Age | Commit message (Collapse) | Author | |
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2006-01-27 | - adds the new gui renderer also a new implementation for the classic gui | Johannes Schickel | |
- adds a ImageMan and ImageDec class for loading and managing image files - adds a loader for zip files which is used by the new theme and the image manager - changes the widgets to use the new gui code - changes the scumm dialogs to use the new gui code - fixes a #include problem in the sky debugger with the new gui code To use the new gui copy gui/themes/default-theme.zip to your extrapath. If the theme zip can not be found the gui will fallback to the classic theme. If you want to change the gui styles use "gui_theme=classic" for the classic theme and "gui_theme=default-theme" for the new theme. Thanks to eriktorbjorn for testing and help with the new theme and to sev for reviewing this patch. svn-id: r20227 | |||
2006-01-21 | Fix various incorrect usages of the word 'target' instead of 'gameid'; ↵ | Max Horn | |
change the ambigiuous 'GameSettings::name' to 'GameSettings::gameid' svn-id: r20115 | |||
2006-01-18 | Update copyright notice | Eugene Sandulenko | |
svn-id: r20088 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-08-18 | I forgot there were path buttons in this file. They, too, need to be wider | Torbjörn Andersson | |
to avoid truncating the text in the smaller version of the GUI. svn-id: r18702 | |||
2005-08-10 | committed patch #1255847, thanks Simon Sawatzki. | Gregory Montoir | |
svn-id: r18653 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-06-03 | Cleanup. | Torbjörn Andersson | |
svn-id: r18324 | |||
2005-05-20 | Added big editable text widget, and removed some cruft. I think this means | Torbjörn Andersson | |
that all our widgets are able to scale themselves now, but I could be mistaken. svn-id: r18192 | |||
2005-05-19 | Big version of the popup widget. It could use a bit more polish, though... | Torbjörn Andersson | |
svn-id: r18185 | |||
2005-05-19 | More scaling work. It's still more about infrastructure than layout: I want | Torbjörn Andersson | |
to give each widget the opportunity to scale itself. There's a slight regression this time, though: In the small version of the GUI, some of the buttons (e.g. "SoundFont") have their text truncated. Not good. svn-id: r18182 | |||
2005-05-18 | Some more scaling work. Parts of the options dialogs scale themselves. Some | Torbjörn Andersson | |
of them better than others. svn-id: r18165 | |||
2005-05-18 | Made use of addCheckbox(). I had to add an alternative form of the function | Torbjörn Andersson | |
because most checkboxes are on tabs. (We'll probably need a similar form of addButton() as well.) svn-id: r18161 | |||
2005-05-17 | Added "big" version of the Tab widget, and made use of it. | Torbjörn Andersson | |
svn-id: r18134 | |||
2005-05-16 | Fixed the SoundFont button's behaviour in the Edit Game dialog. | Torbjörn Andersson | |
svn-id: r18125 | |||
2005-05-16 | Enlarge the option dialogs; note that the widgets should be rearranged / ↵ | Max Horn | |
enlarged, too; they aren't yet svn-id: r18123 | |||
2005-05-16 | Made the launcher dialog scale itself | Max Horn | |
svn-id: r18122 | |||
2005-04-22 | GameDetector isn't actually used here | Max Horn | |
svn-id: r17757 | |||
2005-04-16 | Reunify DirBrowserDialog and FileBrowserDialog; implemented file browser ↵ | Max Horn | |
mode for OSX, too; fixed some memory leaks in the launcher svn-id: r17639 | |||
2005-04-13 | Patches #1164217 "Updated GS Support + Percussion Remapping Patch" and | Eugene Sandulenko | |
#1181750 "Updated Native MIDI documentation". Thanks _tom a lot. svn-id: r17571 | |||
2005-04-10 | Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation | Torbjörn Andersson | |
changes. There are a few things that could use a bit more work, and I've only tested it on my Linux box. I have verified that ScummVM still compiles when it's disabled, though, so it shouldn't break anything too badly. svn-id: r17512 | |||
2005-01-29 | Move more text editing code into class EditableWidget; ListWidget now has ↵ | Max Horn | |
all the editing capabilities of EditTextWidget svn-id: r16694 | |||
2005-01-29 | Started to merge the text editing code in ListWidget and EditTextWidget | Max Horn | |
svn-id: r16692 | |||
2005-01-05 | After adding a new game, select the new entry | Max Horn | |
svn-id: r16434 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-30 | Fix for bug #1091801 (ALL: Possible to create corrupt config file) | Max Horn | |
svn-id: r16379 | |||
2004-12-25 | Get rid of the useless & troublesome master_volume | Max Horn | |
svn-id: r16328 | |||
2004-12-25 | Fix warning | Eugene Sandulenko | |
svn-id: r16325 | |||
2004-12-25 | Partial fix for bug #1091189: restore the selection after editing the games ↵ | Max Horn | |
list in the launcher svn-id: r16324 | |||
2004-12-25 | Make ESC key work in the launcher | Max Horn | |
svn-id: r16323 | |||
2004-12-09 | Pass subdirectories to gamedetector functions | Robert Göffringmann | |
svn-id: r16002 | |||
2004-11-20 | Changed the FilesystemNode implementation to make it easier to use (client ↵ | Max Horn | |
code doesn't have to worry about the memory managment anymore, it's all 'automatic' now). May have introduced a mem leak or two, please check :-) svn-id: r15848 | |||
2004-10-01 | Patch #896096 (Restoring last selected game selection) with some personal ↵ | Max Horn | |
modifications svn-id: r15372 | |||
2004-08-26 | Ignore case when sorting entries in the launcher | Max Horn | |
svn-id: r14756 | |||
2004-08-11 | Fix for bug #1007093 (GUI: removing game configuration from Launcher buggy); ↵ | Max Horn | |
moral: either document how things work, or at least provide well named constants for certain return values... using the cheap way out here, i.e. method (b) :-) svn-id: r14557 | |||
2004-07-26 | Fix label width; properly distinguish between a global default ↵ | Max Horn | |
extrapath/savepath, and a target specific one svn-id: r14343 | |||
2004-07-01 | Backport C&P bug from local tree | James Brown | |
svn-id: r14143 | |||
2004-06-29 | Add 'Path' tab to launcher, w/ selection for Game, Data and a new 'Extra' path. | James Brown | |
Extrapath is used for pointing to additional game resources - for example, running BS 1 or 2 directly from original CDs, Extrapath would point to the cutscene packs. svn-id: r14125 | |||
2004-04-06 | Changed "voice_volume" to "speech_volume" for consistency with the Broken | Torbjörn Andersson | |
Sword games. (The digial iMUSE code still calls it voice volume, though.) svn-id: r13483 | |||
2004-04-05 | added voice group volume to scumm engine for imuse digital and implemeted ↵ | Paweł Kołodziejski | |
volume groups control svn-id: r13468 | |||
2004-03-25 | fix memory leak | Max Horn | |
svn-id: r13381 | |||
2004-03-17 | Fix for bug #917532 (GUI: BrowserDialog return value) | Max Horn | |
svn-id: r13320 | |||
2004-03-15 | Aaargh, didn't mean to commit this... | Max Horn | |
svn-id: r13296 | |||
2004-03-15 | ...and mor. Next big thing should be to document the overlay stuff, but ↵ | Max Horn | |
that'll have to wait till after I slept :-) svn-id: r13295 | |||
2004-02-09 | fixed compilation | Paweł Kołodziejski | |
svn-id: r12789 | |||
2004-02-09 | Modified version of patch #892795 (Let scumvm -v show supported libs) | Max Horn | |
svn-id: r12780 | |||
2004-02-07 | Make use of the MD5-based game detection in the launcher | Max Horn | |
svn-id: r12766 | |||
2004-02-05 | renamed (Const)Iterator to (const_)iterator; changed size() to return an uint | Max Horn | |
svn-id: r12722 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 |