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path: root/gui/widget.cpp
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2003-07-31back disable warnings into stdafx.h, vc6 is lack of warnings supportPaweł Kołodziejski
svn-id: r9337
2003-07-31Disabled unknown pragma warning in MSVC-6.Jamieson Christian
svn-id: r9320
2003-07-30the VC warning for unknown pragmas is now gloabally disabled, no need to ↵Max Horn
work around it locally svn-id: r9300
2003-05-21Variable initializations in SliderWidgetTorbjörn Andersson
svn-id: r7786
2003-03-26Make it possible to disable popups/checkboxesMax Horn
svn-id: r6864
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06and more cleanup .... LastPaweł Kołodziejski
svn-id: r6721
2002-12-12changed the slider widget, better suited to represent volume settings this ↵Max Horn
way (IMO) svn-id: r5918
2002-11-21Implemented EditTextWidget; fixed Add Game/Remove Game in launcher; make use ↵Max Horn
of EditTextWidget in EditGameDialog; various other tweaks svn-id: r5665
2002-10-19reworked the way the save/load dialog works. yup, still not perfect, but ↵Max Horn
we're hopefully getting closer. Feedback welcome svn-id: r5189
2002-10-12revised options dialogMax Horn
svn-id: r5130
2002-10-01fixed ListWidget drawin/behaviour if there are less items than fit on one ↵Max Horn
page; enhanced launcher dialog to disable start button if nothing is selected svn-id: r5068
2002-09-222002-09-21 Matt Hargett <matt@use.net>Matt Hargett
* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate PDBs on all builds. * gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp, dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp: Fix warnings where possible. One pragma added to eliminate warning of unknown pragmas. * string.cpp: If unknown escape sequence, print warning. svn-id: r4998
2002-09-19Added overlay to OSystem interface; implemented overlay in SDL backend (all ↵Max Horn
other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X svn-id: r4971
2002-09-08changed the way listbox draw selected items; list box now has a frame & ↵Max Horn
different spacing; clicking outside any widget doesn't cause the focus widget to loose focus; other tweaks svn-id: r4906
2002-08-31use class String for widget labelsMax Horn
svn-id: r4878
2002-07-27heaps of changes to NewGUI: mouseDown/Up events now count the clicks (so you ↵Max Horn
can detect double/triple clicks); ListWidget sends a message if an item was double clicked or changed; you can abort editing in the ListWidget by pressing ESC; SaveLoadDialog will save when you double click and item, and when you finish editing an item by pressing return, will save svn-id: r4656
2002-07-27added support for right aligned text; made use of that in the sound dialog; ↵Max Horn
less redrawing in the sound dialog svn-id: r4649
2002-07-27improved the sound dialog; but my goal is to get rid of it, and merge the ↵Max Horn
sound & misc dialogs into the options dialog svn-id: r4648
2002-07-26fixed sliderMax Horn
svn-id: r4646
2002-07-26fixed crash on some systems by setting defaults for the slider value rangeMax Horn
svn-id: r4636
2002-07-26added painelf's (still unfinished) sound dialog in NewGUI. Beware, this is ↵Max Horn
work in progress, don't report problems with it just yet, we already know they are there :-) svn-id: r4635
2002-07-19added khalek's about dialog (but changed the text items to be centered)Max Horn
svn-id: r4600
2002-07-16limit slider drag rangeMax Horn
svn-id: r4566
2002-07-16patch by painelf that enables editing in the ListWidget (alas as usual with ↵Max Horn
many mods to his patch by me :-) svn-id: r4561
2002-07-15allow static text/button widgets in NewGUI to be drawn centredMax Horn
svn-id: r4551
2002-07-13added latest of painelf's patches which makes NewGui handle system events ↵Max Horn
directly (code becomes much cleaner and more powerful this way); he also implemented a 'focus' item in NewGui; atop of this several changes of my own that further improve the GUI behaviour svn-id: r4541
2002-07-13took painelf's change, modified it a lot, and now here's the result :-)Max Horn
svn-id: r4540
2002-07-12Countless changes to the New GUI; some hightligths: new ScrollBarWidget ↵Max Horn
class; ListWidget is usable (demo shows it off); added custom String/StringList classes svn-id: r4521
2002-07-10added prototype ListWidget (doesn't do anything yet, only serves to demo how ↵Max Horn
it might look); renamed various NewGui methods and added frameRect method; made NewGui use our 'own' GUI colors (no worries if you don't like them, this is just an experiment); StaticTextWidget now clones its label (preventing problems when a game was loaded, thus invalidating string locations in memory) svn-id: r4513
2002-07-10improved the alpha blending code, now works properly for nesting/redraw ↵Max Horn
(changed meaning of WIDGET_CLEARBG a little bit for this) svn-id: r4509
2002-07-08replaced clearArea with the more general fillArea; added get/setValue ↵Max Horn
methods to SliderWidget; changed look of SliderWidget a little bit; optimized drawing of SliderWidget svn-id: r4500
2002-07-08Add slider widgetJames Brown
svn-id: r4496
2002-07-08got rid of RTTI again (i.e. dynamic_cast)Max Horn
svn-id: r4492
2002-07-08implemented hotkey support in new GUI codeMax Horn
svn-id: r4488
2002-07-08delay creation of dialogs till they are used; fixed new pause dialog & use ↵Max Horn
it instead of the old one; dirty area handling in new gui code is more logical/useful now svn-id: r4487
2002-07-07added CheckboxWidget; added NewGui::drawBitmapMax Horn
svn-id: r4486
2002-07-07added dialog nesting code (for now using std::stack, I will provide my own ↵Max Horn
stack class later svn-id: r4483
2002-07-07once more indent, after adding -TDialog and -TWidgetMax Horn
svn-id: r4474
2002-07-07applied indent to a couple of source files; added .indent.pro file with ↵Max Horn
default indent settings as per readme.txt svn-id: r4469
2002-07-06added mouse over effectMax Horn
svn-id: r4466
2002-07-05new experimental GUI codeMax Horn
svn-id: r4463