index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
gui
/
widget.cpp
Age
Commit message (
Expand
)
Author
2008-08-13
Finished legacy API cleanup. Removed all legacy code.
Vicent Marti
2008-08-08
Resolution-dependence in XML files.
Vicent Marti
2008-08-07
Game Options menu parsing.
Vicent Marti
2007-11-04
- made Widget::_flags private
Johannes Schickel
2007-10-28
Fix potential MSVC warning
Eugene Sandulenko
2007-10-28
Proper implementation of ".enabled" theme widget property.
Eugene Sandulenko
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-15
Fixing some memory leaks in the GUI code
Max Horn
2007-02-03
Replaced 'typedef Common::String String' with explicit usages of Common::Stri...
Max Horn
2006-06-28
Since the slider's handleMouseMoved() clips the new value, there's no need to
Torbjörn Andersson
2006-06-15
Fix drawing of tab widget. Now it matches mock-ups. Added tab scrolling.
Eugene Sandulenko
2006-06-05
cleanup
Max Horn
2006-06-04
Fixes slider drawing.
Johannes Schickel
2006-06-03
*Loads* of Common::String related optimizations. Woa, *tons* of methods were ...
Max Horn
2006-05-31
More cleanup. We shouldn't need these widget size parameters either.
Torbjörn Andersson
2006-05-31
Cleanup. We no longer need these widget size parameters.
Torbjörn Andersson
2006-05-29
Introduces special switch for GraphicsWidget for use of theme transparency ag...
Johannes Schickel
2006-05-29
- adds option to fill GraphicsWidgets with a special color
Johannes Schickel
2006-05-29
- changes transparency parameter of Theme::drawSurface to alpha parameter.
Johannes Schickel
2006-05-27
Major GUI update:
Eugene Sandulenko
2006-04-19
Started to prepare the gui for runtime resolution switches.
Johannes Schickel
2006-03-24
Fix chechbox label alignment.
Eugene Sandulenko
2006-03-24
Reduce (indirect) dependencies on gui/eval.h (and thus common/assocarray.h) t...
Max Horn
2006-03-24
o Move built-in evaluator constants to AssocArray to speed it up
Eugene Sandulenko
2006-03-14
Rearrange launcher.
Eugene Sandulenko
2006-03-09
Converted all scumm dialogs to new scheme
Eugene Sandulenko
2006-03-08
o Converted most (all?) widgets to new scheme.
Eugene Sandulenko
2006-03-07
GUI widget positions:
Eugene Sandulenko
2006-03-07
More work on customizable GUI.
Eugene Sandulenko
2006-02-24
Turn off background caching for the graphics widget, so that the SCUMM
Torbjörn Andersson
2006-02-11
Change CVS keywords to SVN keywords
Max Horn
2006-02-01
Implemented shadow drawing, also extended the theme config again
Johannes Schickel
2006-01-28
- Fixes a bug that the debugger crashed while opening
Johannes Schickel
2006-01-27
- adds the new gui renderer also a new implementation for the classic gui
Johannes Schickel
2006-01-18
Update copyright notice
Eugene Sandulenko
2005-10-18
Update FSF address. Eek. Actually that took place on May 1, 2005
Eugene Sandulenko
2005-07-30
Remove trailing whitespaces.
Eugene Sandulenko
2005-06-24
When including files from common/, explicitly use the common/ prefix
Max Horn
2005-06-03
Cleanup
Torbjörn Andersson
2005-05-18
Added big slider widget. There is nothing in the widget itself that's
Torbjörn Andersson
2005-05-18
Remove duplicate _ws member
Max Horn
2005-05-18
Remove the label code from SliderWidget (simplifies it a lot); instead use a ...
Max Horn
2005-05-18
Big version of the checkbox widget.
Torbjörn Andersson
2005-05-15
Center button label vertically, too (possible now that the GUI scaling is off)
Max Horn
2005-05-12
Quick fix to make button texts etc. draw at the correct position. (They
Torbjörn Andersson
2005-05-11
Start work on support for 'big' widgets
Max Horn
2005-05-08
cleanup
Max Horn
2005-05-08
A simple widget which renders any 16 bit graphics surface given to it (part o...
Max Horn
2005-04-16
setLabel should probably cause an automatic redraw...
Max Horn
[prev]
[next]