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path: root/gui/themes/scummclassic/THEMERC
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2012-06-03ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" ↵Johannes Schickel
logic. All uses of the old target scale API actually wanted to disallow scaling of the mouse cursor. This commit adapts our API to this and thus simplifies backend implementations. Some backends, most notable the Wii and Android, did some implementation of the cursor target scale, which I didn't adapt yet. I added a TODO for the porters there.
2012-05-03GUI: Implemented pressed state for buttonsOleksiy Kurochko
2012-03-25GUI: Change the undithering checkbox to be an engine-specific optionFilippos Karapetis
2012-03-25GUI: Move predictive dialog to common guiOleksiy Kurochko
2012-03-19GUI: Add per-engine and per-game optionsFilippos Karapetis
2012-01-29GUI: Add support for loading TTF files with ISO-8859-1 charset.Johannes Schickel
2012-01-06GRAPHICS: Rework BDF font code.Johannes Schickel
2011-12-26SCUMM: Add a difficulty selection dialog for Loom FM-Towns.Johannes Schickel
It is in spirit of the DOS version's selection dialog, but it has the description above the buttons instead of below it.
2011-12-07GUI: Improved pop up and scrollbar arrows lookMaximRussia
Previous triangle drawing was all wrong, rewrote it from the scratch. Added padding to drawsteps in stx files
2011-10-25GUI: Added clear button to pathsEugene Sandulenko
2011-03-01GUI: Increment theme version.Johannes Schickel
With 50a682e7e1c69082735a07b2261d1c0c61ac12c9 we changed the resolution string in a way which is incompatible with old resolution strings, thus all old theme files are not usable anymore and will cause problems. To avoid that we just increase the version string and thus it is not possible to use them anymore.
2010-11-05COMMON/GUI/SCI: Changes to the EGA dithering checkboxFilippos Karapetis
- Changed the new dithering checkbox to be more generic (i.e. relevant for all engines that may support such a feature in the future) - Changed the checkbox to be unchecked by default. As discussed on -devel, game enhancements in ScummVM should be off by default, and opt-in - Changed the option from "sci_undither" to "disable_dithering" - Changed theme version style to X.Y.Z and bumped it to 0.8.2 svn-id: r54090
2010-11-05SCUMMVM: Bumped theme version to 0.81.Filippos Karapetis
This fixes regression #3103351 - "GUI: Crashes on Edit Game/Options Buttons" svn-id: r54088
2009-08-20Renamed ScummSaveLoad GUI dialog config entry to SaveLoadChooser. (Also ↵Johannes Schickel
bumped theme version along with it) svn-id: r43553
2009-08-10Made font color configuration independend from font style configuration.Johannes Schickel
svn-id: r43205
2009-07-22Fix bug #2825252: "GUI: Low Res Bugs"Eugene Sandulenko
svn-id: r42668
2009-06-06Bump theme version to 0.5 due to number of recent changes.Eugene Sandulenko
svn-id: r41287
2009-01-18Updated theme version to 0.4Max Horn
svn-id: r35914
2008-10-18Changed XML Parser to require standards-compilant XML header.Vicent Marti
Updated STX version to 0.3 svn-id: r34817
2008-10-15Changed XMLParser comment syntax to conform to XML standards (<!-- * -->)Vicent Marti
Changed STX version string to 0.2. svn-id: r34807
2008-08-14Added Classic Theme - WIP (yes, it's working).Vicent Marti
Added Builtin theme back. Added Python script to automatically build themes. svn-id: r33868