Age | Commit message (Collapse) | Author |
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svn-id: r22527
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- Introduce embossing shadow
- Less round corners in popup widget
- Custom border in editable text widget
- Matched color in popup widget and editable text widget with mock-ups
- Less round corners in editable text widget
- Text padding in editable text widget
svn-id: r22525
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- Center dialog title in scumm save/load dialog
- more space in add game dialog between dialog header and selected path
svn-id: r22517
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- Correct button widths in scumm help dialog
- Fix button widths on path tabs in options dialogs
- Fix scumm options dialog in 320xY mode
- Added space after volume controls in options dialog
svn-id: r22516
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svn-id: r22508
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svn-id: r22507
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svn-id: r22456
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- implement skipFor theme section keyword
svn-id: r22151
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- Swap About and Help buttons in main SCUMM menu for consistency with launcher
svn-id: r22150
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svn-id: r22023
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svn-id: r22022
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cursor (it should be replaced though).
svn-id: r22019
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(some little things could be missing yet though)
svn-id: r22017
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- adds pixmaps, colorfades, and gradient factor for the (not expanded) popup widget in new theme
- bumps themeconfig version
svn-id: r22011
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svn-id: r21997
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- adds code for caching of fonts (just for Graphics::NewFont)
- implements cache using in the modern theme for custom fonts
- adds cache file for current normal font in the theme zip file
svn-id: r21952
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not work yet.
- Implemented highlisght padding in ListWidget
- Eval::getVar() method with default value
- Removed unused constructors for ListWidget and PoUpWidget
- cleanup
- bumped theme version
svn-id: r21934
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reserve the gui theme name 'default' to indicate, well, the *default* theme, whatever that is
svn-id: r21887
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svn-id: r21869
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svn-id: r21546
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- added possibility to use a shading effect on inactive dialogs (luminance and dim are builtin, and special ablility to specifiy a own expression, evaluated via the evaluator)
- adds also a color cache (atm it's generated on startup)
- uses luminance effect by default
- bumps theme config version to 7
svn-id: r21544
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o Made button corners less round to match mock-ups
svn-id: r21423
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o Introduced .align text widget property
o Moved all text widgets to use it and populated theme config file
svn-id: r21420
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but I didn't bump it last time.
svn-id: r21391
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to do.
svn-id: r21271
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got rid of antialiasing artifacts
svn-id: r21270
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Logo is still shown weirdly.
svn-id: r21268
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svn-id: r21266
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test throghoutly.
svn-id: r21157
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compilation errors associated with it.
svn-id: r21151
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svn-id: r21147
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o Converted global options dialog to new scheme.
svn-id: r21137
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svn-id: r21120
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svn-id: r21119
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o Implemented special alias 'prev'
o Added new calling scheme to several widgets
o Partially converted launcher dialog to new scheme
o Converted couple widgets of chooser dialog
svn-id: r21118
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http://wiki.scummvm.org/index.php/GUI_Themes
Code is not yet used.
svn-id: r21115
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svn-id: r20876
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svn-id: r20875
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(new color entries for highlighted buttons and for other widgets).
Also added a 'highlight' check to the CheckBox widget.
Changed the PopUpDialog to use a shadow around itself.
svn-id: r20341
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also update the default theme zip file for that.
Also it changes the way the tab buttons get drawn, now they have
only rounded corners at the top.
svn-id: r20336
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- adds a ImageMan and ImageDec class for loading and managing image files
- adds a loader for zip files which is used by the new theme and the image manager
- changes the widgets to use the new gui code
- changes the scumm dialogs to use the new gui code
- fixes a #include problem in the sky debugger with the new gui code
To use the new gui copy gui/themes/default-theme.zip to your extrapath.
If the theme zip can not be found the gui will fallback to the classic theme.
If you want to change the gui styles use "gui_theme=classic" for the classic theme
and "gui_theme=default-theme" for the new theme.
Thanks to eriktorbjorn for testing and help with the new theme and to sev for
reviewing this patch.
svn-id: r20227
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