Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-06-30 | Changed GUI system to use Common::KeyState state | Max Horn | |
svn-id: r27786 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-03-17 | Don't track the modifier state, use the eventmanager instead (this also ↵ | Max Horn | |
fixes bug #1657322, GUI: 'Mass Add' button text does not revert after mass add) svn-id: r26174 | |||
2007-02-18 | Improved 'Mass Detector': Now displays a dialog which displays the scan ↵ | Max Horn | |
progress to the user, and can be cancelled (the whole thing still needs to be polished) svn-id: r25697 | |||
2007-02-04 | Make Add Button caption react to Shift key. | Eugene Sandulenko | |
svn-id: r25373 | |||
2007-01-28 | Pass objects by (const) ref instead of value; only set game description in ↵ | Max Horn | |
the config file if one has been specified svn-id: r25243 | |||
2007-01-20 | First phase of detection-related plugins interface improvements. Now plugins | Eugene Sandulenko | |
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134 | |||
2006-10-02 | Add a somewhat hackish, uber-sekrit mass-add-game-feature (shift-click ↵ | Max Horn | |
'Add...' button to use at your own risk) svn-id: r24085 | |||
2006-08-04 | Renamed handleScreenChanged() -> reflowLayout() in the GUI code | Max Horn | |
svn-id: r23662 | |||
2006-07-22 | Clear the active domain when (re)opening the launcher dialog. This fixes bug | Torbjörn Andersson | |
#1523050. svn-id: r23571 | |||
2006-05-04 | Turned the last remaining few GameDetector methods into static methods | Max Horn | |
svn-id: r22344 | |||
2006-04-17 | Fixes bug with wrong colors in the logo after a screen change. (this time it ↵ | Johannes Schickel | |
works!) svn-id: r21984 | |||
2006-04-16 | This should fix wrong colors of the scummvm logo in the new theme after ↵ | Johannes Schickel | |
screen change. svn-id: r21953 | |||
2006-02-11 | Change CVS keywords to SVN keywords | Max Horn | |
svn-id: r20518 | |||
2006-01-18 | Update copyright notice | Eugene Sandulenko | |
svn-id: r20088 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-04-16 | Reunify DirBrowserDialog and FileBrowserDialog; implemented file browser ↵ | Max Horn | |
mode for OSX, too; fixed some memory leaks in the launcher svn-id: r17639 | |||
2005-04-10 | Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation | Torbjörn Andersson | |
changes. There are a few things that could use a bit more work, and I've only tested it on my Linux box. I have verified that ScummVM still compiles when it's disabled, though, so it shouldn't break anything too badly. svn-id: r17512 | |||
2005-01-05 | After adding a new game, select the new entry | Max Horn | |
svn-id: r16434 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-10-01 | Patch #896096 (Restoring last selected game selection) with some personal ↵ | Max Horn | |
modifications svn-id: r15372 | |||
2004-02-05 | removed obsolete #include's | Max Horn | |
svn-id: r12729 | |||
2004-01-26 | addGame made virtual (temporarily ?) for CE backend launcher | Nicolas Bacca | |
svn-id: r12602 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2003-11-10 | added namespace GUI | Max Horn | |
svn-id: r11255 | |||
2003-11-05 | refactored common code into a new class OptionsDialog; various fixes and ↵ | Max Horn | |
cleanup to the launcher/option dialogs svn-id: r11152 | |||
2003-11-02 | turned NewGui into a singleton, and made OSystem a pseudo-singleton; added ↵ | Max Horn | |
Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045 | |||
2003-10-17 | factored out the game detection code into the Plugin class; this is the ↵ | Max Horn | |
first step towards allowing more powerful, plugin specific detection code; also, moved the Plugin GameSettings APIs to a slightly higher level svn-id: r10858 | |||
2003-10-02 | renamed namespace ScummVM to Common | Max Horn | |
svn-id: r10544 | |||
2003-03-06 | updated copyrights headers | Paweł Kołodziejski | |
svn-id: r6726 | |||
2002-12-01 | fixed launcher buttons again | Max Horn | |
svn-id: r5770 | |||
2002-11-21 | Implemented EditTextWidget; fixed Add Game/Remove Game in launcher; make use ↵ | Max Horn | |
of EditTextWidget in EditGameDialog; various other tweaks svn-id: r5665 | |||
2002-11-21 | implemented remove buttons; added EditGameDialog stub (it only displays some ↵ | Max Horn | |
info, no edit possible yet); except for that, the 'Add Game' and 'Edit Game' buttons should be complete now svn-id: r5663 | |||
2002-11-21 | enhanced launcher: added 'Remove' button, renamed 'Configure...' to 'Edit ↵ | Max Horn | |
Game...'; display warning dialog if 'Add Game...' can't find any game in the selected directory; show warnings dialogs for stuff that is NYI svn-id: r5660 | |||
2002-11-21 | added _configureButton stub | Max Horn | |
svn-id: r5652 | |||
2002-11-21 | lo and behold - the 'Add Game' button now works, at least in some cases! ↵ | Max Horn | |
More to come... svn-id: r5646 | |||
2002-10-01 | fixed ListWidget drawin/behaviour if there are less items than fit on one ↵ | Max Horn | |
page; enhanced launcher dialog to disable start button if nothing is selected svn-id: r5068 | |||
2002-09-30 | played a bit with the launcher - it now is already somewhat usable <g> | Max Horn | |
svn-id: r5047 | |||
2002-09-27 | added (currently completly useless) launcher dialog | Max Horn | |
svn-id: r5024 |