Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-07-24 | GUI: Implement saving in the grid based save/load chooser. | Johannes Schickel | |
2012-07-01 | GUI: Add page display to grid based load chooser. | Johannes Schickel | |
2012-06-29 | GUI: Allow the user to switch between list and thumbnail based load chooser. | Johannes Schickel | |
2012-06-03 | ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" ↵ | Johannes Schickel | |
logic. All uses of the old target scale API actually wanted to disallow scaling of the mouse cursor. This commit adapts our API to this and thus simplifies backend implementations. Some backends, most notable the Wii and Android, did some implementation of the cursor target scale, which I didn't adapt yet. I added a TODO for the porters there. | |||
2012-05-03 | GUI: Implemented pressed state for buttons | Oleksiy Kurochko | |
2012-03-25 | GUI: Change the undithering checkbox to be an engine-specific option | Filippos Karapetis | |
2012-03-25 | GUI: Move predictive dialog to common gui | Oleksiy Kurochko | |
2012-03-19 | GUI: Add per-engine and per-game options | Filippos Karapetis | |
2012-01-29 | GUI: Add support for loading TTF files with ISO-8859-1 charset. | Johannes Schickel | |
2012-01-06 | GRAPHICS: Rework BDF font code. | Johannes Schickel | |
2011-12-26 | SCUMM: Add a difficulty selection dialog for Loom FM-Towns. | Johannes Schickel | |
It is in spirit of the DOS version's selection dialog, but it has the description above the buttons instead of below it. | |||
2011-12-07 | GUI: Improved pop up and scrollbar arrows look | MaximRussia | |
Previous triangle drawing was all wrong, rewrote it from the scratch. Added padding to drawsteps in stx files | |||
2011-10-25 | GUI: Added clear button to paths | Eugene Sandulenko | |
2011-03-01 | GUI: Increment theme version. | Johannes Schickel | |
With 50a682e7e1c69082735a07b2261d1c0c61ac12c9 we changed the resolution string in a way which is incompatible with old resolution strings, thus all old theme files are not usable anymore and will cause problems. To avoid that we just increase the version string and thus it is not possible to use them anymore. | |||
2010-11-05 | COMMON/GUI/SCI: Changes to the EGA dithering checkbox | Filippos Karapetis | |
- Changed the new dithering checkbox to be more generic (i.e. relevant for all engines that may support such a feature in the future) - Changed the checkbox to be unchecked by default. As discussed on -devel, game enhancements in ScummVM should be off by default, and opt-in - Changed the option from "sci_undither" to "disable_dithering" - Changed theme version style to X.Y.Z and bumped it to 0.8.2 svn-id: r54090 | |||
2010-11-05 | SCUMMVM: Bumped theme version to 0.81. | Filippos Karapetis | |
This fixes regression #3103351 - "GUI: Crashes on Edit Game/Options Buttons" svn-id: r54088 | |||
2009-08-20 | Renamed ScummSaveLoad GUI dialog config entry to SaveLoadChooser. (Also ↵ | Johannes Schickel | |
bumped theme version along with it) svn-id: r43553 | |||
2009-08-10 | Made font color configuration independend from font style configuration. | Johannes Schickel | |
svn-id: r43205 | |||
2009-07-22 | Fix bug #2825252: "GUI: Low Res Bugs" | Eugene Sandulenko | |
svn-id: r42668 | |||
2009-06-06 | Bump theme version to 0.5 due to number of recent changes. | Eugene Sandulenko | |
svn-id: r41287 | |||
2009-01-18 | Updated theme version to 0.4 | Max Horn | |
svn-id: r35914 | |||
2008-10-18 | Changed XML Parser to require standards-compilant XML header. | Vicent Marti | |
Updated STX version to 0.3 svn-id: r34817 | |||
2008-10-15 | Changed XMLParser comment syntax to conform to XML standards (<!-- * -->) | Vicent Marti | |
Changed STX version string to 0.2. svn-id: r34807 | |||
2008-08-14 | Added Classic Theme - WIP (yes, it's working). | Vicent Marti | |
Added Builtin theme back. Added Python script to automatically build themes. svn-id: r33868 |