Adding myself as OS X packagerThierry Crozat
2016-02-26CREDITS: Added myself as GCW0 porterEugene Sandulenko
2016-01-31CREDITS: Walter is backEugene Sandulenko
2016-01-31CREDITS: RegenerateEugene Sandulenko
2016-01-06IOS: Merge masterVincent Bénony
2016-01-06IOS: Adds my name to the contributors listVincent Bénony
2015-12-07CREDITS: Fix the case of mindFactoryStrangerke
2015-12-06CREDITS: Add credit to the Mindfactory team for Broken Sword 2.5Strangerke
2015-11-22CREDITS: On demand of dreammaster, add m_kiewitz to Sherlock's creditsStrangerke
2015-11-22CREDITS: Add credits for Access engineStrangerke
2015-11-21CREDITS: Use full names for Sherlock's special thanksStrangerke
2015-11-21CREDITS: Add BBVSStrangerke
2015-11-21CREDITS: Add credits for Sherlock and a special thanks related to the sources.Strangerke
Update the AUTHOR and credit.h files with Raspberry Pi port credits
2015-07-12CREDITS: Update credits (run 'make credits')Thierry Crozat
2015-07-07ZVISION: Change mentions of ZVision to Z-VisionDavid Russo
To match official documentation (e.g. game manual, credits).
2015-03-05CREDITS: Mention skristiansson for his initial SDL2 support work.Johannes Schickel
2014-12-27CREDITS: Update the credits for the ZVISION engineFilippos Karapetis
2014-12-21CREDITS: Add credits for Sfinx translation to EnglishThierry Crozat
2014-12-01CGE2: Update credits the right way.uruk
2014-11-16CREDITS: Add Tobia TesanWillem Jan Palenstijn
2014-10-28CREDITS: Properly sync trailing whitespace changes in all filesFilippos Karapetis
This was initially only done for the AUTHORS file in commit f50715a
2014-09-07I18N: Update credits for Dutch translationBen Castricum
2014-08-12CREDITS: Add credits for CGE2.uruk
2014-07-11CREDITS: Add Haiku port maintained by Luc SchrijversSven Hesse
Quoth Luc Schrijvers (Begasus) on scummvm-devel: "Haiku is stepping up and there is a recipe (script to build scummvm) in the haikuporters git repo [...] I'll still do a full build and make it available for download that could be upped on your download page when ready"
2014-07-11CREDITS: Retire BeOS porter Stefan ParviainenSven Hesse
Quoth Luc Schrijvers (Begasus) on scummvm-devel: "BeOS isn't maintained anymore (latest version still working on BeOS was something like 1.0."
2014-06-19CREDITS: Update to add Fedor to SymbianSven Hesse
2014-05-28CREDITS: Update for Voyeur- and MADS-changesSven Hesse
2014-01-15AVALANCHE: Repair rest of the credits.uruk
2013-10-30CREDITS: Add credits for game translationsThierry Crozat
2013-10-17Merge branch 'zvision'Willem Jan Palenstijn
This merges pull request 395 for the ZVision engine developed during GSoC2013.
2013-10-17Merge branch 'avalanche'Willem Jan Palenstijn
This merges pull request 399 for the Avalanche engine developed during GSoC2013.
2013-10-14ZVISION: Use credits.pl to update AUTHORS and credits.hRichieSams
2013-10-07AVALANCHE: Fix savegame patternsStrangerke
2013-10-07AVALANCHE: Repair credits.huruk
2013-10-06CREDITS: Add Keith for some pegasus patchesMatthew Hoops
2013-10-06AVALANCHE: Update credit files.uruk
2013-08-20MORTEVIELLE: Add creditsStrangerke
2013-08-20CREDITS: Add credits for The Neverhood engineFilippos Karapetis
2013-07-03TIZEN: bada port updated to tizenChris Warren-Smith
2013-03-04CREDITS: Added NoiZeEugene Sandulenko
2013-02-27HOPKINS: Update creditsStrangerke
2013-02-04CREDITS: Fix display of credits with non ISO-8859-1 charsetsThierry Crozat
The credits.pl script now prints both the ASCII and ISO-8859-1 strings in the credits.dat file when they are different. The About dialog then chooses either one or the other depending on the current charset used. This fixes bug #3539986