Age | Commit message (Expand) | Author |
2005-04-16 | setLabel should probably cause an automatic redraw... | Max Horn |
2005-04-16 | Clarified the second comment, and removed the overlap between the two. | Torbjörn Andersson |
2005-04-16 | Clarified/corrected my own comment, otherwise I'll probably forget exactly | Torbjörn Andersson |
2005-04-16 | _screenHasChanged == true implies _canvas.pixels == null; so replace it (af... | Max Horn |
2005-04-16 | When recreating the canvas, do a full redraw so that all the dialogs | Torbjörn Andersson |
2005-04-16 | Patch #1183808 (GUI: Less CPU-intensive credits scroll), with some tweaks by me | Max Horn |
2005-04-16 | spelling | James Brown |
2005-04-13 | Patches #1164217 "Updated GS Support + Percussion Remapping Patch" and | Eugene Sandulenko |
2005-04-10 | Fix compilation on OS X | Max Horn |
2005-04-10 | Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation | Torbjörn Andersson |
2005-04-09 | Added Stefan Parviainen to credits, credited Quietust for his MM NES work | Max Horn |
2005-04-09 | Init _editMode | Max Horn |
2005-04-06 | Removed unnecessary semi-colons. | Torbjörn Andersson |
2005-04-04 | Fix for bug #1166231 (GUI: Caret not removed when switching tabs) | Max Horn |
2005-04-04 | Cleanup | Max Horn |
2005-04-03 | Use alpha channel if available. | Marcus Comstedt |
2005-03-31 | Playstation2 Port: initial import | Robert Göffringmann |
2005-03-27 | Credit Robert Kelsen as Slackware packager | Max Horn |
2005-03-27 | Patch #1171300: ListWidget + Chooser Patch | Max Horn |
2005-03-25 | MM NES fixes: | Eugene Sandulenko |
2005-03-24 | Rename global tab Misc to Paths. This correctly describes its current content | Eugene Sandulenko |
2005-03-12 | Forgot to remove this | Max Horn |
2005-03-12 | Fix popup widget in scaled GUI mode | Max Horn |
2005-03-12 | Fix crash that occured when disabling the GUI scaling code | Max Horn |
2005-03-09 | Patch #1013937 "OSystem layer with bigger resolution". Now you will always | Eugene Sandulenko |
2005-03-02 | Distinguish between green and amber hercules. Now specify it via hercGreen | Eugene Sandulenko |
2005-02-20 | Patch #1121337 (CGA rendering in early LEC titles). | Eugene Sandulenko |
2005-02-06 | Moved the console font from gui to graphics | Max Horn |
2005-01-29 | Move more text editing code into class EditableWidget; ListWidget now has all... | Max Horn |
2005-01-29 | Started to merge the text editing code in ListWidget and EditTextWidget | Max Horn |
2005-01-27 | port change from branch | Paweł Kołodziejski |
2005-01-15 | Fix up/down arrows | Max Horn |
2005-01-10 | Remove some more header dependencies | Max Horn |
2005-01-10 | system.h was being included in tons of places, without any good reason; reduc... | Max Horn |
2005-01-10 | Add keys mapping option to the main option dialog for WinCE - useful for Smar... | Nicolas Bacca |
2005-01-09 | Fix changing the scaler while GUI scaling and the console are active | Max Horn |
2005-01-06 | Distinguish left and right mouse button | Max Horn |
2005-01-06 | Switching GUI to an alternate font; using a second, bigger, font for 640x480 ... | Max Horn |
2005-01-06 | oops again | Max Horn |
2005-01-06 | Added a font manager (work in progress) | Max Horn |
2005-01-06 | Patch #1092994 (Selfscaling GUI) | Max Horn |
2005-01-06 | Modify the singleton code once more to help overcome an issue with MSVC 7 (se... | Max Horn |
2005-01-05 | After adding a new game, select the new entry | Max Horn |
2005-01-01 | Changed the singleton code to allow for custom object factories; this allowed... | Max Horn |
2005-01-01 | Changed OSystem::instance() to return a reference, not a pointer (it now matc... | Max Horn |
2005-01-01 | Updated copyright | Max Horn |
2004-12-30 | Final part of the fix for bug #1091802 (GUI: Credits scroll glitch) | Max Horn |
2004-12-30 | Reduce time till scrolling starts inthe about dialog; pressing shift/alt now ... | Max Horn |
2004-12-30 | Fix for bug #1091801 (ALL: Possible to create corrupt config file) | Max Horn |
2004-12-28 | Renamed _clickedWidget -> _dragWidget; if a drag is in process, send the mous... | Max Horn |