Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-27 | CREDITS: Add myself and Cryomni3D engine | Le Philousophe | |
2019-07-22 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-07-08 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-06-24 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-06-21 | ANDROID: Move isConnectionLimited into OSystem | Cameron Cawley | |
2019-06-19 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-06-11 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-06-07 | CREDITS: Add cpasjuste and myself to Nintendo Switch | rsn8887 | |
2019-06-04 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-05-30 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-05-22 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-05-12 | Revert "CREDITS: mark Vicent Marti as retired" | Filippos Karapetis | |
This reverts commit 62cf04f5022953542540ab0d1a3dca4aae9adf18. | |||
2019-05-12 | CREDITS: mark Vicent Marti as retired | Max Horn | |
He was last active in 2009 and has long moved on to work on other things. | |||
2019-05-12 | GUI: Better integration for the unknown game dialog when adding games | Bastien Bouclet | |
* The list of candidates now includes unknown variants. When an unknown variant is selected, the unknown game dialog is shown. * On the unknown game dialog, users are given the choice to add the game when that is possible, or to cancel. The goal of those changes is to make the unknown game dialog less confusing for users, especially when both known and unknown games variants are found. | |||
2019-05-09 | CREDITS: Added Max Horn to GUI credits | Max Horn | |
The GUI system was originally written completely by me, as is easily verifiable by inspecting the commit logs of the gui subdirectory, or e.g. specific files like gui/widget.cpp. | |||
2019-05-06 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-05-05 | GUI: Use a truetype font for the debug console | Bastien Bouclet | |
2019-05-03 | GUI: Fix Compiler Warning in Unknown Game Dialog | D G Turner | |
This is a signed vs. unsigned comparison warning from GCC. | |||
2019-05-01 | GUI: Remove TTF fonts from the theme archives | Cameron Cawley | |
2019-04-30 | GUI: Support adding games via Drag and Drop | Cameron Cawley | |
2019-04-29 | GUI: Do not abuse the engine name query item to provide a summary | Thierry Crozat | |
The redirect rule on the web site expected only two query items, one with the engine name and another one with the description. However it was a bit lax in its regex and we could pass additional query items as part of either the engine name or description. The unknown game dialog was abusing it to pass a summary. The rewrite rule for the URL on the web site has now been fixed to avoid such abuse. And instead it also adds a summary. So the unknown name dialog should no longer provide one. | |||
2019-04-29 | GUI: Add "Summary" to bug reports generated by the unknown game dialog | Lothar Serra Mari | |
2019-04-29 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-04-28 | GUI: Enable report button in unknown game dialog | Thierry Crozat | |
2019-04-27 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-04-27 | GUI: Update code to access the bug tracker in the unknown game dialog | Thierry Crozat | |
The code is still disabled, but it is now in a working state and can be tested by removing the #if 0 and changing the URL to a test server with a redirect rule. | |||
2019-04-18 | CREDITS: Added sev to Blade Runner credits | Peter Kohaut | |
Changed order of credits for Blade Runner to alphabetical | |||
2019-04-13 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-04-13 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-04-12 | GUI: Remove transparency from Remastered theme logo | Matan Bareket | |
This fixes ticket #10932 | |||
2019-04-06 | THEME: Remove extranous file from remastered theme | Matan Bareket | |
2019-04-02 | CREDITS: Proper add Thanasis Antoniou to authors | Thanasis Antoniou | |
2019-04-02 | BUILD: Fix packaging of the remastered theme | Lothar Serra Mari | |
2019-04-02 | BUILD: Update Remastered text highlight color | Matan Bareket | |
2019-04-02 | BUILD: Update Remastered THEMERC | Matan Bareket | |
2019-04-02 | BUILD: Update Remastered theme | Matan Bareket | |
2019-04-02 | BUILD: Update default theme to use remastered | Matan Bareket | |
2019-04-02 | THEME: Create remastered theme | Matan Bareket | |
2019-03-12 | GUI: Fix loading new (not already cached) localized fonts | Thanasis Antoniou | |
2019-03-09 | JANITORIAL: Update all scummvm.org URLS to use https | Cameron Cawley | |
2019-03-03 | ALL: Bump copyright year to 2019 | Lothar Serra Mari | |
2019-02-16 | GUI: show/hide virtual keyboard when the EditTextWidget gains/loses the focus | Thierry Crozat | |
2019-02-16 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-02-10 | GUI: Revert of accidental change | Peter Kohaut | |
Revert of a change which I accidentaly commited during bladerunner development. | |||
2019-02-10 | BLADERUNNER: Use ScummVM functionality for audio volume management | Peter Kohaut | |
2019-02-06 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-02-06 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-02-06 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-02-06 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-02-03 | GUI: Flush debugger prompts on text console | Vhati | |
When built with enable-text-console and disable-readline, flushing output immediately after printing the debugger prompt, before waiting for input, ensures that external tools can spawn ScummVM, detect the prompt, and pipe in automated responses (e.g., expect scripts). Explicit flushing was necessary at least on Windows, where support for automating terminal input is less sophisticated. Otherwise, the prompt string doesn't make it through the pipe, and both the script and ScummVM get stuck waiting for input. |