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2005-04-22GameDetector isn't actually used hereMax Horn
svn-id: r17757
2005-04-16Reunify DirBrowserDialog and FileBrowserDialog; implemented file browser ↵Max Horn
mode for OSX, too; fixed some memory leaks in the launcher svn-id: r17639
2005-04-13Patches #1164217 "Updated GS Support + Percussion Remapping Patch" andEugene Sandulenko
#1181750 "Updated Native MIDI documentation". Thanks _tom a lot. svn-id: r17571
2005-04-10Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentationTorbjörn Andersson
changes. There are a few things that could use a bit more work, and I've only tested it on my Linux box. I have verified that ScummVM still compiles when it's disabled, though, so it shouldn't break anything too badly. svn-id: r17512
2005-02-20Patch #1121337 (CGA rendering in early LEC titles).Eugene Sandulenko
Differences against patch: o Updated documentation o Fixed text colors o Implemented Hercules dithering Ditherers are based on loom ega and monkey ega, so for zak and mm they're wrong, i.e. these games look better than with original ditherers. TODO: Proper ditherers for zak & MM EGA ditherers for VGA SCUMM v5 games svn-id: r16816
2005-01-10Add keys mapping option to the main option dialog for WinCE - useful for ↵Nicolas Bacca
Smartphones and non Scumm games svn-id: r16524
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-12-25Get rid of the useless & troublesome master_volumeMax Horn
svn-id: r16328
2004-11-15Add global extrapath to GUI and to default directories list.Eugene Sandulenko
svn-id: r15816
2004-04-06Changed "voice_volume" to "speech_volume" for consistency with the BrokenTorbjörn Andersson
Sword games. (The digial iMUSE code still calls it voice volume, though.) svn-id: r13483
2004-04-05added voice group volume to scumm engine for imuse digital and implemeted ↵Paweł Kołodziejski
volume groups control svn-id: r13468
2004-03-15Aaargh, didn't mean to commit this...Max Horn
svn-id: r13296
2004-03-15...and mor. Next big thing should be to document the overlay stuff, but ↵Max Horn
that'll have to wait till after I slept :-) svn-id: r13295
2004-02-05removed obsolete #include'sMax Horn
svn-id: r12729
2004-01-17Launcher subtitles checkbox (is Sound the right place for this? I dunno..)James Brown
svn-id: r12454
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2003-11-10added namespace GUIMax Horn
svn-id: r11255
2003-11-08cleanup whitespacesPaweł Kołodziejski
svn-id: r11223
2003-11-07added checkboxes to the 'Edit Game...' dialog which let the user determine ↵Max Horn
whether to override global settings or not; besides other things, this fixes bug #837599 (Default volume is 0 for newly added games) svn-id: r11196
2003-11-05refactored common code into a new class OptionsDialog; various fixes and ↵Max Horn
cleanup to the launcher/option dialogs svn-id: r11152
2003-11-05save fullscreen/aspect ratio settings; fix midi driver selection (driver was ↵Max Horn
set immediately when you choose it from popup; this made it impossible to 'Cancel' the change) svn-id: r11144
2003-11-02introduced common base class GuiObject for Dialog/Widget -> step towards ↵Max Horn
making it possible to nest widgets (needed for TabWidget) svn-id: r11052
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added ↵Max Horn
Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045
2003-10-08new config manager. not everything is completed, and some things will still ↵Max Horn
be changed, but it seems to work well enough to put it into CVS svn-id: r10687
2003-10-02renamed namespace ScummVM to CommonMax Horn
svn-id: r10544
2003-03-26Hook up the midi driver selection popup; disable GFX popup for now, till we ↵Max Horn
modify the backends to properly allow for it's support svn-id: r6867
2003-03-25added some meat to the global options dialog (no prefs are stored yet, though)Max Horn
svn-id: r6862
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2002-12-12added a dummy global options dialog; PopUpWidget tweaksMax Horn
svn-id: r5919