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2006-12-27Added NewGui::getTopDialog methodMax Horn
svn-id: r24938
2006-10-25- renamed GUI::ThemeNew to GUI::ThemeModernJohannes Schickel
- renamed ThemeNew.cpp to ThemeModern.cpp svn-id: r24512
2006-10-25Formatting.Johannes Schickel
svn-id: r24511
2006-10-25Compile fix when DISABLE_FANCY_THEMES is #definedBertrand Augereau
svn-id: r24510
2006-10-08Final fix for wrong cursor palettes in SCUMM games after using the GUI.Johannes Schickel
svn-id: r24233
2006-10-08Making engines working again.Johannes Schickel
svn-id: r24232
2006-10-08- reworked my commit for r24216, not 'Classic (Builtin)' uses the builtin ↵Johannes Schickel
classic theme and classic uses the classic.ini file - save the chosen theme now svn-id: r24222
2006-10-08- Forcing 'classic' as the builtin classic theme (which means it ignores the ↵Johannes Schickel
classic.ini atm) svn-id: r24216
2006-10-08- Added dialog for selecting the theme to useJohannes Schickel
- Added runtime theme switching svn-id: r24213
2006-10-08- added auto detection of the Theme style to useJohannes Schickel
- fixed a bug which would lead to a crash when loading the modern theme config with the classic theme svn-id: r24201
2006-08-12Whitespace.Torbjörn Andersson
svn-id: r23704
2006-08-04Only refresh the theme & reflow all dialogs if the screen settings actually ↵Max Horn
changed svn-id: r23669
2006-08-04There is no need anymore to report EVENT_SCREEN_CHANGED changes to the GUI codeMax Horn
svn-id: r23668
2006-08-04Changed GUI code to do 'lazy'/'just-in-time' reflowing, so that client code ↵Max Horn
doesn't have to forward EVENT_SCREEN_CHANGED to us (this may initially cause some regressions, please report any induced crashes or oddities you observe to me) svn-id: r23663
2006-08-04Renamed handleScreenChanged() -> reflowLayout() in the GUI codeMax Horn
svn-id: r23662
2006-07-23String class usage cleanupMax Horn
svn-id: r23582
2006-07-14More whitespace changes.Torbjörn Andersson
svn-id: r23496
2006-06-16The top dialog can change during the event loop. In that case, flush all theTorbjörn Andersson
dialog-related events since they were probably generated while the old dialog was still visible, and therefore note intended for the new one. This hopefully fixes strange behaviour/crashes with pop-up widgets. (Most easy to trigger in 3x mode or when running ScummVM under Valgrind.) svn-id: r23141
2006-06-15- Adds 'THEME_HINT_NO_BACKGROUND_RESTORE' for buttons which don't want ↵Johannes Schickel
restored background (example: the tab scrolling buttons). - Call _theme->drawAll() at the end of the redraw method of NewGui svn-id: r23134
2006-06-13Disable the theme before restoring the cursor, not afterwards. Otherwise thereTorbjörn Andersson
may be a noticeable amount of time (disabling the theme can be comparatively slow) where the cursor is wrong. svn-id: r23082
2006-06-08- Removes (obsolete) USE_AUTO_SCALE defineJohannes Schickel
- typo fix svn-id: r22987
2006-06-03*Loads* of Common::String related optimizations. Woa, *tons* of methods were ↵Max Horn
copying strings needlessly svn-id: r22873
2006-06-03When the screen changes, redraw all dialogs *immediately* rather than waitingTorbjörn Andersson
for the main loop to check for _needRedraw. Otherwise subsequent events can cause widgets to be redrawn before the theme has had a chance to re-open the dialogs, and this could cause at least the modern theme to crash. svn-id: r22860
2006-05-27Don't "tickle" a dialog until after it has had a chance to redraw itself,Torbjörn Andersson
otherwise it may be in an inconsistent state since the modern theme uses openDialog() to allocate a surface as large as he dialog itself. This fixes a crash when changing to a bigger scaler when the About dialog is running. svn-id: r22688
2006-05-27Major GUI update:Eugene Sandulenko
- Implemented padding in console - Update only current line in console instead of whole screen - Fixed caret positioning in edit text widget - Improved buttons drawing, now they look more realistic - Added label spacing in popup widget - Correct shadow in popup widget - Fixed up with selected popup widget being drawn on wrong tab - Added shading to list dialog - Adjusted shading of inactive widgets - Proper coloring of browset (add game) dialog - Introduced Container widget - Used Container widget in scumm save/load dialog. Now it looks properly - Adjusted button colors even more. Now they match almost perfectly albeit with banding - Made scrollbar appear only when it is really needed svn-id: r22670
2006-05-25The GUI never asked for the cursor to be visible. I'm not sure why that used toTorbjörn Andersson
work before the cursor manager. Oh well, the launcher should have a visible cursor again, knock on wood. svn-id: r22641
2006-05-25Set and show/hide mouse cursors through a "cursor manager" (analogous to theTorbjörn Andersson
recently added (cursor) palette manager) so that the cursor can be properly restored after returning from the GUI. If there's any C++ magic that can keep the backend functions from being called by anything else than these managing classes, that would probably be a good idea. Also, since the cursor manager keeps a copy of the cursor image, perhaps there are at least some backends that will no longer need to? svn-id: r22639
2006-05-20After the GUI has finished, restore the old cursor palette (if any). For thisTorbjörn Andersson
to work, cursor palette now has to be set using the new "palette manager". See graphics/paletteman.cpp svn-id: r22543
2006-05-20Set a cursor palette for the classic theme, as well. Otherwise we'll get theTorbjörn Andersson
wrong colours in many games. svn-id: r22540
2006-04-19Adds handleScreenChanged() to NewGui, so (scumm) engine can call it when it ↵Johannes Schickel
recives a EVENT_SCREEN_CHANGED. svn-id: r22025
2006-04-19Implements custom cursor support for the new theme and includes a standard ↵Johannes Schickel
cursor (it should be replaced though). svn-id: r22019
2006-04-19Started to prepare the gui for runtime resolution switches.Johannes Schickel
(some little things could be missing yet though) svn-id: r22017
2006-04-18- PopUpWidget (drop down list) does not shadow underlying dialog anymoreEugene Sandulenko
- Remove reduntant code in drawing pipeline. Topmost dialog was drawn up to 4 times svn-id: r21998
2006-04-16This should fix wrong colors of the scummvm logo in the new theme after ↵Johannes Schickel
screen change. svn-id: r21953
2006-04-14Instead of calling our main them 'default-theme', call it 'modern' and ↵Max Horn
reserve the gui theme name 'default' to indicate, well, the *default* theme, whatever that is svn-id: r21887
2006-04-02With this change, backends are now responsible for instantiating their ↵Max Horn
OSystem class before calling scummvm_main (Note: PalmOS and Symbian are not yet converted, and won't work currently) svn-id: r21557
2006-04-02- moves some code in ThemeNew.cpp (calcGradient and calcAlpha to the bottom)Johannes Schickel
- added possibility to use a shading effect on inactive dialogs (luminance and dim are builtin, and special ablility to specifiy a own expression, evaluated via the evaluator) - adds also a color cache (atm it's generated on startup) - uses luminance effect by default - bumps theme config version to 7 svn-id: r21544
2006-03-24Fix crash in Options dialog in 320xY mode. Shadow was drawn off-screenEugene Sandulenko
svn-id: r21438
2006-03-24Reduce (indirect) dependencies on gui/eval.h (and thus common/assocarray.h) ↵Max Horn
to a minimum svn-id: r21426
2006-03-24Check values loaded from theme INI and give meaningful errors instead ofEugene Sandulenko
bad crashes on blitting stage. svn-id: r21422
2006-03-09Converted all scumm dialogs to new schemeEugene Sandulenko
svn-id: r21147
2006-03-07GUI widget positions:Eugene Sandulenko
o Add 'true' and 'false' constants o add .visible widget property o allow dots to be part of section and key names in configs svn-id: r21123
2006-03-07More work on customizable GUI.Eugene Sandulenko
o Implemented special alias 'prev' o Added new calling scheme to several widgets o Partially converted launcher dialog to new scheme o Converted couple widgets of chooser dialog svn-id: r21118
2006-02-13Added define to disable new theme support.Lars Persson
svn-id: r20676
2006-02-11Change CVS keywords to SVN keywordsMax Horn
svn-id: r20518
2006-02-03fixes allow compile with emsvc4 againPaweł Kołodziejski
svn-id: r20355
2006-01-27 - adds the new gui renderer also a new implementation for the classic guiJohannes Schickel
- adds a ImageMan and ImageDec class for loading and managing image files - adds a loader for zip files which is used by the new theme and the image manager - changes the widgets to use the new gui code - changes the scumm dialogs to use the new gui code - fixes a #include problem in the sky debugger with the new gui code To use the new gui copy gui/themes/default-theme.zip to your extrapath. If the theme zip can not be found the gui will fallback to the classic theme. If you want to change the gui styles use "gui_theme=classic" for the classic theme and "gui_theme=default-theme" for the new theme. Thanks to eriktorbjorn for testing and help with the new theme and to sev for reviewing this patch. svn-id: r20227
2006-01-18Update copyright noticeEugene Sandulenko
svn-id: r20088
2005-12-03Not needed anymore :)Chris Apers
svn-id: r19735
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142