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2006-02-22Initial version of Cinematique engine evo 1.Eugene Sandulenko
svn-id: r20813
2006-02-20Fixing up my previous commit: finished moving common/scaler* to graphicsMax Horn
svn-id: r20798
2006-02-18EditGameDialog only needs the game description, not the full GameSettings -> ↵Max Horn
changing constructor accordingly svn-id: r20750
2006-02-13Added define to disable new theme support.Lars Persson
svn-id: r20676
2006-02-13Implemented new tab drawing, should look nicer now. (The border under the ↵Johannes Schickel
active tab isn't drawn anymore) svn-id: r20669
2006-02-12Changed file paths from /epoc/ to /symbian/Lars Persson
svn-id: r20618
2006-02-12changed path in include to use 'common' to conform rest part of codePaweł Kołodziejski
svn-id: r20614
2006-02-12Reduced data duplication in module.mk files; added module.mk files for null ↵Max Horn
and x11 backends; added engines/module.mk svn-id: r20584
2006-02-11Change CVS keywords to SVN keywordsMax Horn
svn-id: r20518
2006-02-07Removed .cvsignore filesMax Horn
svn-id: r20424
2006-02-05Change behaviour of checkboxes to more logical.Eugene Sandulenko
svn-id: r20416
2006-02-05Fix QVGA Smartphone detectionNicolas Bacca
svn-id: r20397
2006-02-03fixes allow compile with emsvc4 againPaweł Kołodziejski
svn-id: r20355
2006-02-02Should be 'description'Chris Apers
svn-id: r20350
2006-02-01Fix glitch when moving the mouse over a disabled, checked checkbox. (TheTorbjörn Andersson
check mark would become brighter, and I think it was because a transparent mark was drawn over a transparent mark, thus "amplifying" it.) svn-id: r20344
2006-02-01Much improved how shadows look. However it is done with a really dirtyEugene Sandulenko
hack as tehre is lots of overdraw, abuse of shadow width and code duplication. Anyway shadow drawing code will go to separate functioMuch improved how shadows look. However it is done with a really dirty hack as tehre is lots of overdraw, abuse of shadow width and code duplication. Anyway shadow drawing code will go to separate function. svn-id: r20343
2006-02-01Patch #1420942 (console page down fix)Max Horn
svn-id: r20342
2006-02-01Implemented shadow drawing, also extended the theme config againJohannes Schickel
(new color entries for highlighted buttons and for other widgets). Also added a 'highlight' check to the CheckBox widget. Changed the PopUpDialog to use a shadow around itself. svn-id: r20341
2006-01-31Fixes color bugs with the new theme when switching to fullscreen on Mac OS X.Johannes Schickel
svn-id: r20338
2006-01-31Implements the usage of cached backgrounds in the old theme as well,Johannes Schickel
that should fix redrawing bugs with the about dialog. Also I displayed cached background usage in the console for now, since it produces redraw bugs with the old theme (maybe someone with knowledge how redrawing of that dialog is handled should look at that). svn-id: r20337
2006-01-31Adds more configureable options to the config file of the new theme,Johannes Schickel
also update the default theme zip file for that. Also it changes the way the tab buttons get drawn, now they have only rounded corners at the top. svn-id: r20336
2006-01-31Make the old theme's checkboxes look a bit more like they used to. (NotTorbjörn Andersson
quite, though, as they are a bit smaller than they used to be.) svn-id: r20331
2006-01-31Tabs look better with dialog surfaces than with widget surfaces. There'sTorbjörn Andersson
still room for improvements, though... svn-id: r20330
2006-01-31I didn't realize that disabled widgets were transparent, rather than justTorbjörn Andersson
faded. In those cases, I guess the background should be restored before drawing. But that can probably be done in the drawSurface / drawRect functions instead, like this. svn-id: r20329
2006-01-31I assume this call to restoreBackground() is unnecessary.Torbjörn Andersson
svn-id: r20328
2006-01-30Fix spelling in new entry Formed -> Former :DEugene Sandulenko
svn-id: r20319
2006-01-30Updated credits (Debian package maintainer: Tore -> TaoMax Horn
svn-id: r20312
2006-01-30Replace use of sscanfChris Apers
svn-id: r20311
2006-01-29Ok this should fix now all problems with drawing bugs of texts.Johannes Schickel
svn-id: r20298
2006-01-29Fixes redraw bugs with the about dialog and the new theme.Johannes Schickel
svn-id: r20297
2006-01-29Limit the maximum line width.Torbjörn Andersson
svn-id: r20296
2006-01-29Fixes transparency and enabled transparency for disabled buttons.Johannes Schickel
svn-id: r20295
2006-01-28Changed calcGradient again, should look nicer now.Johannes Schickel
svn-id: r20280
2006-01-28Fixes a bug while loading the theme config from the zip file (now the caret ↵Johannes Schickel
should be black). svn-id: r20277
2006-01-28- Fixes a bug that the debugger crashed while openingJohannes Schickel
- Changed gradient calculating - added background saving for all dialog/widget backgrounds for now (change that later maybe) - changed ScummDialog to use the colors of our launcher dialog svn-id: r20276
2006-01-28Applied my own patch #1416897, in an attempt to speed up list widgetTorbjörn Andersson
redrawing. There may be regressions, but none are known at the moment. svn-id: r20271
2006-01-28Always save gameid.Travis Howell
svn-id: r20260
2006-01-27This should fix bug # 1416862 (new theme: changing overlay size).Johannes Schickel
svn-id: r20253
2006-01-27Credit Paolo Costabel and Thomas Mayer who contributed to the (initial) PSP ↵Joost Peters
port. svn-id: r20245
2006-01-27Proper RCS IDs.Eugene Sandulenko
svn-id: r20235
2006-01-27Fix crash on platforms which do not initialize memory with zeroes.Eugene Sandulenko
svn-id: r20234
2006-01-27fixed warningPaweł Kołodziejski
svn-id: r20231
2006-01-27Oops forgot to change calcColor to calcGradient before commiting.Johannes Schickel
svn-id: r20230
2006-01-27 - adds the new gui renderer also a new implementation for the classic guiJohannes Schickel
- adds a ImageMan and ImageDec class for loading and managing image files - adds a loader for zip files which is used by the new theme and the image manager - changes the widgets to use the new gui code - changes the scumm dialogs to use the new gui code - fixes a #include problem in the sky debugger with the new gui code To use the new gui copy gui/themes/default-theme.zip to your extrapath. If the theme zip can not be found the gui will fallback to the classic theme. If you want to change the gui styles use "gui_theme=classic" for the classic theme and "gui_theme=default-theme" for the new theme. Thanks to eriktorbjorn for testing and help with the new theme and to sev for reviewing this patch. svn-id: r20227
2006-01-26Changing Kyra copyright notice from EA to Westwood, after IRC discussionOystein Eftevaag
svn-id: r20198
2006-01-26Adding Kyrandia to the About dialog copyright section.Oystein Eftevaag
svn-id: r20197
2006-01-21Fix various incorrect usages of the word 'target' instead of 'gameid'; ↵Max Horn
change the ambigiuous 'GameSettings::name' to 'GameSettings::gameid' svn-id: r20115
2006-01-18Update copyright noticeEugene Sandulenko
svn-id: r20088
2006-01-16Add Joachim to contributors list for fixind "just" several hundreds of MD5sEugene Sandulenko
and putting all our game-related lists in order. svn-id: r20058
2006-01-10Rearranging kyra credits, I put in the wrong alphabetical order last time.Oystein Eftevaag
svn-id: r19963