Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-01 | TTS: Add Accessibility tab to all themes | Jaromir Wysoglad | |
2019-09-01 | TTS: Add voice selection to options | Jaromir Wysoglad | |
2019-09-01 | TTS: Add TTS checkbox to Options | Jaromir Wysoglad | |
Probably works only in the builtin theme right now. | |||
2019-05-05 | GUI: Use a truetype font for the debug console | Bastien Bouclet | |
2018-12-16 | GUI: Add option to enable/disable using the system file browser | Thierry Crozat | |
2018-12-02 | GUI: Add an option to set the GUI language to the game language | Bastien Bouclet | |
2018-07-23 | GUI: Sync the embedded classic theme | Bastien Bouclet | |
2018-07-22 | GUI: Use ScrollContainer in graphics tab | Thierry Crozat | |
This fixes bug #10634 - GUI: Options cutoff for Edit Game when Graphics mode is x2 or less | |||
2018-07-08 | GUI: Add Stretch Mode selection in Options dialog | Thierry Crozat | |
2017-09-12 | GUI: Remove mostly-broken audio output sample rate control | Colin Snover | |
Removing this GUI control was suggested as far back as 2011 at <http://lists.scummvm.org/pipermail/scummvm-devel/2011-November/010416.html>. There were no objections, but it was never removed. When working on audio latency bugs, I independently rediscovered that the GUI option was broken: the per-game options would *never* work, and the option would not take effect until ScummVM was restarted because there is no API for interacting with the backend audio mixer. So now, it is finally gone. Primarily for the sake of future troubleshooting, configurability of the audio sample frequency within SdlMixerManager is maintained for the moment, but now users will need to edit their ScummVM configuration file manually to change it. | |||
2017-06-09 | GUI: Improve calculation for savegame thumbnail labels | Tarek Soliman | |
Instead of shrinking the rect based on how many labels aren't there, expand the rect based on how many labels are there. Closes gh-958 | |||
2017-03-04 | GUI: Regenerated built-in theme | Eugene Sandulenko | |
2017-03-04 | PSP2: Add Playstation Vita (PSP2) support | cpasjuste | |
2017-02-22 | SDL: Fix erratic analog pointer + control options | rsn8887 | |
Fixes erratic speeds in analog pointer motion Implemented option to set analog/keyboard pointer speed and control the analog joystick deadzone. The deadzone option appears only if the build supports analog joystick (via JOY_ANALOG define) | |||
2017-02-14 | ANDROIDSDL: implemented checkbox for swap menu and back buttons | lubomyr | |
2017-02-14 | ANDROIDSDL: backend related checking in options.cpp replaced with ↵ | lubomyr | |
hasFeature... condition, renamed some fields and methods | |||
2017-01-31 | ANDROIDSDL: implemented checkbox for show/hide on-screen control in Options menu | lubomyr | |
2016-10-30 | GUI: Add Apply button in global options dialog | Thierry Crozat | |
2016-10-13 | GUI: Add checkbox and config option to enable/disable graphics filtering | Thierry Crozat | |
2016-09-13 | GUI: Fix a typo in the low resolution theme layouts | Bastien Bouclet | |
This caused a crash when opening to options dialog in low resolution. | |||
2016-09-13 | GUI: Regenerate the built-in theme | Bastien Bouclet | |
2016-08-24 | GUI: Regenerate themes | Eugene Sandulenko | |
2016-07-12 | GUI: Regenerate built-in theme | Eugene Sandulenko | |
2016-03-31 | GUI: Sync built-in theme | Eugene Sandulenko | |
2016-01-24 | GUI: Only use image for delete when applicable in PredictiveDialog. | Johannes Schickel | |
2015-11-07 | GUI: Removed 64k limit on built-in theme XML size | Eugene Sandulenko | |
2015-11-07 | BBVS: Implement file chooser for Air Guitar minigame | Eugene Sandulenko | |
2014-06-22 | GUI: Reduce spacing in save/load chooser in the classic theme. | Johannes Schickel | |
This fixes bug #6658 "GUI: Save/Load grid view needs tuning for classic theme, 640x400 pixels" for me. | |||
2014-06-05 | GUI: Recreate default theme. | Johannes Schickel | |
2014-01-11 | GUI: Fix menu layout for low-res classic theme | Marcus Comstedt | |
Since clipping is now in place for strings, having text widgets which are 4 pixels high will no longer work. Remade the layout to set better heights, and remove some spacing instead. | |||
2013-08-16 | GUI: Add code to default theme generation to reduce string length. | D G Turner | |
The additional code skips the extraneous spaces after the end of an XML close brace (>) reducing the string literal by 3106 characters, thus bringing it within the limit for C++ string literals. Have regenerated the default.inc from scummclassic with this change. | |||
2013-05-17 | RECORDER: Implement Events Recorder | Eugene Sandulenko | |
2013-02-03 | GUI: Center Launcher.Version in all themes. | Johannes Schickel | |
Now that we actually use the textalign field of Launcher.Version the version would be left aligned by default. This looks odd for the classic theme and the low resolution version of the modern theme and is contrary to the old "default" value, so I decided to center the string explicitly again. | |||
2013-01-27 | GUI: Allow user to display hidden files in the browser dialog. | Johannes Schickel | |
This implements feature request #3600774 "File browser: show hidden files". | |||
2013-01-26 | GUI: Move the FluidSynth reset button from Misc tab to bottom | Torbjörn Andersson | |
This should make it clearer that Reset applies to all of the FluidSynth settings, not just the Misc tab. | |||
2013-01-26 | GUI: Add "Reset" button to FluidSynth settings dialog | Torbjörn Andersson | |
This resets the FluidSynth settings to their default values. | |||
2013-01-26 | FLUIDSYNTH: Add separate dialog for FluidSynth settings | Torbjörn Andersson | |
I don't really understand what these parameters do, or what the sensible values are, so for now the sliders are limited only by the allowed (or, in one case, "safe") values. | |||
2012-08-12 | GUI: Create the builtin theme from scummclassic again. | Johannes Schickel | |
The old builtin one actually was based on a unpublished version, which failed with the current code. Oops. | |||
2012-07-24 | GUI: Implement saving in the grid based save/load chooser. | Johannes Schickel | |
2012-07-01 | GUI: Add page display to grid based load chooser. | Johannes Schickel | |
2012-06-29 | GUI: Allow the user to switch between list and thumbnail based load chooser. | Johannes Schickel | |
2012-06-03 | ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" ↵ | Johannes Schickel | |
logic. All uses of the old target scale API actually wanted to disallow scaling of the mouse cursor. This commit adapts our API to this and thus simplifies backend implementations. Some backends, most notable the Wii and Android, did some implementation of the cursor target scale, which I didn't adapt yet. I added a TODO for the porters there. | |||
2012-05-03 | GUI: Implemented pressed state for buttons | Oleksiy Kurochko | |
2012-03-25 | GUI: Change the undithering checkbox to be an engine-specific option | Filippos Karapetis | |
2012-03-25 | GUI: Move predictive dialog to common gui | Oleksiy Kurochko | |
2012-03-19 | GUI: Add per-engine and per-game options | Filippos Karapetis | |
2012-01-29 | GUI: Add support for loading TTF files with ISO-8859-1 charset. | Johannes Schickel | |
2011-12-26 | SCUMM: Add a difficulty selection dialog for Loom FM-Towns. | Johannes Schickel | |
It is in spirit of the DOS version's selection dialog, but it has the description above the buttons instead of below it. | |||
2011-12-07 | GUI: Fix and regenerate theme files for y==400 case. | Alyssa Milburn | |
2011-12-07 | GUI: Regenerated theme files for new arrow look | Eugene Sandulenko | |