aboutsummaryrefslogtreecommitdiff
path: root/gui/options.cpp
AgeCommit message (Collapse)Author
2007-02-13Implement FR#1600020: GUI: Select "No SoundFont"Eugene Sandulenko
svn-id: r25556
2006-10-08Displaying the theme name instead of the theme config file name in the ↵Johannes Schickel
'Misc' section of the Options dialog. svn-id: r24231
2006-10-08Now the 'gui_theme' setting saving works...Johannes Schickel
svn-id: r24230
2006-10-08Display the correct theme name if it's specified with --gui-themeJohannes Schickel
svn-id: r24223
2006-10-08- reworked my commit for r24216, not 'Classic (Builtin)' uses the builtin ↵Johannes Schickel
classic theme and classic uses the classic.ini file - save the chosen theme now svn-id: r24222
2006-10-08- Added dialog for selecting the theme to useJohannes Schickel
- Added runtime theme switching svn-id: r24213
2006-08-04Renamed handleScreenChanged() -> reflowLayout() in the GUI codeMax Horn
svn-id: r23662
2006-07-09Patch #1519399: DS BackendMax Horn
svn-id: r23452
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h) svn-id: r23274
2006-06-11Patch #1336171: "MIDI gain setting for FluidSynth" with slight modificationsEugene Sandulenko
of PSP theme to fit new slider into MIDI tab. svn-id: r23033
2006-06-11Patch from bugreport #1502409: "Search ScummVM directory for GUI theme".Eugene Sandulenko
It adds theme patch setting to GUI. svn-id: r23032
2006-06-03*Loads* of Common::String related optimizations. Woa, *tons* of methods were ↵Max Horn
copying strings needlessly svn-id: r22873
2006-05-30Put volume controls conditionally into separate tab. Used by PSP theme.Eugene Sandulenko
svn-id: r22775
2006-05-30- Split global audio tab into audio and volumeEugene Sandulenko
- More logical order in game options tab svn-id: r22774
2006-05-30Fix bug #1496582 "GUI: Default graphics mode not committing".Eugene Sandulenko
svn-id: r22763
2006-05-18Oops. Break indefinite loop.Eugene Sandulenko
svn-id: r22524
2006-05-18Properly set GFX mode selected in GUI. Fixes selection of 1x scaler.Eugene Sandulenko
svn-id: r22521
2006-05-13Patch #1091170: ALL, SCUMM: Subtitle speed controlMax Horn
svn-id: r22456
2006-04-19Started to prepare the gui for runtime resolution switches.Johannes Schickel
(some little things could be missing yet though) svn-id: r22017
2006-04-16Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ↵Max Horn
new setInt and setBool methods (matching getInt/getBool), which avoids strange quirks & bugs caused by (char *) being implicitly cast to int (ouch) svn-id: r21951
2006-04-16Remove redundant code. soundfont is taken care in OptionsDialog::open() now.Eugene Sandulenko
svn-id: r21950
2006-04-16Patch #1469722: "Game-specific SoundFont configuration broken"Eugene Sandulenko
svn-id: r21949
2006-04-04Initialize uninitialized variable.Eugene Sandulenko
svn-id: r21609
2006-03-28Renamed various container isEmpty() methods to empty() to match STL conventionsMax Horn
svn-id: r21472
2006-03-24Reduce (indirect) dependencies on gui/eval.h (and thus common/assocarray.h) ↵Max Horn
to a minimum svn-id: r21426
2006-03-24o Move built-in evaluator constants to AssocArray to speed it upEugene Sandulenko
o Introduced .align text widget property o Moved all text widgets to use it and populated theme config file svn-id: r21420
2006-03-09Converted last dialogs to new scheme. Now it seems to be everything. Please,Eugene Sandulenko
test throghoutly. svn-id: r21157
2006-03-08CleanupEugene Sandulenko
svn-id: r21138
2006-03-08o Converted most (all?) widgets to new scheme.Eugene Sandulenko
o Converted global options dialog to new scheme. svn-id: r21137
2006-03-07o More widgets fot alternative constructorsEugene Sandulenko
o Cleanup of launcher dialog o Implemented useWithPrefix keyword svn-id: r21131
2006-02-20Fixing up my previous commit: finished moving common/scaler* to graphicsMax Horn
svn-id: r20798
2006-02-11Change CVS keywords to SVN keywordsMax Horn
svn-id: r20518
2006-02-02Should be 'description'Chris Apers
svn-id: r20350
2006-01-28- Fixes a bug that the debugger crashed while openingJohannes Schickel
- Changed gradient calculating - added background saving for all dialog/widget backgrounds for now (change that later maybe) - changed ScummDialog to use the colors of our launcher dialog svn-id: r20276
2006-01-18Update copyright noticeEugene Sandulenko
svn-id: r20088
2005-11-10Removed unnecessary space from the SoundFont button's text, to keep it fromTorbjörn Andersson
being truncated in the small version of the GUI. svn-id: r19546
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142
2005-10-08PalmOS stuffChris Apers
svn-id: r18978
2005-09-03Change PalmOS identChris Apers
svn-id: r18748
2005-08-17Made the path buttons extra wide so that the text is not truncated in theTorbjörn Andersson
smaller version of the GUI. svn-id: r18701
2005-08-10committed patch #1255847, thanks Simon Sawatzki.Gregory Montoir
svn-id: r18653
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-07-05* Start of generic key configuration support for ScummVMLars Persson
* Moved KeyConfigDialog, key from WinCE to gui * Updated wince code to inherit and use new GUI::Keys and launch new dialog * New definition SMALL_SCREEN_DEVICE when keysdialog should be inittialized from options.cpp * Added new function to SDL\Events that handles key remapping. LINUPY & QTOPIA remapping moved to that function. SymbianOs.cpp overrides this function to enable key remapping to events * Compiled VC6++ project. This with warnings and errors, but NOT in the changed code. (SAGA,KYRA) * Compiled using WCE tools 3 for X86 target and running Scummvm in emulator to test * Compiled with UIQ target. The rest Symbian platforms might require further configuration to operate properly * Actor.h in Saga now compiles for default VC6 setting. * Aspect.cpp does not compile in VC6/WCE due to template problems with the kFastAndNiceAspectMode setting. * Changed order of creation of gamedetector and mainsystem in Main.cpp * If anything does not compile, or is totally out of order, please revert changes. svn-id: r18498
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
svn-id: r18444
2005-06-03Cleanup.Torbjörn Andersson
svn-id: r18324
2005-05-20Added big editable text widget, and removed some cruft. I think this meansTorbjörn Andersson
that all our widgets are able to scale themselves now, but I could be mistaken. svn-id: r18192
2005-05-19Big version of the popup widget. It could use a bit more polish, though...Torbjörn Andersson
svn-id: r18185
2005-05-19More scaling work. It's still more about infrastructure than layout: I wantTorbjörn Andersson
to give each widget the opportunity to scale itself. There's a slight regression this time, though: In the small version of the GUI, some of the buttons (e.g. "SoundFont") have their text truncated. Not good. svn-id: r18182
2005-05-18Make sure the labels for the volume sliders aren't truncated. (This is myTorbjörn Andersson
last scaling change today. Feel free to continue. :-) svn-id: r18172
2005-05-18Added big slider widget. There is nothing in the widget itself that'sTorbjörn Andersson
dependent on size, so the two different sizes are handled through a new addSlider() function. Figuring out why the big widget won't let you set volume to 0 is left as an exercise for the reader. svn-id: r18170