Age | Commit message (Collapse) | Author |
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I knew there were some, but I wanted to fix them once, instead of doing
it all the time.
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If user's connection seems limited, ScummVM shows a warning message to
prevent using that by accident.
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It now has download size and speed labels.
Commit also fixes minor mistake in ConnMan.
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It now keeps track of downloaded bytes.
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Now NetworkReadStream, which is used in DownloadRequest, which is used
in FolderDownloadRequest, returns progress information provided by
libcurl.
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Now it calls Launcher directly, so it updates games list on success.
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If that's the game, that is.
Method is copy-pasted from Launcher, but fixed not to ask the directory
and thus doesn't contain the loop.
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No actual translations, though. Should be just "Cancel", because "Cancel
download" is too long for lowres mode.
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It now less empty, because if there is no download in progress, user
sees the RemoteBrowser instead of empty dialog. The cancel button is now
in the left bottom corner.
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Was adding a path separator even when none is required.
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It now shows the remote and local directories and a progress bar.
Storage now shows OSD messages on download success and failure.
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CloudManager's shortcuts are added too.
The idea is to keep FolderDownload request within Storage, and provide
necessary means to access it. The download is started and cancelled
through the DownloadDialog.
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It now checks the selected local directory, and shows different
MessageDialogs to notify user of mistake or ambiguous situation.
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WIP. Tested with Dropbox.
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