Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-11-20 | Removing walkthrough stuff again (talked to aquadran about this, he had no ↵ | Max Horn | |
objections) svn-id: r15849 | |||
2004-11-19 | added walkthrough | Paweł Kołodziejski | |
svn-id: r15835 | |||
2004-08-15 | Use custom font for the console -> more information visible, helps when ↵ | Max Horn | |
using e.g. the 'actors' command svn-id: r14627 | |||
2004-03-21 | Moved Surface/Font code into new 'graphics' module | Max Horn | |
svn-id: r13357 | |||
2004-03-13 | Revamped the font code: now it's very easy to switch between the 'original' ↵ | Max Horn | |
SCUMM font and any new font... or to have multiple different fonts (like, one for 320x240 and and one for 640x480); furthermore, font rendering can now be done w/o using NewGui svn-id: r13243 | |||
2004-01-30 | Various changes to the build system which allow building ScummVM in an ↵ | Max Horn | |
external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress svn-id: r12680 | |||
2003-11-19 | new font code (currently disabled by default), which allows using ↵ | Max Horn | |
'arbitrary' BDF fonts (via convbdf) svn-id: r11350 | |||
2003-11-02 | added initial TabWidget stub (if you want to try it, I added some testing ↵ | Max Horn | |
code to launcher.cpp which you just have to un-#if). This is not yet finished, obviously, but enough to 'get the idea', I hope svn-id: r11062 | |||
2003-09-17 | some tweaks to the build system (work toward plugin support) | Max Horn | |
svn-id: r10279 | |||
2003-07-22 | made about dialog global (so that it can be used from the launcher and from ↵ | Max Horn | |
sky/simon; also added our copyright to it svn-id: r9122 | |||
2002-12-14 | moved the console code to gui/console.cpp; make it actually printout ↵ | Max Horn | |
something. Note that this is WORK IN PROGRESS! I know it is incomplete, no need to tell me that svn-id: r5952 | |||
2002-12-12 | added a dummy global options dialog; PopUpWidget tweaks | Max Horn | |
svn-id: r5919 | |||
2002-12-12 | added PopUpWidget; hacked it into the edit game dialog just to show how to ↵ | Max Horn | |
use it; note: this is NOT finished by any means, the look will change, the code will change, this is just an early preview :-) svn-id: r5914 | |||
2002-11-21 | factored out ChooserDialog into it's own header/source file, and made the ↵ | Max Horn | |
title adjustable; added a dummy file for EditFieldWidget (not implemented yet); some other cleanup svn-id: r5658 | |||
2002-11-21 | revamped build system somewhat: 'modules' like scumm, simon, gui etc. now ↵ | Max Horn | |
all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM svn-id: r5653 |