Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-01-18 | Update copyright notice | Eugene Sandulenko | |
svn-id: r20088 | |||
2005-11-10 | Removed unnecessary space from the SoundFont button's text, to keep it from | Torbjörn Andersson | |
being truncated in the small version of the GUI. svn-id: r19546 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-10-08 | PalmOS stuff | Chris Apers | |
svn-id: r18978 | |||
2005-09-03 | Change PalmOS ident | Chris Apers | |
svn-id: r18748 | |||
2005-08-17 | Made the path buttons extra wide so that the text is not truncated in the | Torbjörn Andersson | |
smaller version of the GUI. svn-id: r18701 | |||
2005-08-10 | committed patch #1255847, thanks Simon Sawatzki. | Gregory Montoir | |
svn-id: r18653 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-07-05 | * Start of generic key configuration support for ScummVM | Lars Persson | |
* Moved KeyConfigDialog, key from WinCE to gui * Updated wince code to inherit and use new GUI::Keys and launch new dialog * New definition SMALL_SCREEN_DEVICE when keysdialog should be inittialized from options.cpp * Added new function to SDL\Events that handles key remapping. LINUPY & QTOPIA remapping moved to that function. SymbianOs.cpp overrides this function to enable key remapping to events * Compiled VC6++ project. This with warnings and errors, but NOT in the changed code. (SAGA,KYRA) * Compiled using WCE tools 3 for X86 target and running Scummvm in emulator to test * Compiled with UIQ target. The rest Symbian platforms might require further configuration to operate properly * Actor.h in Saga now compiles for default VC6 setting. * Aspect.cpp does not compile in VC6/WCE due to template problems with the kFastAndNiceAspectMode setting. * Changed order of creation of gamedetector and mainsystem in Main.cpp * If anything does not compile, or is totally out of order, please revert changes. svn-id: r18498 | |||
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-06-03 | Cleanup. | Torbjörn Andersson | |
svn-id: r18324 | |||
2005-05-20 | Added big editable text widget, and removed some cruft. I think this means | Torbjörn Andersson | |
that all our widgets are able to scale themselves now, but I could be mistaken. svn-id: r18192 | |||
2005-05-19 | Big version of the popup widget. It could use a bit more polish, though... | Torbjörn Andersson | |
svn-id: r18185 | |||
2005-05-19 | More scaling work. It's still more about infrastructure than layout: I want | Torbjörn Andersson | |
to give each widget the opportunity to scale itself. There's a slight regression this time, though: In the small version of the GUI, some of the buttons (e.g. "SoundFont") have their text truncated. Not good. svn-id: r18182 | |||
2005-05-18 | Make sure the labels for the volume sliders aren't truncated. (This is my | Torbjörn Andersson | |
last scaling change today. Feel free to continue. :-) svn-id: r18172 | |||
2005-05-18 | Added big slider widget. There is nothing in the widget itself that's | Torbjörn Andersson | |
dependent on size, so the two different sizes are handled through a new addSlider() function. Figuring out why the big widget won't let you set volume to 0 is left as an exercise for the reader. svn-id: r18170 | |||
2005-05-18 | Some more scaling work. Parts of the options dialogs scale themselves. Some | Torbjörn Andersson | |
of them better than others. svn-id: r18165 | |||
2005-05-18 | Remove the label code from SliderWidget (simplifies it a lot); instead use a ↵ | Max Horn | |
StaticTextWidget for the label svn-id: r18163 | |||
2005-05-18 | Made use of addCheckbox(). I had to add an alternative form of the function | Torbjörn Andersson | |
because most checkboxes are on tabs. (We'll probably need a similar form of addButton() as well.) svn-id: r18161 | |||
2005-05-17 | Added "big" version of the Tab widget, and made use of it. | Torbjörn Andersson | |
svn-id: r18134 | |||
2005-05-16 | Fixed the SoundFont button's behaviour in the Edit Game dialog. | Torbjörn Andersson | |
svn-id: r18125 | |||
2005-05-16 | Enlarge the option dialogs; note that the widgets should be rearranged / ↵ | Max Horn | |
enlarged, too; they aren't yet svn-id: r18123 | |||
2005-05-10 | Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' ↵ | Max Horn | |
because we already have many classes with that name) svn-id: r18039 | |||
2005-05-09 | Patch #1181544 (AmigaOS 4 changes) | Max Horn | |
svn-id: r18011 | |||
2005-04-22 | GameDetector isn't actually used here | Max Horn | |
svn-id: r17757 | |||
2005-04-16 | Reunify DirBrowserDialog and FileBrowserDialog; implemented file browser ↵ | Max Horn | |
mode for OSX, too; fixed some memory leaks in the launcher svn-id: r17639 | |||
2005-04-13 | Patches #1164217 "Updated GS Support + Percussion Remapping Patch" and | Eugene Sandulenko | |
#1181750 "Updated Native MIDI documentation". Thanks _tom a lot. svn-id: r17571 | |||
2005-04-10 | Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation | Torbjörn Andersson | |
changes. There are a few things that could use a bit more work, and I've only tested it on my Linux box. I have verified that ScummVM still compiles when it's disabled, though, so it shouldn't break anything too badly. svn-id: r17512 | |||
2005-03-31 | Playstation2 Port: initial import | Robert Göffringmann | |
svn-id: r17305 | |||
2005-03-24 | Rename global tab Misc to Paths. This correctly describes its current content | Eugene Sandulenko | |
and is in harmony with game-specific options. If someone ever will add some additional "misc" stuff in there, it could be easily renamed. svn-id: r17220 | |||
2005-03-02 | Distinguish between green and amber hercules. Now specify it via hercGreen | Eugene Sandulenko | |
and hercAmber. Updated documentation accordingly. svn-id: r16975 | |||
2005-02-20 | Patch #1121337 (CGA rendering in early LEC titles). | Eugene Sandulenko | |
Differences against patch: o Updated documentation o Fixed text colors o Implemented Hercules dithering Ditherers are based on loom ega and monkey ega, so for zak and mm they're wrong, i.e. these games look better than with original ditherers. TODO: Proper ditherers for zak & MM EGA ditherers for VGA SCUMM v5 games svn-id: r16816 | |||
2005-01-27 | port change from branch | Paweł Kołodziejski | |
svn-id: r16652 | |||
2005-01-10 | system.h was being included in tons of places, without any good reason; ↵ | Max Horn | |
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527 | |||
2005-01-10 | Add keys mapping option to the main option dialog for WinCE - useful for ↵ | Nicolas Bacca | |
Smartphones and non Scumm games svn-id: r16524 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-27 | Use SoundMixer::kMaxMixerVolume | Max Horn | |
svn-id: r16351 | |||
2004-12-25 | Get rid of the useless & troublesome master_volume | Max Horn | |
svn-id: r16328 | |||
2004-12-02 | Moved MidiDriver creation code into the MidiDriver class (as static ↵ | Max Horn | |
methods), same for some other MIDI related stuff svn-id: r15968 | |||
2004-11-20 | Changed the FilesystemNode implementation to make it easier to use (client ↵ | Max Horn | |
code doesn't have to worry about the memory managment anymore, it's all 'automatic' now). May have introduced a mem leak or two, please check :-) svn-id: r15848 | |||
2004-11-15 | Add global extrapath to GUI and to default directories list. | Eugene Sandulenko | |
svn-id: r15816 | |||
2004-10-06 | PalmOS update | Chris Apers | |
svn-id: r15432 | |||
2004-09-28 | including sys/param.h causes several conflicts with symbol names we use, so ↵ | Max Horn | |
don't do it svn-id: r15320 | |||
2004-09-28 | use MAXPATHLEN for path buffer size | Jonathan Gray | |
svn-id: r15319 | |||
2004-08-06 | Make the global savepath button match the look & feel of the 'local' one; ↵ | Max Horn | |
fix bug #916498 svn-id: r14491 | |||
2004-04-06 | Changed "voice_volume" to "speech_volume" for consistency with the Broken | Torbjörn Andersson | |
Sword games. (The digial iMUSE code still calls it voice volume, though.) svn-id: r13483 | |||
2004-04-05 | added voice group volume to scumm engine for imuse digital and implemeted ↵ | Paweł Kołodziejski | |
volume groups control svn-id: r13468 | |||
2004-03-17 | Fix for bug #917532 (GUI: BrowserDialog return value) | Max Horn | |
svn-id: r13320 | |||
2004-03-15 | Aaargh, didn't mean to commit this... | Max Horn | |
svn-id: r13296 | |||
2004-03-15 | ...and mor. Next big thing should be to document the overlay stuff, but ↵ | Max Horn | |
that'll have to wait till after I slept :-) svn-id: r13295 |