Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-10-22 | GUI: Fix incorrect initialisation of some tab Ids in OptionsDialog | Thierry Crozat | |
A value of 0 is valid for tab ids, so the correct initialisation at this stage is -1. However only one constructor properly initialized all the tab ids to -1 in its initialisation list, but it was then changed to 0 in init(). I have added the missing ones to the other constructors and removed the incorrect ones in init(). But maybe all tab ids should be initialised in init() rather than in the constructors initialisation lists. | |||
2016-10-17 | ALL: Fix compilation with enabled sdl_net and disabled cloud | Eugene Sandulenko | |
2016-10-17 | ALL: Fix compilation with disabled cloud but enabled libcurl | Eugene Sandulenko | |
2016-10-16 | GUI: Fix compilation when cloud is disabled but libcurl is not | Thierry Crozat | |
2016-10-13 | GUI: Add checkbox and config option to enable/disable graphics filtering | Thierry Crozat | |
2016-10-12 | GUI: Fix wrong error messages when failing to change some graphics settings | Thierry Crozat | |
2016-10-09 | GUI: Do not disable Aspect ratio checkbox with only-fullscreen option | Eugene Sandulenko | |
2016-09-18 | ALL: Homogeneize use of 'saved game' in messages | Thierry Crozat | |
2016-09-04 | CLOUD: Improve some labels | Thierry Crozat | |
2016-08-24 | CLOUD: Add GUI for "rootpath" selection | Alexander Tkachev | |
Cloud tab now contains a button to select path, path label and a clear button. | |||
2016-08-24 | GUI: Set tooltip of local webserver button according to server state | Peter Bozsó | |
2016-08-24 | GUI: Fix SDL_Net-related errors | Alexander Tkachev | |
Checked by rebuilding ScummVM without SDL_Net in MinGW. Also fixes StorageWizardDialog's warning about _stopServerOnClose. | |||
2016-08-24 | GUI: Make Options dialog stop LocalServer on close | Alexander Tkachev | |
Commit also adds a fix for StorageWizardDialog, where LocalServer was used even if USE_SDL_NET was undefined. | |||
2016-08-24 | ALL: Fix debug, warning and error usage | Alexander Tkachev | |
Added prefixes, used debug(9). | |||
2016-08-24 | GUI: JANITORIAL: Fix code formatting | Eugene Sandulenko | |
2016-08-24 | CLOUD: Fix `redirect_uri` selection code | Alexander Tkachev | |
Now it's not hardcoded based on USE_SDL_NET, but one or another value is used depending on currently selected LocalWebserver's port. | |||
2016-08-24 | JANITORIAL: Remove spaces at the end of the line | Alexander Tkachev | |
I knew there were some, but I wanted to fix them once, instead of doing it all the time. | |||
2016-08-24 | GUI: Add "Clear port" button in Cloud tab | Alexander Tkachev | |
2016-08-24 | CLOUD: Add port override for LocalWebserver | Alexander Tkachev | |
It's enabled only when NETWORKING_LOCALWEBSERVER_ENABLE_PORT_OVERRIDE is defined. It's not defined, because override means we have to reconfigure our redirect links somehow to use the override port. | |||
2016-08-24 | GUI: Add error callback in Options' Cloud tab | Alexander Tkachev | |
Shows OSD message. | |||
2016-08-24 | GUI: Fix Cloud-related dialogs a little | Alexander Tkachev | |
Minor mistakes which lead to build failure in some cases. | |||
2016-08-24 | GUI: Fix Options Cloud tab widgets visibility | Alexander Tkachev | |
As it's controlled by ScrollContainer also, we have to explicitly setVisible(true) for "always" visible widgets. | |||
2016-08-24 | GUI: Fix DownloadDialog detection | Alexander Tkachev | |
Now it calls Launcher directly, so it updates games list on success. | |||
2016-08-24 | GUI: Fix Container's visibility issue | Alexander Tkachev | |
Now it respects outer code's decision to hide or move some widgets around. Outer code must be CommandReceiver which is set as ScrollContainer's target. | |||
2016-08-24 | GUI: Use Container in the Cloud tab | Alexander Tkachev | |
It has a visibility issue, but we're already working on it. | |||
2016-08-24 | CLOUD: Make "Run server" button active | Alexander Tkachev | |
It should show the real server's IP over there, but that doesn't work yet. | |||
2016-08-24 | CLOUD: Replace USE_CLOUD with USE_LIBCURL | Alexander Tkachev | |
In most cases that's the right one to check. USE_CLOUD is defined when either USE_LIBCURL or USE_SDL_NET are, which means if there is no curl, USE_CLOUD still could be defined and linking errors would appear. | |||
2016-08-24 | GUI: Fix Options' Cloud tab reflowing | Alexander Tkachev | |
2016-08-24 | GUI: Add "Run server" button in Cloud tab | Alexander Tkachev | |
2016-08-24 | GUI: Add DownloadDialog sketch | Alexander Tkachev | |
2016-08-24 | GUI: Add Refresh button in Options Cloud tab | Alexander Tkachev | |
Commit changes CloudManager and Storages so they would automatically refresh the fields when the could. | |||
2016-08-24 | GUI: Add Cloud tab StorageWizardDialog | Alexander Tkachev | |
This is a dialog which guides user through Storage connection procedure. | |||
2016-08-24 | GUI: Replace Cloud tab's StorageBrowser with PopUp | Alexander Tkachev | |
2016-08-24 | CLOUD: Update CloudManager | Alexander Tkachev | |
It now supports only one storage of each type. Only one Storage could be loaded to the memory as well. Options' Cloud tab now changes the Storage only when user pressed OK button, giving the ability to look through the Storages without actually changing them. | |||
2016-08-24 | GUI: Add Cloud tab information labels | Alexander Tkachev | |
And corresponding stub implementations in CloudManager. | |||
2016-08-24 | GUI: Add Options dialog Cloud tab | Alexander Tkachev | |
With StorageBrowser to select a Storage. It actually uses CloudMan to switch active Storage. | |||
2016-06-06 | GUI: Do not change aspect ratio setting when it is disabled | Eugene Sandulenko | |
2016-06-01 | GUI: Cleanup class initialization | Eugene Sandulenko | |
2016-04-12 | Merge pull request #715 from dudola/patch-1 | Johannes Schickel | |
GUI: Remove dummy FluidSynth Settings button from Edit Game | |||
2016-04-10 | ALL: Split SMALL_SCREEN_DEVICE into GUI_ENABLE_KEYSDIALOG and ↵ | Eugene Sandulenko | |
GUI_ONLY_FULLSCREEN | |||
2016-04-01 | UPDATES: Remove an unneeded check | Eugene Sandulenko | |
2016-04-01 | UPDATES: Implement and use method for normalizing interval value to accepted ↵ | Eugene Sandulenko | |
values | |||
2016-04-01 | GUI: Remove dummy FluidSynth Settings button from Edit Game. | dudola | |
The FluidSynth Settings button actually works only from the Options dialog. https://sourceforge.net/p/scummvm/bugs/6821/ | |||
2016-03-31 | UPDATES: Normalize updates_check value | Eugene Sandulenko | |
2016-03-31 | UPDATES: Implement Check now button in Options | Eugene Sandulenko | |
2016-03-31 | UPDATES: Got rid of hardcoded update intervals list | Eugene Sandulenko | |
2016-03-30 | UPDATES: Hook dialogs to UpdateManager | Eugene Sandulenko | |
2016-03-29 | GUI: Store secelcted update frequency in config | Eugene Sandulenko | |
2016-03-29 | GUI: Added stub for Update frequency check widgets. | Eugene Sandulenko | |
2015-07-07 | GUI: Simplify OPL option code a bit. | Johannes Schickel | |