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2008-09-17Fixed bug in SaveLoadChooser reflowLayout, which prevented widgets from ↵Johannes Schickel
being properly hidden. svn-id: r34590
2008-09-17Moved base/game.* to engines/game.*Max Horn
svn-id: r34589
2008-09-16Added whitespace in playtime textfield.Johannes Schickel
svn-id: r34584
2008-09-16Added support for SCUMM savestates date/time and playtime info in the ↵Johannes Schickel
launcher load dialog. svn-id: r34583
2008-09-16Added "querySaveMetaInfos" to MetaEngine.Johannes Schickel
-> Allows easy addition of save state specific infos like playtime, save date atc. -> Removed MetaEngine::loadThumbnailFromSlot, superseded by meta infos -> Changed SCUMM / KYRA to implement the newly added functionallity -> Removed hack in KYRAs listSavefiles, which is now handled via meta infos svn-id: r34581
2008-09-14- Added thumbnail support to launcher load dialog.Johannes Schickel
- Adopted KYRA to support displaying thumbnails in load dialog (SCUMM engine has yet to follow) svn-id: r34539
2008-09-14Minor improvement for GMM layout.Johannes Schickel
svn-id: r34538
2008-09-14Added ScummVM logo to GMM.Johannes Schickel
svn-id: r34537
2008-09-14Changed message when trying to open the load dialog for games not supporting ↵Johannes Schickel
direct loading. svn-id: r34536
2008-09-14Fix for bug #2090879 "GUI: Launcher 'Load' dialog should preserve save slot ↵Johannes Schickel
index". svn-id: r34534
2008-09-14Committed patch by [md5] from bug tracker item #2100790 "GUI:Clicking "Load" ↵Johannes Schickel
when no games are added triggers a crash". svn-id: r34530
2008-09-11Little more cleanup.Johannes Schickel
svn-id: r34497
2008-09-11- Moved delete confirm dialog to SaveLoadChooser, allows the user to check ↵Johannes Schickel
which save he was trying to delete - Cleaned up the SaveLoadChooser / Launcher code -> Should reduce memory usage a little bit svn-id: r34496
2008-09-11Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".Johannes Schickel
svn-id: r34495
2008-09-05Added Chris to creditsMax Horn
svn-id: r34373
2008-09-05Updated some copyright strings to 2001-2008Max Horn
svn-id: r34371
2008-09-05Added simple ZipArchive class, and changed some GUI code to use it, instead ↵Max Horn
of the ugly C API to the unzip code svn-id: r34370
2008-09-05Enum needs to be minimum four chars to compile (32 bit number I guess)Lars Persson
svn-id: r34353
2008-09-05Removed useless dependencies from common/file.h in common code. When ↵Nicola Mettifogo
complete removal was not possibile, dependency has been pushed to the cpp files from the headers. svn-id: r34343
2008-09-03Moved FilesystemNode / FSList to namespace Common; also got rid of some ↵Max Horn
'typedef Common::String String;' name aliases svn-id: r34302
2008-09-03In the launcher load dialog code, store the save_slot in the transient ↵Max Horn
domain (fixing bug #2089740) svn-id: r34294
2008-09-02Fixed copy&paste error when checking y and h of a widget on layout change.Johannes Schickel
svn-id: r34278
2008-09-01cleanupMax Horn
svn-id: r34264
2008-08-17Added a confirm dialog for deleting savegamesChristopher Page
svn-id: r33981
2008-08-17Added ScummVM Title and version info to GMMChristopher Page
svn-id: r33955
2008-08-16Made sure to set the loading slot AFTER selecting the active domain when ↵Christopher Page
loading from the launcher. Also fixed the flickering Virgin logo in BASS svn-id: r33949
2008-08-15If the last savegame is deleted, reset save_slot in config man to -1Christopher Page
svn-id: r33918
2008-08-15Fixes for Cine engine loading from launcherChristopher Page
svn-id: r33914
2008-08-15Small correction for last commitChristopher Page
svn-id: r33910
2008-08-15Defined some MetaEngineFeatures for the engines, the launcher uses these ↵Christopher Page
features to allow/disallow loading and deleting saves svn-id: r33909
2008-08-15Added some MetaEngineFeatures, defined MEFs for the Scumm engineChristopher Page
svn-id: r33893
2008-08-14Added implementation for deleting savestates from the launcher for engines ↵Christopher Page
which do NOT use an index file. Implementation for those engines that do to come svn-id: r33857
2008-08-14Added 'delete' button to the launcher's load dialog, implementation for ↵Christopher Page
deleting a savegame to come svn-id: r33855
2008-08-13Fixed some memory leaksChristopher Page
svn-id: r33846
2008-08-06Added a check to make sure there is an active engine available when trying ↵Christopher Page
to load a game from the launcher svn-id: r33652
2008-08-04Merged revisions ↵Christopher Page
33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33624
2008-08-03Proper fix for bug #2035390: Check for ConfigManager::kApplicationDomain, ↵Max Horn
and also forbid targets starting with an underscore svn-id: r33562
2008-08-02Fix bug #2035390: "GUI: setting game id to "scummvm" messes up list"Eugene Sandulenko
svn-id: r33554
2008-08-01Moved Ludde & yaz0r to a new credits section, retired project leadersMax Horn
svn-id: r33496
2008-07-31Updated modern and classic themes for the 'Load' buttonChristopher Page
svn-id: r33482
2008-07-30Added support for Savestates to be loaded from the launcherChristopher Page
svn-id: r33461
2008-07-29Mass detector: sort all newly detected games by target name before adding ↵Max Horn
them to the config manager svn-id: r33415
2008-07-29Added convenience accessor method GameDescriptor::preferredtargetMax Horn
svn-id: r33414
2008-07-23Added Tinsel to credits & NEWSMax Horn
svn-id: r33243
2008-07-13SKY works with the new GMM implementation, also updated gui/newgui.cpp and ↵Christopher Page
prevented pushEvent from pushing more than one EVENT_QUIT into the artificialEventQueue svn-id: r33041
2008-07-07Agi works with the new GMM implementationChristopher Page
svn-id: r32953
2008-06-24Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So ↵Christopher Page
far agi, agos, and cine are now using the new _quit flag. svn-id: r32770
2008-06-16Fixed a problem where the function that I previously implemented, ↵Christopher Page
popAllCursors(), was causing the mouse cursor to disapear svn-id: r32719
2008-06-11Merged revisions ↵Christopher Page
32564-32565,32567-32575,32577,32579-32594,32596-32603,32605-32639,32644-32646,32648-32666 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r32667
2008-06-11Modified mass detector to not re-add already configured games (that is, if ↵Max Horn
there is an existing entry with identical path, gameid, platform, language, then do not add a new one) svn-id: r32664