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path: root/gui/message.cpp
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2007-06-22Adding two missing #includes to fix compilation. *sigh* I am really bad at ↵Max Horn
double checking my commits tonight. Sorry, folks svn-id: r27630
2007-06-22Converted some more code to make use of Common::KEYCODE_ / Common::ASCII_Max Horn
svn-id: r27628
2007-06-22Changed default buttons of MessageDialogs and mass add dialog to accept ↵Max Horn
'return' as hotkey for the default button, instead of 'enter' (resp. even 'nothing' on some systems) svn-id: r27611
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2006-05-31More cleanup. We shouldn't need these widget size parameters either.Torbjörn Andersson
svn-id: r22799
2006-03-09Converted all scumm dialogs to new schemeEugene Sandulenko
svn-id: r21147
2006-02-11Change CVS keywords to SVN keywordsMax Horn
svn-id: r20518
2006-01-18Update copyright noticeEugene Sandulenko
svn-id: r20088
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
svn-id: r18444
2005-06-03Cleanup.Torbjörn Andersson
svn-id: r18324
2005-05-20Added big editable text widget, and removed some cruft. I think this meansTorbjörn Andersson
that all our widgets are able to scale themselves now, but I could be mistaken. svn-id: r18192
2005-05-16Made the buttons scale themselves too.Torbjörn Andersson
svn-id: r18127
2005-05-15Unified rules that determine when a dialog shall use its 'big' mode and when ↵Max Horn
its 'normal' mode; MessageDialog uses Font::wordWrapText now; MessageDialog scales itself now svn-id: r18111
2005-05-08Fix doxygen warningMax Horn
svn-id: r17969
2005-01-10system.h was being included in tons of places, without any good reason; ↵Max Horn
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn
svn-id: r15332
2004-08-11Fix for bug #1007093 (GUI: removing game configuration from Launcher buggy); ↵Max Horn
moral: either document how things work, or at least provide well named constants for certain return values... using the cheap way out here, i.e. method (b) :-) svn-id: r14557
2004-02-05removed obsolete #include'sMax Horn
svn-id: r12729
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2003-11-10added namespace GUIMax Horn
svn-id: r11255
2003-11-08cleanup whitespacesPaweł Kołodziejski
svn-id: r11223
2003-11-02introduced common base class GuiObject for Dialog/Widget -> step towards ↵Max Horn
making it possible to nest widgets (needed for TabWidget) svn-id: r11052
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added ↵Max Horn
Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045
2003-11-01renamed 'timer' to duration; minimal doxygen commentsMax Horn
svn-id: r11040
2003-11-01modified MessageDialog to allow for custom button textsMax Horn
svn-id: r11034
2003-11-01cleanup: new MessageDialog subclass TimedMessageDialogMax Horn
svn-id: r11033
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06and more cleanup .... LastPaweł Kołodziejski
svn-id: r6721
2003-01-02Plop in some better disk switching code for CMI - I have no idea how well ↵James Brown
this will work transitioning from a disk1 room to a disk2 room in-game, but it works for bootparams and saved games.. svn-id: r6322
2002-12-21allow for a timed message dialog w/o buttons (still need to add support for ↵Max Horn
multiple buttons with customm labels) svn-id: r6038
2002-11-21center dialog vertically, too; split overlong lines at whitespaces if posibleMax Horn
svn-id: r5661
2002-11-19added some preliminary game auto detect code to the launcher; this required ↵Max Horn
a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work svn-id: r5600
2002-11-10improved MessageDialog: long lines are split now (this needs improvement to ↵Max Horn
favor splitting at spaces); maximum size is restricted to 300x180 svn-id: r5491
2002-10-12revised options dialogMax Horn
svn-id: r5130
2002-09-26some fixes for the message dialog; added some commentsMax Horn
svn-id: r5021
2002-09-26added simple message dialogMax Horn
svn-id: r5020