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path: root/gui/massadd.cpp
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2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-09-15Fix crash when 'mass add' doesn't find any gamesWillem Jan Palenstijn
svn-id: r44104
2009-06-06Implement FR#2707442: "GUI: Improve Mass Add dialog"Eugene Sandulenko
svn-id: r41263
2009-02-17When adding games from a directory the user had no permissions to, instead ↵Oystein Eftevaag
of exiting with an error we'll (for normal adds) show an error message and (for mass adds) just continue in the list. svn-id: r38448
2009-01-02Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> ↵Johannes Schickel
gui/GuiManager.h svn-id: r35668
2008-12-22Fixed indentation and removed whitespaces at the end of lineJordi Vilalta Prat
svn-id: r35481
2008-10-14Added "Mass Add" dialog.Vicent Marti
svn-id: r34802
2008-10-02Renamed FilesystemNode -> FSNodeMax Horn
svn-id: r34716
2008-09-03Moved FilesystemNode / FSList to namespace Common; also got rid of some ↵Max Horn
'typedef Common::String String;' name aliases svn-id: r34302
2008-07-29Mass detector: sort all newly detected games by target name before adding ↵Max Horn
them to the config manager svn-id: r33415
2008-06-11Modified mass detector to not re-add already configured games (that is, if ↵Max Horn
there is an existing entry with identical path, gameid, platform, language, then do not add a new one) svn-id: r32664
2008-05-13Moved the engine plugin code to engines/metaengine.h; ↵Max Horn
added/clarified/corrected various Doxygen comments for the plugin system svn-id: r32083
2008-05-12- Added an engine plugin manager and moved engine specific functionality into itJordi Vilalta Prat
- base/plugins.* reorganization svn-id: r32045
2008-03-29Let mass detector add all hits, instead of only the first oneMax Horn
svn-id: r31307
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-06-23Merged the FSNode branch with trunk r27031:27680David Corrales
svn-id: r27681
2007-06-22Adding two missing #includes to fix compilation. *sigh* I am really bad at ↵Max Horn
double checking my commits tonight. Sorry, folks svn-id: r27630
2007-06-22Converted some more code to make use of Common::KEYCODE_ / Common::ASCII_Max Horn
svn-id: r27628
2007-06-22Changed default buttons of MessageDialogs and mass add dialog to accept ↵Max Horn
'return' as hotkey for the default button, instead of 'enter' (resp. even 'nothing' on some systems) svn-id: r27611
2007-06-05Renamed methods in the FilesystemNode class to match the AbstractFSNode ↵David Corrales
implementations. Also exposed the new methods (exists, isReadable and isWritable) in FilesystemNode. svn-id: r27113
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-03-10Move mass add dialog settings to theme config. Bump theme ini version.Eugene Sandulenko
svn-id: r26058
2007-02-18Fixed warningMax Horn
svn-id: r25698
2007-02-18Improved 'Mass Detector': Now displays a dialog which displays the scan ↵Max Horn
progress to the user, and can be cancelled (the whole thing still needs to be polished) svn-id: r25697