Age | Commit message (Collapse) | Author |
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test throghoutly.
svn-id: r21157
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svn-id: r21138
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o Converted global options dialog to new scheme.
svn-id: r21137
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o Cleanup of launcher dialog
o Implemented useWithPrefix keyword
svn-id: r21131
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svn-id: r20798
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svn-id: r20518
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svn-id: r20350
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- Changed gradient calculating
- added background saving for all dialog/widget backgrounds for now (change that later maybe)
- changed ScummDialog to use the colors of our launcher dialog
svn-id: r20276
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svn-id: r20088
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being truncated in the small version of the GUI.
svn-id: r19546
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svn-id: r19142
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svn-id: r18978
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svn-id: r18748
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smaller version of the GUI.
svn-id: r18701
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svn-id: r18653
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svn-id: r18604
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* Moved KeyConfigDialog, key from WinCE to gui
* Updated wince code to inherit and use new GUI::Keys and launch new dialog
* New definition SMALL_SCREEN_DEVICE when keysdialog should be inittialized from options.cpp
* Added new function to SDL\Events that handles key remapping. LINUPY & QTOPIA remapping moved to that function. SymbianOs.cpp overrides this function to enable key remapping to events
* Compiled VC6++ project. This with warnings and errors, but NOT in the changed code. (SAGA,KYRA)
* Compiled using WCE tools 3 for X86 target and running Scummvm in emulator to test
* Compiled with UIQ target. The rest Symbian platforms might require further configuration to operate properly
* Actor.h in Saga now compiles for default VC6 setting.
* Aspect.cpp does not compile in VC6/WCE due to template problems with the kFastAndNiceAspectMode setting.
* Changed order of creation of gamedetector and mainsystem in Main.cpp
* If anything does not compile, or is totally out of order, please revert changes.
svn-id: r18498
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svn-id: r18444
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svn-id: r18324
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that all our widgets are able to scale themselves now, but I could be
mistaken.
svn-id: r18192
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svn-id: r18185
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to give each widget the opportunity to scale itself.
There's a slight regression this time, though: In the small version of the
GUI, some of the buttons (e.g. "SoundFont") have their text truncated. Not
good.
svn-id: r18182
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last scaling change today. Feel free to continue. :-)
svn-id: r18172
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dependent on size, so the two different sizes are handled through a new
addSlider() function.
Figuring out why the big widget won't let you set volume to 0 is left as an
exercise for the reader.
svn-id: r18170
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of them better than others.
svn-id: r18165
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StaticTextWidget for the label
svn-id: r18163
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because most checkboxes are on tabs. (We'll probably need a similar form of
addButton() as well.)
svn-id: r18161
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svn-id: r18134
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svn-id: r18125
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enlarged, too; they aren't yet
svn-id: r18123
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because we already have many classes with that name)
svn-id: r18039
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svn-id: r18011
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svn-id: r17757
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mode for OSX, too; fixed some memory leaks in the launcher
svn-id: r17639
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#1181750 "Updated Native MIDI documentation". Thanks _tom a lot.
svn-id: r17571
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changes. There are a few things that could use a bit more work, and I've
only tested it on my Linux box. I have verified that ScummVM still compiles
when it's disabled, though, so it shouldn't break anything too badly.
svn-id: r17512
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svn-id: r17305
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and is in harmony with game-specific options. If someone ever will add some
additional "misc" stuff in there, it could be easily renamed.
svn-id: r17220
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and hercAmber. Updated documentation accordingly.
svn-id: r16975
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Differences against patch:
o Updated documentation
o Fixed text colors
o Implemented Hercules dithering
Ditherers are based on loom ega and monkey ega, so for zak and mm they're
wrong, i.e. these games look better than with original ditherers.
TODO:
Proper ditherers for zak & MM
EGA ditherers for VGA SCUMM v5 games
svn-id: r16816
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svn-id: r16652
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reduced this (total dependencies on system.h went down from 193 to 85 files)
svn-id: r16527
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Smartphones and non Scumm games
svn-id: r16524
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svn-id: r16398
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svn-id: r16351
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svn-id: r16328
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methods), same for some other MIDI related stuff
svn-id: r15968
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code doesn't have to worry about the memory managment anymore, it's all 'automatic' now). May have introduced a mem leak or two, please check :-)
svn-id: r15848
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svn-id: r15816
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svn-id: r15432
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