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path: root/gui/themes/scummclassic/classic_layout.stx
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2013-02-03GUI: Center Launcher.Version in all themes.Johannes Schickel
Now that we actually use the textalign field of Launcher.Version the version would be left aligned by default. This looks odd for the classic theme and the low resolution version of the modern theme and is contrary to the old "default" value, so I decided to center the string explicitly again.
2013-01-27GUI: Allow user to display hidden files in the browser dialog.Johannes Schickel
This implements feature request #3600774 "File browser: show hidden files".
2013-01-26GUI: Move the FluidSynth reset button from Misc tab to bottomTorbjörn Andersson
This should make it clearer that Reset applies to all of the FluidSynth settings, not just the Misc tab.
2013-01-26GUI: Add "Reset" button to FluidSynth settings dialogTorbjörn Andersson
This resets the FluidSynth settings to their default values.
2013-01-26FLUIDSYNTH: Add separate dialog for FluidSynth settingsTorbjörn Andersson
I don't really understand what these parameters do, or what the sensible values are, so for now the sliders are limited only by the allowed (or, in one case, "safe") values.
2012-07-24GUI: Implement saving in the grid based save/load chooser.Johannes Schickel
2012-07-01GUI: Add page display to grid based load chooser.Johannes Schickel
2012-06-29GUI: Allow the user to switch between list and thumbnail based load chooser.Johannes Schickel
2012-03-25GUI: Change the undithering checkbox to be an engine-specific optionFilippos Karapetis
2012-03-25GUI: Move predictive dialog to common guiOleksiy Kurochko
2012-03-19GUI: Add per-engine and per-game optionsFilippos Karapetis
2011-12-26SCUMM: Add a difficulty selection dialog for Loom FM-Towns.Johannes Schickel
It is in spirit of the DOS version's selection dialog, but it has the description above the buttons instead of below it.
2011-10-25GUI: Added clear button to pathsEugene Sandulenko
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-02-24GUI: Make the ThemeParser less dumbdhewg
Instead of running into assert()s due to dumb parser decisions, use 'less than' and 'greater than' width/height conditions on the 'resolution' tags. Seems better than listing >9000 different android resolutions.
2010-12-17GUI: Adapt GUI themes to latest Mohawk resolution change.Johannes Schickel
svn-id: r54944
2010-12-02GUI: Prevent high res versions of the themes to be picked for 544x333.Johannes Schickel
This fixes a problem in case the high resolution theme file was picked up before the low resolution theme file and thus it was directly chosen. svn-id: r54746
2010-11-05COMMON/GUI/SCI: Changes to the EGA dithering checkboxFilippos Karapetis
- Changed the new dithering checkbox to be more generic (i.e. relevant for all engines that may support such a feature in the future) - Changed the checkbox to be unchecked by default. As discussed on -devel, game enhancements in ScummVM should be off by default, and opt-in - Changed the option from "sci_undither" to "disable_dithering" - Changed theme version style to X.Y.Z and bumped it to 0.8.2 svn-id: r54090
2010-11-04SCI/SCUMMVM: Added an option to enable the dithering removal algorithm (so ↵Filippos Karapetis
called "undithering") in the graphics options tab. The algorithm is now disabled by default, after popular demand. In retrospect, we really shouldn't have made it default, in order to preserve the authenticity of the graphics in early SCI EGA games, and allow the user to opt in and enable the option if needed. Unfortunately, the lack of an easy way to modify the option made it hard to do so. svn-id: r54066
2010-07-24GUI: Fix bug #3027772 by adding MT-32 tabEugene Sandulenko
Bug #3027772: "Can't switch between Text and Speech". The problem was in overcrowded Audio tab in any resolution with height < 480. Solved by adding new MT-32 tab and grouping all relevant widgets there. TODO: - The problem still exists for 320x200 resolution where Subtitle speed control is not accessible - Apparently nobody tested tab control scrolling after switching to new GUI, and now there are artifacts svn-id: r51265
2010-07-23GUI: Fix bug #3024930Eugene Sandulenko
Bug #3024930: "GUI: GMM errors out in Hercules mode". Fixed by switching Hercules resolutions to lowres GUI. svn-id: r51226
2010-06-21Patch #1956501: "GUI/LAUNCHER: Midi device selection"Max Horn
svn-id: r50128
2010-06-15GUI: Widened max tooltip width for bigger screen resolutionsEugene Sandulenko
svn-id: r49778
2010-06-15GUI: Implement tooltips. FR #2821513.Eugene Sandulenko
FR #2821513: "GUI: add tooltips". Added tooltips for Add Game button, clear field buttons and couple other. Current problem: Only first call correctly restores text. I could not find where restore information gets lost. svn-id: r49774
2010-06-15GUI: Implement FR #2821514.Eugene Sandulenko
FR #2821514: "GUI: OK and Cancel buttons in option tabs". Now tabs are visually separated from the buttons. svn-id: r49770
2010-06-15GUI: Improved look of GMM options menu.Eugene Sandulenko
svn-id: r49768
2010-06-15GUI: Implement radiobuttons.Eugene Sandulenko
Implement radiobuttons in GUI. Also closes FR #2821529: "GUI: volume and subtitles speed sliders". Subtitle toggle button is replaced by three radiobuttons grouped by a single group. Updated translations and themes. svn-id: r49767
2010-06-15Implement translation support for ScummVM GUI.Eugene Sandulenko
Based on patch #2903830: "Updated Translation Prototype" by alexbevi which in turn is based on patch #1739965 by jvprat. Currently it builds all translations right into ScummVM. Once the feature will be accepted more widely, i.e. more translations will pop up, it will be trivial to move translation strings to external file. Finished translation: Russian Unfinished translation: Hungarian Things which are nice to do: - Language code -> language mapping for more user friendness - Specifying fonts to be used with language - Updating of interface language without restart. It will require moving of much code to reflowLayout() methods for each dialog The .po files must be in single byte encodings. I.e. no support for Unicode. svn-id: r49759
2010-05-26Replace SCUMM F5 dialog by GMM & add help button to GMMMax Horn
The new "Help" button in the GMM is currently only used by SCUMM. To use it, an engine currently needs to subclass MainMenuDialog. svn-id: r49249
2010-04-12Remove trailing whitespaceOri Avtalion
svn-id: r48649
2010-04-12Center labels in mass-add dialogOri Avtalion
svn-id: r48648
2009-08-20Renamed ScummSaveLoad GUI dialog config entry to SaveLoadChooser. (Also ↵Johannes Schickel
bumped theme version along with it) svn-id: r43553
2009-07-31Prevent high-resolution layouts to be loaded on low resolutions.Vicent Marti
svn-id: r42955
2009-07-16Fixed bug 2820514 ("Help dialog causes crash")Vicent Marti
svn-id: r42537
2009-07-16Fixed issue with beveled shapes being drawn outside their shapes. Possible ↵Vicent Marti
regressions. svn-id: r42529
2009-06-12Rename KeyRemapper dialog to KeyMapperEugene Sandulenko
svn-id: r41462
2009-06-07Added Clear button for search box. Looks a bit off, but we do not yet haveEugene Sandulenko
skinned buttons. svn-id: r41355
2009-06-07Added current keymapper dialog to all themes so it could be tested by otherEugene Sandulenko
devs. svn-id: r41352
2009-06-06Implement FR#1970293: "LAUNCHER: Add "quick search" input field like in iTunes"Eugene Sandulenko
svn-id: r41268
2009-06-06Implement FR#2507667: "GUI: Improve PopupWidget rendering / theme layouting".Eugene Sandulenko
- Split out label from PopUp widget - Aligned every widget on all layouts so GUI becomes to look nice again - Moved textHAlign to layout properties svn-id: r41266
2009-06-06Implement widget property "textalign". Added it to all theme layoutsEugene Sandulenko
svn-id: r41265
2009-06-06Sync all themes with improvements of mass dialog. Fixed list positioningEugene Sandulenko
svn-id: r41264
2009-06-06Add Mute control to all themesEugene Sandulenko
svn-id: r41235
2009-05-12- Add support for selecting the OPL emulator being used (config entry: ↵Johannes Schickel
"opl_driver") - Make MAME FM OPL the default emulator again - Add GUI support for selecting the active OPL emulator - Update themes svn-id: r40496
2009-02-13Fixed bug #2485123 (weird looking game load dialog).Vicent Marti
svn-id: r36313
2009-02-12Fixed working Keys button in in game options dialogLars Persson
Fixed key mappings dialog layout svn-id: r36285
2009-01-18GUI: Renamed Globals.TabLabelWidth to Globals.PopUpWidget.labelWidth (that's ↵Max Horn
what it really is); changed PopUpWidget to use that value directly svn-id: r35895
2008-12-281) Add the KeysDialog layout to the modern theme. 2) Improve somewhat the ↵Kostas Nakos
layout of the KeysDialog svn-id: r35592
2008-12-17Added KeyConfiguration dialog to classic theme(320 and normal). Updated ↵Lars Persson
KeysDialog to follow xml syntax properly. svn-id: r35416
2008-11-12GUI: Got rid of the WidgetSize stuffMax Horn
svn-id: r35022