Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-05-16 | Merge pull request #722 from Abde-/master | Eugene Sandulenko | |
GUI: Redraw Widget when setAlign() called | |||
2016-05-16 | Merge pull request #745 from Cruel/3ds | Eugene Sandulenko | |
3DS: New Backend | |||
2016-05-02 | GUI: Initialize widget padding | Eugene Sandulenko | |
2016-04-17 | Merge pull request #749 from salty-horse/sticky_buttons | Eugene Sandulenko | |
GUI: Remove 'sticky button' feature | |||
2016-04-17 | Merge pull request #744 from salty-horse/dialog_focus_mouse | Eugene Sandulenko | |
GUI: When dialogs gain focus, inform them of the current mouse position | |||
2016-04-17 | Merge pull request #740 from fuzzie/readline-dropevents | Eugene Sandulenko | |
DEBUGGER: Drop events when using readline debugger | |||
2016-04-14 | GUI: Remove 'sticky button' feature | Ori Avtalion | |
This feature made pressed buttons wait a few moments before returning to an unpressed state. It was half-implemented, and caused several visual bugs. Fixes #7083. | |||
2016-04-14 | JANITORIAL: Reduce GUI header dependencies | Ori Avtalion | |
2016-04-13 | GUI: Remove highlighting when button widget is pressed | Ori Avtalion | |
Without this, buttons would stay highlighted after being un-pressed. Fixes #7094. | |||
2016-04-12 | Merge pull request #715 from dudola/patch-1 | Johannes Schickel | |
GUI: Remove dummy FluidSynth Settings button from Edit Game | |||
2016-04-10 | ALL: Split SMALL_SCREEN_DEVICE into GUI_ENABLE_KEYSDIALOG and ↵ | Eugene Sandulenko | |
GUI_ONLY_FULLSCREEN | |||
2016-04-10 | I18N: Regenerate translations.dat | Eugene Sandulenko | |
2016-04-09 | I18N: Regenerate translations data file | Thierry Crozat | |
2016-04-06 | GUI: When dialogs gain focus, inform them of the current mouse position | Ori Avtalion | |
Previously, they only reacted to the mouse position once it was moved. This meant that if the cursor was on a button that just gained focus, it did not highlight. Fixes #7101. | |||
2016-04-06 | 3DS: Initial commit | Thomas Edvalson | |
2016-04-05 | GUI: Increase update screen rate to 60Hz | Lothar Serra Mari | |
2016-04-05 | GUI: Update _lastRedraw before calling updateScreen | Lothar Serra Mari | |
This reduces the cursor lags on some systems. | |||
2016-04-03 | I18N: Regenerate translations data file | Thierry Crozat | |
2016-04-03 | Merge pull request #735 from sev-/updates-gui | Eugene Sandulenko | |
UPDATES: Add GUI. Opt-in dialog and Options | |||
2016-04-02 | I18N: Regenerate translations data file | Thierry Crozat | |
2016-04-02 | CREDITS: Adding myself as OS X packager | Thierry Crozat | |
2016-04-01 | UPDATES: Remove an unneeded check | Eugene Sandulenko | |
2016-04-01 | UPDATES: Implement and use method for normalizing interval value to accepted ↵ | Eugene Sandulenko | |
values | |||
2016-04-01 | I18N: Update translations template from source code | Bastien Bouclet | |
2016-04-01 | DEBUGGER: Drop events when using readline debugger | Alyssa Milburn | |
This should avoid the readline debugger causing Windows to decide that ScummVM is unresponsive, by dropping incoming events in the idle callback. | |||
2016-04-01 | GUI: Remove dummy FluidSynth Settings button from Edit Game. | dudola | |
The FluidSynth Settings button actually works only from the Options dialog. https://sourceforge.net/p/scummvm/bugs/6821/ | |||
2016-03-31 | UPDATES: Normalize updates_check value | Eugene Sandulenko | |
2016-03-31 | GUI: Sync built-in theme | Eugene Sandulenko | |
2016-03-31 | UPDATES: Implement Check now button in Options | Eugene Sandulenko | |
2016-03-31 | UPDATES: Got rid of hardcoded update intervals list | Eugene Sandulenko | |
2016-03-31 | UPDATES: Merge two steps into one | Eugene Sandulenko | |
2016-03-30 | UPDATES: Hook dialogs to UpdateManager | Eugene Sandulenko | |
2016-03-30 | UPDATES: Made dialog functional | Eugene Sandulenko | |
2016-03-30 | GUI: Implement immediate coordinate mode for PopUp widget | Eugene Sandulenko | |
2016-03-30 | UPDATES: Beginnings of the update frequency control | Eugene Sandulenko | |
2016-03-30 | UPDATES: Improve update dialog message | Eugene Sandulenko | |
2016-03-30 | GUI: Enhanced StaticTextWidget with font style | Eugene Sandulenko | |
2016-03-29 | GUI: Added initial implementation for Updates opt-in wizard | Eugene Sandulenko | |
2016-03-29 | GUI: Store secelcted update frequency in config | Eugene Sandulenko | |
2016-03-29 | GUI: Added stub for Update frequency check widgets. | Eugene Sandulenko | |
2016-03-28 | I18N: Regenerate translations.dat | Eugene Sandulenko | |
2016-03-28 | I18N: Update translations template from source code | Thierry Crozat | |
2016-03-27 | GUI: Improve handling of button presses while moving the cursor | Ori Avtalion | |
Keep track of where a mouse press started when deciding how mouse-over and mouse-up should behave. This handles the following situations: 1) If a mouse press starts outside a button (e.g. the UI background), mouse-up inside the button has no effect. Previously, it triggered a button click. 2) If a mouse press starts inside a button, the cursor moves outside of its region, then back inside, the button will show as pressed. Previously, it showed as highlighted instead of pressed. | |||
2016-03-25 | EVENTRECORDER: Fix incorrect check which prevented records from replay | Eugene Sandulenko | |
2016-03-25 | GUI: Widget: redraw when setAlign() called | Abdeselam El-Haman | |
2016-03-23 | GUI: Fix constant names mentioned in comment | Ori Avtalion | |
2016-03-19 | I18N: Regenerate translations data file | Thierry Crozat | |
2016-02-28 | GUI: Don't crash on empty dictionary in predictive dialog | Torbjörn Andersson | |
2016-02-28 | GUI: Fix two leaks in predictive dialog | Torbjörn Andersson | |
2016-02-26 | CREDITS: Added myself as GCW0 porter | Eugene Sandulenko | |