Age | Commit message (Collapse) | Author |
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doesn't have to forward EVENT_SCREEN_CHANGED to us (this may initially cause some regressions, please report any induced crashes or oddities you observe to me)
svn-id: r23663
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changes quite a lot of things in the font renderer and the convbdf tools, so
there may be regressions, but we want this feature for 0.9.0.
svn-id: r23208
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svn-id: r22928
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copying strings needlessly
svn-id: r22873
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svn-id: r22798
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svn-id: r22682
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- Implemented padding in console
- Update only current line in console instead of whole screen
- Fixed caret positioning in edit text widget
- Improved buttons drawing, now they look more realistic
- Added label spacing in popup widget
- Correct shadow in popup widget
- Fixed up with selected popup widget being drawn on wrong tab
- Added shading to list dialog
- Adjusted shading of inactive widgets
- Proper coloring of browset (add game) dialog
- Introduced Container widget
- Used Container widget in scumm save/load dialog. Now it looks properly
- Adjusted button colors even more. Now they match almost perfectly albeit with banding
- Made scrollbar appear only when it is really needed
svn-id: r22670
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o Converted global options dialog to new scheme.
svn-id: r21137
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o Implemented special alias 'prev'
o Added new calling scheme to several widgets
o Partially converted launcher dialog to new scheme
o Converted couple widgets of chooser dialog
svn-id: r21118
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svn-id: r20518
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svn-id: r20088
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svn-id: r19142
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svn-id: r18604
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svn-id: r18319
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that all our widgets are able to scale themselves now, but I could be
mistaken.
svn-id: r18192
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the widget's font.)
svn-id: r18130
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all the editing capabilities of EditTextWidget
svn-id: r16694
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svn-id: r16692
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