Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-06-06 | GUI: Do not change aspect ratio setting when it is disabled | Eugene Sandulenko | |
2016-06-01 | GUI: Cleanup class initialization | Eugene Sandulenko | |
2016-04-12 | Merge pull request #715 from dudola/patch-1 | Johannes Schickel | |
GUI: Remove dummy FluidSynth Settings button from Edit Game | |||
2016-04-10 | ALL: Split SMALL_SCREEN_DEVICE into GUI_ENABLE_KEYSDIALOG and ↵ | Eugene Sandulenko | |
GUI_ONLY_FULLSCREEN | |||
2016-04-01 | UPDATES: Remove an unneeded check | Eugene Sandulenko | |
2016-04-01 | UPDATES: Implement and use method for normalizing interval value to accepted ↵ | Eugene Sandulenko | |
values | |||
2016-04-01 | GUI: Remove dummy FluidSynth Settings button from Edit Game. | dudola | |
The FluidSynth Settings button actually works only from the Options dialog. https://sourceforge.net/p/scummvm/bugs/6821/ | |||
2016-03-31 | UPDATES: Normalize updates_check value | Eugene Sandulenko | |
2016-03-31 | UPDATES: Implement Check now button in Options | Eugene Sandulenko | |
2016-03-31 | UPDATES: Got rid of hardcoded update intervals list | Eugene Sandulenko | |
2016-03-30 | UPDATES: Hook dialogs to UpdateManager | Eugene Sandulenko | |
2016-03-29 | GUI: Store secelcted update frequency in config | Eugene Sandulenko | |
2016-03-29 | GUI: Added stub for Update frequency check widgets. | Eugene Sandulenko | |
2015-07-07 | GUI: Simplify OPL option code a bit. | Johannes Schickel | |
2014-08-22 | GUI: s/savegame/saved game/ | Ben Castricum | |
Makes it consistant throughout the GUI | |||
2014-08-16 | GUI: Fix spelling of FluidSynth: s/Fluidsynth/FluidSynth/ | Ben Castricum | |
2014-08-16 | GUI: Fix typo in audio sample rates: s/11kHz/11 kHz/ | Ben Castricum | |
2014-02-18 | GUI: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-05-11 | GUI: Update Roland GS description in MT-32 tab | tcarey | |
Clarified the Roland GS settings. The current description is only partially accurate and confusing at best. | |||
2013-01-26 | Merge branch 'eriktorbjorn-fluidsynth-settings' | Johannes Schickel | |
This is a manual merge of a slightly adapted pull request #296. The changes made are: - Each time the theme format changes, the version was increased - default.inc has been regenerated in the same commit as the theme changes | |||
2013-01-26 | GUI: Misc FluidSynth-related cleanups. | Torbjörn Andersson | |
2013-01-26 | FLUIDSYNTH: Add separate dialog for FluidSynth settings | Torbjörn Andersson | |
I don't really understand what these parameters do, or what the sensible values are, so for now the sliders are limited only by the allowed (or, in one case, "safe") values. | |||
2013-01-02 | GUI: Improve the description of the Roland GS mode checkbox | Filippos Karapetis | |
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-03-25 | GUI: Remove leftover code for the global dithering checkbox | Filippos Karapetis | |
2012-03-25 | GUI: Change the undithering checkbox to be an engine-specific option | Filippos Karapetis | |
2012-03-19 | GUI: Add per-engine and per-game options | Filippos Karapetis | |
2012-03-17 | Merge pull request #203 from fingolfin/guio-cleanup | Eugene Sandulenko | |
COMMON: GuiOptions cleanup | |||
2012-03-13 | JANITORIAL: Replace (x ? false : true) by !(x). | Christoph Mallon | |
2012-02-29 | COMMON: Replace OptionsDialog::renderType2GUIO by API in rendermode.h | Max Horn | |
2012-02-26 | COMMON: Move RenderMode and GUIOptions functionality into separate files | Max Horn | |
2012-02-24 | GUI: Fix "clear" buttons after theme switch (bug #3482459) | Torbjörn Andersson | |
Because the "clear" buttons are very different between themes (in the Modern theme they have a graphical symbol, while in the Classic theme they have a letter), they have to be removed and re-added when reflowing the layout. This is patterned after how the LauncherDialog class handles the larger changes in layout. Removing widgets from a tab turned out to be trickier than I first thought, so I had to move the removeWidget() method from Dialog to GuiObject. | |||
2012-02-24 | COMMON: distinguish between 256 colors and 16 colors PC-98 rendering modes | athrxx | |
KYRA 1 PC-98 supports both modes in the same target. The desired mode can now be selected in the rendering options. We did have good support for the 16 colors mode of KYRA 1 already. This mode could not really be selected though (except by manually modifying the config file or the code). | |||
2012-02-21 | COMMON: add gui options for rendering modes | athrxx | |
The purpose is the same as for the sound gui options: users shouldn't be offered modes that the engine doesn't support. | |||
2011-12-13 | GUI: Move addClearButton() from options.cpp to widget.cpp | Tarek Soliman | |
This is so it can be used outside options.cpp | |||
2011-11-18 | GUI: Disable speech volume slider in subtitle only mode. | Johannes Schickel | |
2011-10-27 | GUI: Enable EGA Undithering in global options dialog | Tarek Soliman | |
GUIO_EGAUNDITHER is a positive flag unlike the rest of the GUIO negative flags like GUIO_NOASPECT and GUIO_NOSPEECH. This means the gui option is only enabled if the flag exists. This caused the gui option to be disabled in the global options dialog due to the flag not existing in the global confman domain. It is an inconvenience and a regression IMHO to have to set this flag on a game by game basis with no option to set it globally and have the games override it. Thanks Strangerke for making me clarify. Thanks LordHoto for feedback on code style. | |||
2011-10-25 | GUI: Show empty savepath as 'Default', not 'None' | Eugene Sandulenko | |
2011-10-25 | GUI: Refactor clear buttons | Eugene Sandulenko | |
2011-10-25 | GUI: Added clear button to paths | Eugene Sandulenko | |
2011-10-25 | LAUNCHER: Improved clear soundfont button | Eugene Sandulenko | |
2011-10-24 | GUI: Fix missing audio drivers in Edit Game dialog. | Johannes Schickel | |
This is a regression from 77c65648b1db8f8b7b245510681eafd856798d26. Formerly the code used strtok to check for any audio related GUIO flag to be present in _guioptions. Since strtok tokenizes the string this won't really work. I changed it to use strpbrk, which searches a string for any character from a set of characters (in our case flags). The code should now have the same semantics as of before the above mentioned commit. This also gets rid of copying the gui options into a char array and a strncpy call. | |||
2011-10-24 | GUI: Add GUIO EGA Dithering option | Strangerke | |
This will be used to disable the EGA dithering option | |||
2011-10-24 | GUI: in order to play it safe, re-enable the aspect checkbox if the gui ↵ | Strangerke | |
options don't contain GUIO_NOASPECT. Thanks lordHoto for pointing it | |||
2011-10-23 | LAUNCHER: Add GUIO_NOASPECT to SCUMM engine | Strangerke | |
2011-10-23 | ALL: Reduce assignment of "" to Common::String. | Johannes Schickel | |
When clearing an existant object clear() should be used. When constructing objects (or using default values for parameters) the constructor of String without any argument should be used. This changes only a few instances I noticed while looking over some recent commit logs. | |||
2011-10-23 | AD: Swtich GUI options to a char array. | Eugene Sandulenko | |
This eliminates nasty limitation of caping number of flags to 31. Current code has limitation of 255 flags, though. Only SCUMM engine is converted, rest do not even compile. Detection of fan talkie MI is broken as it has to be implemented differently. | |||
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-06-06 | I18N: Make some more GUI strings translatable. | Alyssa Milburn | |
2011-06-06 | GUI: Fix message after changing languages. | Alyssa Milburn | |