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path: root/gui/widget.cpp
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2002-07-10added prototype ListWidget (doesn't do anything yet, only serves to demo how ↵Max Horn
it might look); renamed various NewGui methods and added frameRect method; made NewGui use our 'own' GUI colors (no worries if you don't like them, this is just an experiment); StaticTextWidget now clones its label (preventing problems when a game was loaded, thus invalidating string locations in memory) svn-id: r4513
2002-07-10improved the alpha blending code, now works properly for nesting/redraw ↵Max Horn
(changed meaning of WIDGET_CLEARBG a little bit for this) svn-id: r4509
2002-07-08replaced clearArea with the more general fillArea; added get/setValue ↵Max Horn
methods to SliderWidget; changed look of SliderWidget a little bit; optimized drawing of SliderWidget svn-id: r4500
2002-07-08Add slider widgetJames Brown
svn-id: r4496
2002-07-08got rid of RTTI again (i.e. dynamic_cast)Max Horn
svn-id: r4492
2002-07-08implemented hotkey support in new GUI codeMax Horn
svn-id: r4488
2002-07-08delay creation of dialogs till they are used; fixed new pause dialog & use ↵Max Horn
it instead of the old one; dirty area handling in new gui code is more logical/useful now svn-id: r4487
2002-07-07added CheckboxWidget; added NewGui::drawBitmapMax Horn
svn-id: r4486
2002-07-07added dialog nesting code (for now using std::stack, I will provide my own ↵Max Horn
stack class later svn-id: r4483
2002-07-07once more indent, after adding -TDialog and -TWidgetMax Horn
svn-id: r4474
2002-07-07applied indent to a couple of source files; added .indent.pro file with ↵Max Horn
default indent settings as per readme.txt svn-id: r4469
2002-07-06added mouse over effectMax Horn
svn-id: r4466
2002-07-05new experimental GUI codeMax Horn
svn-id: r4463