Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-05-22 | UPDATES: Fix signed/unsigned warning | Filippos Karapetis | |
2016-05-20 | CREDITS - Mark Clone2727 as Retired | Strangerke | |
2016-05-17 | CREDITS: Add Lubomyr to Android porters | Eugene Sandulenko | |
2016-05-16 | Merge pull request #722 from Abde-/master | Eugene Sandulenko | |
GUI: Redraw Widget when setAlign() called | |||
2016-05-16 | Merge pull request #745 from Cruel/3ds | Eugene Sandulenko | |
3DS: New Backend | |||
2016-05-02 | GUI: Initialize widget padding | Eugene Sandulenko | |
2016-04-17 | Merge pull request #749 from salty-horse/sticky_buttons | Eugene Sandulenko | |
GUI: Remove 'sticky button' feature | |||
2016-04-17 | Merge pull request #744 from salty-horse/dialog_focus_mouse | Eugene Sandulenko | |
GUI: When dialogs gain focus, inform them of the current mouse position | |||
2016-04-17 | Merge pull request #740 from fuzzie/readline-dropevents | Eugene Sandulenko | |
DEBUGGER: Drop events when using readline debugger | |||
2016-04-14 | GUI: Remove 'sticky button' feature | Ori Avtalion | |
This feature made pressed buttons wait a few moments before returning to an unpressed state. It was half-implemented, and caused several visual bugs. Fixes #7083. | |||
2016-04-14 | JANITORIAL: Reduce GUI header dependencies | Ori Avtalion | |
2016-04-13 | GUI: Remove highlighting when button widget is pressed | Ori Avtalion | |
Without this, buttons would stay highlighted after being un-pressed. Fixes #7094. | |||
2016-04-12 | Merge pull request #715 from dudola/patch-1 | Johannes Schickel | |
GUI: Remove dummy FluidSynth Settings button from Edit Game | |||
2016-04-10 | ALL: Split SMALL_SCREEN_DEVICE into GUI_ENABLE_KEYSDIALOG and ↵ | Eugene Sandulenko | |
GUI_ONLY_FULLSCREEN | |||
2016-04-10 | I18N: Regenerate translations.dat | Eugene Sandulenko | |
2016-04-09 | I18N: Regenerate translations data file | Thierry Crozat | |
2016-04-06 | GUI: When dialogs gain focus, inform them of the current mouse position | Ori Avtalion | |
Previously, they only reacted to the mouse position once it was moved. This meant that if the cursor was on a button that just gained focus, it did not highlight. Fixes #7101. | |||
2016-04-06 | 3DS: Initial commit | Thomas Edvalson | |
2016-04-05 | GUI: Increase update screen rate to 60Hz | Lothar Serra Mari | |
2016-04-05 | GUI: Update _lastRedraw before calling updateScreen | Lothar Serra Mari | |
This reduces the cursor lags on some systems. | |||
2016-04-03 | I18N: Regenerate translations data file | Thierry Crozat | |
2016-04-03 | Merge pull request #735 from sev-/updates-gui | Eugene Sandulenko | |
UPDATES: Add GUI. Opt-in dialog and Options | |||
2016-04-02 | I18N: Regenerate translations data file | Thierry Crozat | |
2016-04-02 | CREDITS: Adding myself as OS X packager | Thierry Crozat | |
2016-04-01 | UPDATES: Remove an unneeded check | Eugene Sandulenko | |
2016-04-01 | UPDATES: Implement and use method for normalizing interval value to accepted ↵ | Eugene Sandulenko | |
values | |||
2016-04-01 | I18N: Update translations template from source code | Bastien Bouclet | |
2016-04-01 | DEBUGGER: Drop events when using readline debugger | Alyssa Milburn | |
This should avoid the readline debugger causing Windows to decide that ScummVM is unresponsive, by dropping incoming events in the idle callback. | |||
2016-04-01 | GUI: Remove dummy FluidSynth Settings button from Edit Game. | dudola | |
The FluidSynth Settings button actually works only from the Options dialog. https://sourceforge.net/p/scummvm/bugs/6821/ | |||
2016-03-31 | UPDATES: Normalize updates_check value | Eugene Sandulenko | |
2016-03-31 | GUI: Sync built-in theme | Eugene Sandulenko | |
2016-03-31 | UPDATES: Implement Check now button in Options | Eugene Sandulenko | |
2016-03-31 | UPDATES: Got rid of hardcoded update intervals list | Eugene Sandulenko | |
2016-03-31 | UPDATES: Merge two steps into one | Eugene Sandulenko | |
2016-03-30 | UPDATES: Hook dialogs to UpdateManager | Eugene Sandulenko | |
2016-03-30 | UPDATES: Made dialog functional | Eugene Sandulenko | |
2016-03-30 | GUI: Implement immediate coordinate mode for PopUp widget | Eugene Sandulenko | |
2016-03-30 | UPDATES: Beginnings of the update frequency control | Eugene Sandulenko | |
2016-03-30 | UPDATES: Improve update dialog message | Eugene Sandulenko | |
2016-03-30 | GUI: Enhanced StaticTextWidget with font style | Eugene Sandulenko | |
2016-03-29 | GUI: Added initial implementation for Updates opt-in wizard | Eugene Sandulenko | |
2016-03-29 | GUI: Store secelcted update frequency in config | Eugene Sandulenko | |
2016-03-29 | GUI: Added stub for Update frequency check widgets. | Eugene Sandulenko | |
2016-03-28 | I18N: Regenerate translations.dat | Eugene Sandulenko | |
2016-03-28 | I18N: Update translations template from source code | Thierry Crozat | |
2016-03-27 | GUI: Improve handling of button presses while moving the cursor | Ori Avtalion | |
Keep track of where a mouse press started when deciding how mouse-over and mouse-up should behave. This handles the following situations: 1) If a mouse press starts outside a button (e.g. the UI background), mouse-up inside the button has no effect. Previously, it triggered a button click. 2) If a mouse press starts inside a button, the cursor moves outside of its region, then back inside, the button will show as pressed. Previously, it showed as highlighted instead of pressed. | |||
2016-03-25 | EVENTRECORDER: Fix incorrect check which prevented records from replay | Eugene Sandulenko | |
2016-03-25 | GUI: Widget: redraw when setAlign() called | Abdeselam El-Haman | |
2016-03-24 | GUI: Fix "eaten" event by dialog which was closed | ottogin | |
This patch fix bug #6841 If this runloop catches both the repeated key down event and the key up event. In this case they key down will close the tooltip, because it got closed the key up event will be ignored. As a result the LauncherDialog will never get notified the SHIFT state might have changed and not adapt the button description. In this patch we just pass event to topDialog, if activeDialog was closed. Also we must check, If topDialog doesn't exist. | |||
2016-03-23 | GUI: Fix constant names mentioned in comment | Ori Avtalion | |