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2008-11-10Added some more whitespace skipping to default theme generation script.Vicent Marti
svn-id: r34982
2008-11-09Fixed an off-by-one error in the save slot gap filling codeFilippos Karapetis
svn-id: r34980
2008-11-09Cleanup and simplificationFilippos Karapetis
svn-id: r34979
2008-11-09Do not allow the user to alter the description of write protected save slots ↵Filippos Karapetis
in the GMM save dialog svn-id: r34978
2008-11-09Prevent double click handling if choose button is disabled. (SaveLoadChooser)Johannes Schickel
svn-id: r34976
2008-11-09Cleanup (and a little bug fix :-P).Johannes Schickel
svn-id: r34975
2008-11-09Disable 'Save' button if no entry is selected in the save chooser.Johannes Schickel
svn-id: r34974
2008-11-09Fixed 'Save'/'Load' button enable/disable triggering.Johannes Schickel
svn-id: r34972
2008-11-09Added a new SaveStateDescriptor flag, is_write_protected, which can be used ↵Filippos Karapetis
to stop the user from overwriting certain saves (e.g. the auto save, the restart save in the Kyrandia games, the quicksaves etc) svn-id: r34970
2008-11-09- The save list iterator should now be synced correctlyFilippos Karapetis
- Numbering of save slots starts from 0 again, not 1 svn-id: r34968
2008-11-09Corrected commentFilippos Karapetis
svn-id: r34967
2008-11-09Gaps in the list of save games are now handled correctly in the GMM ↵Filippos Karapetis
save/load dialogs svn-id: r34966
2008-11-09Save game descriptions are now set correctly in the GMM save dialogFilippos Karapetis
svn-id: r34965
2008-11-09- The GMM save dialog is now working for all engines which support the ↵Filippos Karapetis
appropriate features - Added a new method to the MetaEngine class, getMaximumSaveSlot(), and implemented it in all engines for which the listSavefiles() method is implemented (it goes together with the listSavefiles method). It is used to fill the unused save slots in the save/load dialogs of each engine, so that the user can create new save games in empty slots - Unified the save/load dialog list numbering in the GMM load/save screens and in the load screen of the main menu (before a game is started) svn-id: r34963
2008-11-09Run xmllint on our *.STX files. Fixed several XML syntax violationsMax Horn
svn-id: r34962
2008-11-09minor tweaksMax Horn
svn-id: r34961
2008-11-09Got rid of some more 'using' usagesMax Horn
svn-id: r34960
2008-11-09Removed many unnecessary #includesMax Horn
svn-id: r34959
2008-11-09Partially merge classes Theme and ThemeEngine (saves another couple KB), ↵Max Horn
somebody (Tanoku?) should do a proper merge svn-id: r34951
2008-11-08Thou shalst never use the 'using' keyword in a header file, lest the wrath ↵Max Horn
of ye fingolfin will crush your sorrow bones to dust... *grrr* ;) svn-id: r34937
2008-11-08Pushing down some header depsMax Horn
svn-id: r34936
2008-11-08Moved some internal stuff from ThemeEngine.h to ThemeEngine.cppMax Horn
svn-id: r34935
2008-11-07Saving a game from GMM is now working for the SAGA engine, though the ↵Filippos Karapetis
description is not set correctly yet svn-id: r34932
2008-11-07Formatting.Johannes Schickel
svn-id: r34927
2008-11-06Fixed colors for the GMM save/load dialogsFilippos Karapetis
svn-id: r34920
2008-11-06Fixed compilation.Torbjörn Andersson
svn-id: r34919
2008-11-06Added some WIP code for the GMM save dialog (still not working correctly)Filippos Karapetis
svn-id: r34918
2008-11-06Got rid of OSystem::colorToRGB and RGBToColor; added implementations for ↵Max Horn
OSystem::getOverlayFormat to several ports (pending testing by the porters) svn-id: r34912
2008-11-05Tweaked browser dialog in 320x200 modeMax Horn
svn-id: r34904
2008-11-05Tweaked classic theme in 320x200 mode, to use the available space betterMax Horn
svn-id: r34902
2008-11-05Paranoia checkMax Horn
svn-id: r34901
2008-11-04Some cleanup / handle the case where the themepath is neither pointing to a ↵Max Horn
dir nor to a .zip file svn-id: r34897
2008-11-04Reordered initialization lists to kill a ton of warnings.Nicola Mettifogo
svn-id: r34892
2008-11-03Removed dependency on OSystem::RGBToColor, by using Graphics::RGBToColor + ↵Johannes Schickel
Graphics::PixelFormat instead. svn-id: r34888
2008-11-03Updated theme files for r34883.Johannes Schickel
svn-id: r34884
2008-11-03Patch #2122869: ALL: Common load dialogMax Horn
svn-id: r34883
2008-11-03Moved GuiObject::reflowLayout from newgui.cpp to object.cppMax Horn
svn-id: r34882
2008-11-03Renamed ThemeLayout::buildCopy to buildCopy::makeCloneMax Horn
svn-id: r34881
2008-11-03Fix commentMax Horn
svn-id: r34880
2008-11-03Documented & cleaned up ThemeEngine::createCursorMax Horn
svn-id: r34879
2008-11-03Instead of allocating (and leaking, in case of an error) a 64k table with at ↵Max Horn
most 256 entries, use a HashMap svn-id: r34878
2008-10-29Store names for renderer configuration in config file instead of integers.Johannes Schickel
svn-id: r34867
2008-10-29Committed my patch from -devel, which reintroduces DISABLE_FANCY_THEMES to ↵Johannes Schickel
strip functionallity in theme renderer uneeded by small devices. svn-id: r34864
2008-10-29Fixed: Text too big in 1x mode.Vicent Marti
svn-id: r34863
2008-10-29Bugfix: Dirty rectangle out of range when blitting into the overlay.Vicent Marti
svn-id: r34862
2008-10-26Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ↵Filippos Karapetis
as discussed in patch #2122869 svn-id: r34854
2008-10-22Shut up MSVC and add FIXMEs to Sword's listSaves and ThemeEngine's loadThemeXML.Kari Salminen
svn-id: r34839
2008-10-22Committed updated version of my patch #2184529 "SearchSet: Get rid of ↵Johannes Schickel
SharedPtr usage". svn-id: r34837
2008-10-21Fixed: Naming of STX files in Scummmodern theme.Vicent Marti
svn-id: r34834
2008-10-21Fix for bug #1960518 "ALL: --list-saves ignores custom paths".Johannes Schickel
svn-id: r34832